lessor: (Default)
Your New Landlord ([personal profile] lessor) wrote2012-08-24 04:10 pm
Entry tags:

APPLICATIONS II - CLOSED

DO NOT POST APPS HERE. THEY WILL BE IGNORED.
POST THEM HERE INSTEAD.
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bearclaw: (Default)

teddie ; persona 4 ; reserved.

[personal profile] bearclaw 2013-10-03 01:07 am (UTC)(link)
OOC INFORMATION
Player: kosy
Age: 19
Personal Journal: [personal profile] daiquiri
Contact Info: [plurk.com profile] trinities
Other Characters: Colette Brunel ( [personal profile] centripetal )

IC INFORMATION
Characters Name: Teddie
Age: None really specified, but he looks around 15~ years old.
Canon: Persona 4
Canon Point: Directly post True-Ending
Species: Technically Shadow, but he develops an ego, "grows" a human body and becomes basically human.
Gender: Male
Orientation: He's rather young mentally, but throughout the game makes very forward advancements towards girls. I'd put him at heterosexual.

History: Teddie @ SMT wiki, General Game Info
Appearance: In his bear outfit, in his human form.
Personality: Teddie may peg some people as an existence beyond comprehension, and, as he's a sparkling individual who claims to be a bear, that's really an understandable assumption. It's not entirely untrue, either--Teddie's not from the "world" that most everyone who interacts with him is from, and, while he adapts, there's still a lot he doesn't know. As a result, Teddie is a bit naive, a bit gullible, a bit like a child, despite the teenage-looking body he inhabits.

Still, inexperience and naiveté means that Teddie comes off as incredibly sincere. He's an earnest person who showcases his enthusiasm in exaggerated ways, as is fitting of his almost comic-relief status in the party. His compliments are grandiose and proudly proclaimed--what might seem like small achievements to others could be met with applause from him. His sincerity is, however, not always a good thing. While he is a bad liar, his lack of social familiarity means that he's not exactly sure when things are "appropriate" to say, and sometimes he just doesn't know when things should be sugar-coated (see: when he proudly states "wow, this tastes awful!" when tasting the girls's cooking). He can be insensitive sometimes, though not intentionally and not commonly, he can be impatient, and sometimes his outgoing nature can serve as an annoyance and not quite a pick-me-up. As irritating as he can be, Teddie is a good friend. He's friendly, kind, supportive. When his friends seem genuinely hurt, he'll do everything he can do to help--even being selfless, illustrated when he charges into a battle by himself when it looks like the main party's about to lose to Rise's Shadow. He's loyal, protective, and a very persistent defender of all things right! He keeps his promises and, very begrudgingly (if he needs to) eats his vegetables! ... Though yes, he can be a bit much at times. It's hard to stay mad at someone who lives every day like he does.

The Persona series is rather fond of Tarot reference, and most of these traits embody Teddie's chosen Arcana quite well. "The Star", the 17th trump card in tarot, represents good faith, hope, free-flowing love, pure essense--all things Teddie has in spades. As an innocent character, Teddie doesn't frequently wish badly on someone, mostly keeping his thoughts non-malicious and reserving any negative thoughts to people who do terrible things. Even then, they're mild, and limited to thoughts like "We'll stop them", and not "We'll kill them". Just like Teddie is loyal to people he considers friends, he also knows that they'll be loyal to him back. It doesn't take much for him to bond with someone, and even less for him to trust someone completely, as he believes people's good intentions wholeheartedly. Well, as long as they don't conflict with his jive right off the bat. He's very much a people bear--something that's positive, but not always, as he can get rather lonely.

Of course, he's not always positivity. While Teddie thinks very simply and very readily admits complicated concepts confuse him (he's rather simple, and, admittedly, not the sharpest tool in the shed), his largest and most centralized problem is a rather profound one. As a shadow, he'd previously questioned his own existence and the worth of his own person. From his canon point he's moved on from dwelling on such problems too much, and as a result his self-confidence has increased, but it's still a good point to mention. Besides that, Teddie can be a tad bit impulsive as a result of his previously mentioned "simplistic" thought processes. He doesn't quite think things through, and, while sometimes this works, it also backfires. He can be a little lazy sometimes, but he does actually come through and work hard when it counts. He can be a little quick to get cowardly or panicked when things get particularly heated up, but ultimately, with a bit of support, he does show his incredibly optimistic mindset.

Outside of his pretty much resolved existential issues, Teddie can come across as surprisingly overconfident, with lines like "all girls love Teddie", along with his flirtatious advances and abundance of eye-blinding sparkles. He has a love for the spotlight, which is good, considering he... attracts a lot of attention, with his overdramatic tendencies and even more dramatic actions. He's a stud, after all (self-proclaimed). Cheesy? Yes, but so is he. Most of his lines are peppered with the use of commercial one-liners and almost painful bear puns, which he finds no problem with. "Joy" is yet another one of The Star's keywords, and a sense of humor/jolly nature is another one of Teddie's key attributes.

Abilities: Teddie has the ability to summon a "Persona", a manifestation of his inner self while in the T.V. world. His focuses are on support/healing and bufu (ice) based moves. He utilizes a bear claw as his main choice of weapon. Other notable abilities are: a rather good sense of smell as he is, of course, a "bear" (but a rather odd one), and the ability to sparkle.
Other: N/A

SAMPLES
First Person: 1, 2, and some older ones here.

Third Person:

Teddie saw his life slowly coming to an end.

Being bearnapped was one thing. Unknown surroundings, unknown people, the slight panic when he found he knew nothing and the nearest Junes was who knows how many steps away were three. Yelling out into the streets yielded no results. No one he knew answered, and Sensei was nowhere to be found. That was four. Was he going to be lost in a housing paradise alone? Would he be forced to live out the rest of his days on well-paved streets, with free food, and bigger houses than Yosuke's? He might be. He was thinking that he might be. That was six.

But, after wandering, he found that "Holly Heights" wasn't quite as bad as he may have thought. There was, as he thought, free food. He had parents and, while the concept was odd, they were nice, and the thought of having a family brought on a strange fuzzy feeling that he couldn't quite explain. Holly Heights was big, which meant more girls, which meant more chances to score (yet he still didn't know what that meant). He wasn't sure about school, as he was alway far too busy watching T.V. and playing video games to do anything like that, but maybe once in a while he could. Though the surroundings were unknown, and the people were unknown, things were more familiar than he thought.

And then he figured the truth of this place, and Teddie saw his life slowly coming to an end.

No Topsicles. The sweet, sugary treats--a very specific type that he wanted, the ones he constantly saved up for with his Junes pay--were nowhere to be found in Holly Heights. That... That was seven. And that was a seven that Teddie thought he... would probably not recover them. How was he supposed to live without the surprise of finding out whether "Winner" was printed on the stick? How was he supposed to survive the heat of summer that wasn't even here without the calming cool of Topsicles?!

He had to get out. This Lessor guy was nuts.

OTHER
Housing Request?: N/A
Did you read the rules and FAQ?: Mhm.
Would you like your application to be unscreened?: Yes, please.
Edited (oopsie, that subject line..) 2013-10-03 01:07 (UTC)
reverseideology: (Default)

Seija Kijin | Touhou Project | Reserved

[personal profile] reverseideology 2013-10-04 06:09 am (UTC)(link)
OOC INFORMATION
Player: Keshi
Age: 19
Personal Journal: [personal profile] sealeddarkness
Contact Info: Private Message to this account.
Other Characters: None

IC INFORMATION
Characters Name: Seija Kijin
Age: Unknown
Canon: Touhou Project
Canon Point: Touhou 14
Species: Amanojaku
Gender: Female
Orientation: Undetermined. She's not human and there's nothing to indicate that she cares or is a sexual being.

History: Here!

Appearance: Have a picture

Personality: Seija is a weird creature. Because of her species, her mindset is inverted completely – she adores being hated and scorned and will relentlessly bother people who despise her, but people who enjoy her company completely put her off and to have people like her or her actions leads to shock, then self-loathing. She's enjoys what people commonly hate and despises things people tend to enjoy. She actively goes out of her way to being hated, up to and including relentless bullying and acts of minor cruelty. She never seems to want to actually hurt anyone- she just wants to stir them up and make them mad. Compliments offend, shock and even hurt her to a minor degree, but insults, screams of frustration and complete misery are like candy to her. She has a bad habit of going against what other people want, even if it hurts her plans. Despite all of this, she's not strictly bound to her likes and dislikes- she will go and work with someone, even manipulating them and agreeing with them to get her way, though she does it with great reluctance.

Despite her inverted personality, there are things that remain consistent. When there are snares in her plans to completely reverse social order, she grows worried, so it isn't as though her own failure makes her happy. When she is beaten, she seems dismayed. She also seems fairly self-aware. She knows that she's weak and though she doesn't seem to care much for gaining power on her own, she know it doesn't hurt that reversing social order will put her on top.

Her main motivation is simply to reverse things, because she wants them differently. It's literally her nature. In general, she is most likely driven by whims like these, but is capable of longer term planning to carry them out, such as how she manipulated Shinmyoumaru prior to Double Dealing Character. She has the drive to see things through, but calling her actively determined would be a stretch. She seems fairly practically minded- when told that she is unintentionally bringing objects to life, she merely muses that they will make good recruits. She is capable of maintaining a facade, though she seems to revel in the pure pleasure of chaos behind closed curtains when that happens and once discovered doesn't try to hide her motives at all.

She's quite playful and is often seen with a smile and sometimes a twirl. It seems like she does many things just to "mess with people", such as intentionally putting her ribbons on upside down. She seems, by human standards, malicious in her “games,” and she often does have bad intent, but she genuinely enjoys bugging people in subtle and not-at-all-subtle ways. The difference between Seija and an average "troll" are that most trolls often do it for attention. What they enjoy is getting people riled up, and they'll get bored if they don't. Seija is actively trying to get people to dislike her, and she'll never tire of it.

Abilities:

The ability to flip anything- including things like gravity and perception and color. Please note that "flipping" can mean anything from changing something's core value "black -> white", rotation "up -> down", or even can turn things sideways. If she gets these powers back, it should be noted that flipping will not be permanent and will wear off on it's own after a day. She can only do it in a certain range. In canon has only been seen to do it physically to one person at a time, so this will apply.

As stated above, she can also flip people's attitudes. If possible, I'd like her to be able to manipulate a few (no more than three) people's attitudes at a time. I could limit it to one if needed!

As a resident of Gensokyo, she is capable of flight.

Other: Though Seija is really a youkai, she seems to specifically be a type of demon, an amanojaku. Her mindset and ability relate to this, albeit loosely. I wouldn't include this, but the three terms are interchangeable in her case (she can be called youkai, demon as a rough translation, or amanojaku for her technical species).

SAMPLES
First Person:

[Tap tap tap tap.

An annoying persistent sound, accompanied by a room that's upside down with no one in it. There's a loud rustle, as if the mic has been violently dropped and then a face comes into view.

Seija is grinning widely, the camera coming closer to her overly wide mouth. She whispers into the mic, so close that the buzz of static almost drowns her voice.]

I know a secret. I know a good secret. Do you want to escape? I know a secret way out.

[There's a soft giggle and the camera clicks off, but for a few seconds the deafening sound of someone deliberately running their fingers over the mic remains.]

(Note: this is a complete lie, she doesn't really know anything she shouldn't.)

Third Person:

With a smile, Seija repeated the sequence once again, her fingers twisting and knotting so that she can keep a straight face. It's an obvious tell, but not when the girl in front of you is near to tears with frustration. It was perfection. It was so hard to hold back, but the reward would be so much better if she did...

"So how it goes is that I take the meat stick and make you eat it, then you give me money?"

"NO NO NO!" The little sparrow wings on the girl's back flapped furiously as she once again pointed to the meat arranged so carefully in front of her. "How it goes is that you give me money, then I give you the meat stick! That's what it means to trade!"

Seija feigned a look of comprehension, leaning forward onto the cart that the little youkai ran. No, no. She couldn't take it anymore. She was having to bite her lip to keep back laughter at the stupid look on her face, the perfect gullibility...

"Trade? Is that like dual flipping? I know how to do that!"

Seija took her hands away from the cart, flicking them upwards slightly at the end of the movement. For a moment, there was a sense of twisting, of confusion and disorientation...

"W-what...Why did you- How did you-?"

Seija couldn't keep herself from a fanged smile, her heart aflutter with pure sadistic bliss as the sparrow watched her meat cart hang perfectly suspended, inverted perfectly. She felt her eyes widen with the bird's own as the meat slowly detached from the grill with a soft "plop."

It was the way she ran forward, arms outstretched as if she could do anything that finally broke Seija's control completely. As the sparrow girl hit the dust, a hunk of meat falling into her hair where it would surely be nightmarish to remove she doubled over in ear-splitting laughter.

"Bwahahahahaaa! I can't believe you! I-I freakin can't believe you! You're so stupid, you walked right into it!" Seija jammed an excited finger in the direction of the overturned cart, only to see a tankard of sake dump on the girl's head and was once again dragged into gleeful hysterics.

"H-huh? What are you talking about?"

"You're the stupidest little bird-brain I've ever met! Ahahahahaahahahaa! Who the hell doesn't know about how trading works? Only the kind of idiot that would trust an amanoujaku!"

"Augh! Get out, get out!" The little sparrow-girl started to cry, furiously throwing discarded bits of meat and skewers. Still laughing and positively high on adrenaline, Seija dodged the meat with a careless twirl, dashing into the deep bamboo thickets where wings would only hinder pursuit.

Snickering to herself, Seija enjoyed the warm, fuzzy feeling of being utterly despised, even after the sparrow's ringing cries of despair faded from hearing.

One person enraged, a million more to go. At this rate, she'd be live in perfect infamy forever.

OTHER
Housing Request?: Anywhere's good, but I feel sorry for her housemate.
Did you read the rules and FAQ?: Yes!
Would you like your application to be unscreened?: Sure!
Edited (Noticed a typo and wanted to snipe it out quickly!) 2013-10-04 07:22 (UTC)

Re: Revision Request

[personal profile] reverseideology - 2013-10-06 05:20 (UTC) - Expand
astrays: (Default)

Renji Abarai / BLEACH / not reserved

[personal profile] astrays 2013-10-04 02:20 pm (UTC)(link)
OOC INFORMATION

Player: Gee
Age: 19
Personal Journal: [personal profile] sculpt
Contact Info: miscreates @ aim/plurk
Other Characters: Nill ([personal profile] wingsit)
astrays: (Default)

[personal profile] astrays 2013-10-04 02:27 pm (UTC)(link)
IC INFORMATION

Characters Name: Renji Abarai
Age: about 150 years canon's a little vague on the matter
Canon: B L E A C H
Canon Point: Sometime prior to chapter 479, following the disassembling of the Fullbringers, after having returned to Seireitei and before Ichigo came bursting back in uninvited.
Species: ~Shinigami~
Gender: Male on both counts!
Orientation: Hhhheterosexual! The love of his d… eath… is a petit little face-kicking miss, so for the sake of a quickfire sexuality decision that’s the way to go. Although he’s likely to be just as uncomfortable being suddenly married to a woman as he would be to a man, so if you need a slot filled either or is fine.

History: voila

Appearance:


It is said that once upon a time, Renji had eyebrows. Sadly, the only person still alive to vouch for this has spent so long living with the big black things on his face that sometimes even she can’t remember for sure whether they’d ever been red. Other points of interest: he's 6'2", has a receding hairline (don't talk about it, it's there for decorative value okay!!! his tats needed breathing space!!) but keeps plenty of hair around to make up for it, his body is well-muscled but lean (and also covered in tats), he is by no means kidnapping the woman he has under his arm regardless of the panic in her expression what do you take him for.

Personality: Renji lived most of his childhood in the 78th district of Rukongai, Inuzuri, as an orphan on streets where every day was a fight for survival. This in itself was enough to toughen him up considerably, although back then staying alive had become something of a game – it had to be for children to survive in a world like that, where everybody was out for themselves and no-one had any kindness to spare. For a long time, he acted as a sort of head for their small group of friends, the only one with any considerable spiritual power and therefore the one to be looked up to. And then Rukia came along. Rukia, the little spunky girl who spoke and acted and led like a boy, who had reiatsu just as he did, who he would have envied were it not for her gentleness. Everything she did she did with a vague sense of grace, whether it was seeking out food for the five of them or kicking him in the head, and for years the five stayed by one another’s side, growing and learning and living in the rough world that Inuzuri had shaped for them. Living, however, wasn’t as easily done as said in that sort of environment – Inuzuri was no place for children – and by the time Rukia suggested they become shinigami, the two of them were all that were left. Renji made no dispute. There was nothing to stay for.

And so they left Inuzuri in favour of the Seireitei. Renji, so long knowing only Rukia’s company, found himself at home in the presence of people his own age and easily intergrated with them. Here, his strength was trained and his confidence grown amongst new friends and the chance of bettering himself, of no longer being the haggard stray he might have become had he not left Inuzuri. Everything seemed comfortable, going well... and then Kuchiki Byakuya came. He came, and he went, and he took Rukia with him. When Rukia told Renji of the offer, he’d had a moment of complete and unshakable disbelief. Rukia was to become a noble. That was good, right? She deserved that. More than either of them could ever have dreamed of in life and now, for her, it was coming true. And he forced himself to smile. He couldn’t believe it was happening and he hardly wanted to, but he smiled for her. Congratulated her. Well done, Rukia, you got away. You’re not one of us nobodies anymore.

That was the moment at which he swore to himself he would surpass Kuchiki Byakuya. The man who could give her everything, he would surpass.

Ever since then, there’s been a lingering sense of inadequacy in Renji that he can’t quite shake off, regardless of progress or successes. A tendency to remember his regrets, to dwell on his mistakes in quiet times alone rather than to focus on his successes. He excelled as a shinigami through fighting to better himself and make up for the biggest mistake he had ever and likely will ever make (I let her go I let her go she hated it but I let her go) and ever since he’s been playing catch up, chasing the tails of those Kuchiki’s in the sky while all he’s really been following is his own damned tail, and after finding himself admiring Kuchiki Byakuya it became more and more difficult to redeem that mistake. Until he finds a way, and perhaps even efter that, a part of Renji will always looks down on himself, even while he boasts and brags and through his power around without an evident care in the world.

Renji trained hard after that. He got through the Academy, and along with his friends Kira and Hinamori was accepted into Aizen Sousuke’s 5th division. That didn’t last long, however. Renji was soon recognised for his strength and transferred into the 11th where he continued his training in Zanjutsu under Madarame Ikkaku, until Ikkaku could teach him nothing more. Fourty years after Rukia’s adoption into the Kuchiki family, Renji was presented with a letter informing him that he was to become the lieutenant of the 6th division, and suddenly he was even closer to his goal of surpassing the stoic head of the Kuchiki family.

And then everything went to hell. Renji dealt with the situation of Rukia’s proposed execution as professionally as he could. Blaming Ichigo, the human boy, the Ryoka boy, and placing faith in his Captain to protect his adoptive sister. When Byakuya made it clear that he would have no part in saving Rukia, however, and Renji went on to lose to Ichigo making it clear that he was not strong enough to save her, his angry pride broke down long enough to allow his concern and fear of her death to take pride of place. Proud and stubborn as he is, Renji will allow it all to fall if it means protecting a person dear to him, as he did that day when he all but begged for Ichigo to save Rukia in his stead.

His priorities lie with the people that matter. Sometimes it takes a lot to remind him of that (having come from a background of disorderly chaos, Renji almost depends on the structure of professionalism now, so it takes a good nudge to persuade him that authority doesn’t always equate to righteousness), but he’s young and relatively fluid – given that nudge, his ideals will change course, usually to fall in instead with the most morally sound option.

Later, after a conversation with his zanpakutou in which he determined that Ichigo was no longer his enemy, a fully healed Renji set out again. This time, his opponent was to be Kuchiki Byakuya. When Byakuya refused to let him pass to help save Rukia, Renji was ready. He had been diligently preparing for this fight for a long time, observing Byakuya’s zanpakutou, training his eyes to see each step of his shunpo and to know his battle style like the back of his hand. He fought well, calmly explaining each step of the way how he’d managed to come that far, how he would win. However, he didn’t. Even after being hit directly by every blade of Senbonzakura Kageyoshi, though? After being pierced by at least 5 blades after that? Renji still struggled on to attempt a final failed attack before allowing himself to fall. Persistent. Stubborn. The endurance of a hundred marathon runners. Once he has a thought in his mind, a goal, he will entirely devote himself to it, no matter the cost.

Even after all that, Renji doesn’t desire, when asked, that his Captain had died. Instead, he is glad that the man lived, or he’d have no reason to get stronger. Renji is not one to easily bear a grudge, or at least not one to hate. Byakuya had taken Rukia from him, almost killed him in defense of Rukia’s execution, and yet Renji sits with him while he recovers. If not forgiving, he is the sort of person to put things to one side.

But Renji isn’t all seriousness and sentiment. Far from it, in fact. When he’s not busy fighting for pride or for friendship or for any of those other serious things, he’s... about as far from serious as you can get. Hot-headed and quick to anger, as shown by the very quick personality switch he manages when Ichigo makes an appearance during his conversation with the healing Byakuya and he yells at him to shut up since he was ‘just about to say a cool line’, Renji’s got a fiery personality to match that flaming hair (a reference had to be made, okay, it was unavoidable).

He’s one for friendly, smug banter. On their first visit to Karakura high, when the students are commenting on their appearance Ikkaku tells them to ignore it, before promptly getting pissed off as someone calls him bald. Renji, amused, turns around and returns Ikkaku’s own advice right back to him. Along with playful talk like that, Renji is also quick to openly mock his friends, providing he knows they can handle it. With Ichigo, he will readily hurl insults and general unpleasantnesses, and takes particular pleasure in mocking Rukia. That’s not to say he’s particularly skilled at receiving these insults in return, generally resorting to ‘shut up’ if he hasn’t a suitable remark to retort with. One notable example, when Uryuu mocked the size of his shakkahou at they headed into Las Noches, which only seemed to fuel a barrage of mockery from Rukia and Ichigo, the latter of which likened his hair to Rudolph’s bright red nose and left his manly pride down and out for the count. Shut Up was quick to follow.

Along with this, Renji isn’t too skilled at avoiding simple blackmail and bad deals. At the Urahara Shoten, there have been numerous times when, under the trap of being the freeloader, Renji has been left at a loss. Passing up a helping of seconds because ‘just because he’s the Freeloader, we shouldn’t deny him another bowl, should we Freeloader-san?’, agreeing to help Chad after arguing it (quite fervently, and to the point where he needed restraint) over with Urahara, along with undertaking 3 months of micellaneous jobs in return for the answers to his questions which had only not received because Urahara had been too lazy to tell him. He’s easily guilted thanks to that open heart of his.

Of course, while helping Chad he taunted and jibed, asking the young man if he was done already when he seemed overwhelmed by the strength of Renji’s bankai, and if he’d got weaker when Renji easily avoided his attack. However, when Chad got hurt and refused medical treatment, he told him not to get carried away, and when word of the arrancar attack came he said he would go in Chad’s place considering the amount of energy Chad had used up. In his own way, Renji is very thorough about caring for his comrades, but only makes it obvious when it matters.

He has gained a strong sense of warrior’s pride during his time as a shinigami. After Ichigo refused Rukia’s plan to split up in Las Noches, Renji piped up with ‘worrying about a warrior’s life on the battlefield is only an insult.’

This, then, in contrast with the frequent displays of plain old derp he gives on a regular basis really brings into question how he can have a sensible side at all. Cases in point: Barging into the Kurosaki home dressed as something out of an old western movie, shotgun and sheriff badge included, and declaring himself a cop. Attempting coffee; five sugar cubes later, attempting coffee again. Running the fuck away from Dondochakka, while in the midst of a deep and important conversation about Nel. For every serious five minutes there’s at least twenty minutes of idiocy. It’s a fairly comfortable ratio, really.

Oh, and of course, last but not least, taiyaki. Taiyaki gets you everywhere.

(R-Recycled, please excuse any clunky phrasing, I'll happily tweak it if that proves necessary!!)
Abilities: Aside from natural (reiatsu-enforced, this will be severely limited thanks to impending humanity) strength, of which he has enough to throw Ichigo through a wall with his strike and effortlessly block a kick which completely destroys a giant stone pillar behind him, Renji is an experienced and highly skilled swordsman. Zabimaru, his zanpakuto, is a blade whose shikai (release command hoero) renders it into six parts connected by an elasticated band which is able to stretch to incredible distances, leaving it more useful as a bladed whip than a sword. Despite the difficulty of mastering such a blade, Renji makes use of it expertly, able to enforce an attack on an opponent from a great distance without their being able to judge whether the attack will come from the left, the right or dead-on. In close quarters battle, he is just as able to use Zabimaru’s shikai form as an ordinary blade, and is also adept at fighting with his sealed sword.

Zabimaru’s shikai has a three attack combo limit, after which Renji is left open to attack while the blade recollects itself. Because of this, Renji has trained himself to become an expert in shunpo so as to easily dodge any strike that might come his way while he is left open.

Renji has also achieved Zabimaru’s bankai, Hihiō Zabimaru. In bankai form, Zabimaru becomes a huge, skeletal snake, a vastly more powerful version of its shikai. In this form, its segments are held together by Renji’s own spiritual power, and so can be seperated or attached whenever Renji sees fit in order to aid the battle. This also means that, unlike in shikai form, when one segment of the sword is damaged the blade can reconstitute without needing to include it. Unlike his shikai, this form does not cut, instead using the snake head to bite or ram an opponent into the ground. It also has the ability to fire a concentrated burst of Renji’s reiatsu, though this takes a lot of energy and often results in the segments falling out of formation. Zabimaru’s segments, seperated, can also be used in creative ways. One such tactic sharpens the picks on each segment using reiatsu and then pulls them all together, crushing the opponent, while the other allows Renji to bind his opponent using the spiritual energy bonds between each of Zabimaru’s segments as a sort of rope. Achieving bankai meant that Renji’s already impressive reiatsu almost doubled in strength.

Renji has also spent a good 17 months, like the rest of Seireitei, training specifically to be able to stand up against a threat like Aizen (the series' Big Bad) in the future. Thanks to that his techniques are a lot more polished, his physical strength greater and his overall demeanor in battle and general considerably more focused.

Kidou... can’t really be listed as that much of an ability, considering the attempt at most spells tends to result in more harm done to Renji than anyone else. Still, he’s able to make use of it in some situations (to somewhat unreliable ends) for simple things such as providing light... and at least if anyone needs a haphazard explosion, they’ll know where to go?
Edited (edited because i forgot to close my center tag like an idiot, sorry!) 2013-10-04 14:28 (UTC)

(no subject)

[personal profile] astrays - 2013-10-04 14:30 (UTC) - Expand
royalflower: By <user name="crownofguilt"> (Fan - Bwuh?)

Princess Rin | Aku no Meshitsukai manga | Reserved

[personal profile] royalflower 2013-10-04 09:00 pm (UTC)(link)
OOC INFORMATION
Player: Star
Age: 24
Personal Journal: [personal profile] starshiranui
Contact Info: starshiranui (Plurk), lockingupthesun (AIM)
Other Characters: N/A

IC INFORMATION
Characters Name: Princess Rin
Age: Fourteen
Canon: Aku no Meshitsukai manga
Canon Point: Post chapter 6
Species: Human
Gender: Female
Orientation: Underage. But really she’s heterosexual since in her world it’s roughly about the same as medieval Europe and her being a princess kind of dictates her having to be as such.

History: Rin comes from a world that is very similar to a medieval European setting, castles and society being very similar and almost indistinguishable from those familiar to it. Rin herself was born along with her twin brother, Len, to the King and Queen of the Country of Yellow, a country that had very recently come out of war with the other countries around. The country itself was considered one of the most powerful and before the two were born, thanks to a fortune teller of sorts. The king appreciates this, but in the end decides to try and murder the seer, though when he’s dying (supposedly, the guy doesn’t actually die) the seer puts a curse on him, saying that a child born with a mark like blood on them will bring the downfall of the kingdom.

Thus the king gets all kinds of paranoid once the twins are born, particularly more so once he sees this birthmark on Len’s back. The two are quickly torn away from one another as babies, Len being locked away in a tower in the castle, with Rin being forbidden to go anywhere near it. She is never once told that she has a brother or that there is anyone in the castle, thus she grows up as the only princess.

When she’s a bit older she begins hearing piano music outside that no one else seems to be able to hear, making her a bit annoyed but also rather curious as to the source of the music. During this time she also becomes close to a prince of a foreign land, Kaito from the Blue Country, to which she doesn’t know about but her father is working to get them together as it would be a great alliance between the two countries.

During this time she’s introduced to a hidden passage in the castle in order to escape if things go sour for them at any time, though what her mother hadn’t expected was that Rin would come across the source of the piano music. A tower in the castle, to which she finds Len clad in normal clothing playing the piano. She startles the other by being rather friendly, asking his name and why he’s up there all by himself. For a bit he remains quiet, but finally answers her.

For some time Rin takes it upon herself to teach him to read as well as teach him things about the outside world as he’d never been outside in his life. This seems to spark something in Len to where he acknowledges Rin as pretty much his whole world.

After that her parents find out about her coming in contact with him, quickly cutting her off from him and telling her that she’s not allowed in there again or to talk to him again. Her questions get no answers from them, but she continues on her life for the time being. In which the seer pops up again, but only to sabotage her a bit to where she falls off of her startled horse to the ground, putting her in a coma for several days. The only thing that brings her out of the coma is when Len finds out about it, to where he breaks the rules and goes to her room, jumping on the bed and begging for her to wake up. It actually works, which startles the majority of the people around.

However, Rin does get some answers after this fact, her mother telling the story of who Len is and why he’s been imprisoned (though only that he’s cursed, not the reason as to WHY he is).This in turn causes their father to banish Len back to the tower and to never be able to see Rin again, blaming the accident on him due to the curse. He also tells the queen to take Len somewhere far away from the castle, in which she goes to relay the news to Len. She also tells him of the reasons he has to leave and that Rin will have her own burdens to face in her position on the throne, particularly from those around her trying to kill her or take the position away. Len flat-out tells her he doesn’t care what happens to the kingdom, but that he wants to protect Rin. The queen agrees to let him do this, arranging for him to have a teacher meet him in this place she sends him off to, afterwards Rin manages to make her way back to the tower to see him once again. He informs her that he has to leave, despite Rin’s begging for him to stay and that he shouldn’t be punished for something like that and that he’s not evil by any means.

During this time it’s also revealed (though only to the reader) that her uncle is plotting to kill her as she doesn’t deserve to be on the throne, while he does instead. It tells of the ways he’s tried to kill her, particularly by poisoning her food, but she doesn’t take food from anyone but her nanny because she makes the best.

Thus Len is sent off to a faraway place where he goes under the study of Luka (who teaches him literary and manner-based things) and Luka’s friend Mei who is a swordswoman and executioner (who teaches him swordsmanship). For three years he remains there under their teachings.

During that same time Rin is named as the king’s successor to the throne, much to the anger and annoyance of her uncle. The reason for this announcement comes due to the king’s illness of which brings him closer to death, something that only the queen knows about during the time. When he retires to his room to rest, Rin becomes worried, though is only told to return to her room as her father is only resting. On her way back Rin encounters her uncle, though she gives him a polite greeting she’s quickly smacked and thrown to the floor. Once that’s done he decides to stomp on her hand, telling her that her father’s made a huge mistake putting her in charge and taunting her by telling her he knows she has a twin brother who’s a monster by being cursed. He also tells her that he refuses to accept that she will be the one crowned to the throne as she came from the same womb as her monster of a brother.

This, in turn, infuriates Rin to where she threatens to remove his hand when she’s on the throne as he is nothing more than filth. And that she’ll also remove the foot on someone who dares to put their foot on her hand. This gets her uncle to back off, asking what she’ll do now that he’s moved. She’s quick to stand once more, telling him that he’s before the heir to the throne and to bow down to her to show his respect. He does so, grudgingly, asking for her to excuse him for such actions, to which she quickly turns and heads off without another word, despite the fact he holds it as a grudge.

For this one simple action, it gets spread all over the castle and kingdom about what she’s done. Several are glad to hear she’s not weak-willed, but others call her actions cruel, dreadful, and that she’s truly a daughter of evil. Despite this she shows compassion outside of it all, going to her sick nanny to give her flowers and hope that she gets better. Though she says a rather odd thing when questioned if she picked flowers for her father, too. This thing is that she was told he was going to die soon and that as soon as he does die that Len can come back and no one will be allowed to call him a monster again. All of this, mind you, is said with a smile on her face.

Eventually the king does pass away, to which Rin sends a message to where Len is staying, saying that he can come back. During this time Luka seems upset, telling him that if he goes back he’ll be bound to the castle forever and that this is his chance to be free instead. Len refuses her offer and after a drunken night (between Luka and Mei, to which Mei brings Luka home to rest) and returns to the castle due to his want to protect Rin.

Rin has taken rather well to her new position in the world, though she’s still not in control just yet as she’s not old enough, thus her mother is the one currently taking care of everything. Rin is quick to greet Len on his arrival, hugging him and smiling all the while. Len informs her that he’s there to be her servant and that he is there to serve her as long as she wishes. During this time her uncle decides to pop back up, saying that the cursed prince has returned. Len, in turn, tells him that he’s just Rin’s servant and that even if he was the prince, he (the uncle) would be one step further down the ladder to the throne. This throws the uncle off-guard, allowing the pair to leave.
Later on while heading out to the garden again, an assassin comes up to try and murder Rin. But just in the nick of time Len comes to the rescues, driving the assassin off before he can actually harm Rin in any manner. We find out a little later that it was her uncle that sent the assassin and Len is told by the queen that there are those out there who would murder Rin in order to get what they want. She also tells him that he must protect Rin and that he knows what he must do.

Thus we are shown another scene with the uncle in a bar, taking an offer on a new prostitute they have. Once in there he tries to look at the girl’s face, being met with a dagger slicing across his throat. He looks on in shock when Len removes his wig to reveal that it’s him, knowing that it was his doing. A little while after one of the barmaids comes in to check on them and when she sees the body Len knows that he must kill her, too, which he does. He then flees back to Rin, attaching himself to her and crying after all is said and done.

This is where she comes in from.
Appearance: Generally Rin is a fairly normal girl in looks, being rather short stature around five feet even while out of heels. She has bright blond hair verging on the color of yellow and bright blue eyes with pale skin, not terribly uncommon from a high-society life that she lives. With body type she’s very lithe in definition, not seeming to really have much meat on her bones other than what is considered normal for her body type.

Clothing she tends to favor towards yellows and blacks of varying degrees, taking modest clothing over things that show skin more than her shoulders and arms. Hair is typically pinned up into a bit of a bun with a yellow flower typically hiding the clip itself. She always, always has a nicely made fan on her person, using it to hide her emotions from those around her.
Personality: Rin has to very distinct sides to her personality, one of those being the one she shows to those close to her and the one she shows to those she doesn’t know or who are subjects to her.

The one that is shown to those close to her is a happy and free kind of personality, typically seen smiling and laughing like a normal child/teenager would do. She’s kind and thoughtful up to a point, though also very obedient to those who are her seniors if they have gained her respect in some shape or form. This typically shows only to her mother, her father (for a brief time), her brother Len, and her nanny. Though her thoughtfulness is generally well meaning, sometimes it comes off as being cold and harsh to those around her, or favoritism to those certain people who get that side of her. But she sincerely does adore and love those close to her, that being the reason they get to see her with her guard down so very often. Though she’s also a bit naive in actions sometimes, not understanding a situation or word meanings if it’s not very obvious to her. Thus she does come off as a child and not the heir to the throne as she ought to.

As for her public side, she does come off as a cruel, harsh, daughter of evil type. Emotions are generally restrained and held back to give her a very aloof and royal manner, not letting them see a single weak point in her person. She rules and governs with a bit of an iron fist, using the tools around her to get the results of which she thinks are the ones that are correct. She threatens people with both action and punishment if they dare place a hand on her, do something that she doesn’t like, or generally upset her in one form or another. Though these are usually only threats, the way she uses her words and the tone of voice generally gives the illusion that she will go through with said threat. But she does not do these things on her own; she does not get her hands dirty and refuses to do so as it is below her status as a princess. Thus she tends to use Len as her actual action and reactionary component, her servant and her bodyguard.

A lot of her personality also stems from her background, detesting anyone calling anyone a monster or cursed as there is no such thing to her. Having gone through it with people calling her twin brother that, she gets upset and generally will revert to threats and punishments if they dare go along that path. She also does not believe that someone can be evil, that they can be cruel and mean, but being inherently evil isn’t something that actually exists. Thus ties hand-in-hand with her connection to her brother, having seen nothing but kindness and sincerity from him.

She does, however, also hold a lot of self-doubt in herself. This primarily stemming from her being thrust into a position of power and limelight at a young age without being able to properly adjust to it. Therefore she tends to try and act around how people perceive that she should be, leaving her to either be seen as evil or kind to others based on how she wishes for them to see her.
Abilities: Rin grew up as a noble (princess) in her world and thus has some ability to lead people. She’s also shown in canon to be a pretty good horseback rider, other than that she’s perfectly normal.
Other: N/A

SAMPLES
First Person: [Blast this technology! If she didn’t know what it was, then it was absolutely worthless to her. However, the text function seems to be somewhat similar to writing in a journal, thus she takes her time typing out the letters and using a rather inappropriate and ornate looking font for those accustomed to that sort of thing.]

What on Earth is this technology? We didn’t have anything like this back home and I certainly would have known about it if we did! After all, a princess and ruler of a country has to have all the best and most recent things to hold over the heads of the commoners. It’s just how the rules work, after all.

Someone, kindly explain this situation to me, if they will. I am… unfamiliar with this and this weird little orb on this machine keeps beeping at me with some red light and I can’t seem to figure out how to make it silence itself. Ugh, I shouldn’t have to deal with this nonsense.

Third Person: http://dagerotelhart.dreamwidth.org/2806.html?thread=51958#cmt51958

OTHER
Housing Request?: None!
Did you read the rules and FAQ?: Yes. >>
Would you like your application to be unscreened?: Sure, why not.
loling: (pic#6403326)

Calisto Yew | Ace Attorney | Not Reserved

[personal profile] loling 2013-10-06 04:58 am (UTC)(link)
OOC INFORMATION
Player: Michi
Age: 24
Personal Journal: [personal profile] limitedwings
Contact Info:( plurk ) cloudatlas; ( aim ) resonatenoise
Other Characters: Maximum Ride and Elize Lutus

IC INFORMATION
Characters Name: Calisto Yew
Age: 22
Canon: Ace Attorney
Canon Point: Before Faraday’s murder, just as the recess has been called
Species: Human
Gender: Female
Orientation: Calisto would be able to adapt to either, and would probably treat the person the same whether it was male or female. Her persona is one that acts non-judgmental. All the same, it’s someone that Calisto would be willing to take advantage of regardless of gender, by playing off of the arrangement. She would most likely show more physical attraction to a man however.

History: Calisto Yew is actually the alias of a young woman whose name is unknown. Her story is that she’s the sister of the deceased victim of a shooting by the name of Cece Yew. She follows the case of an International smuggling ring that was responsible for the death of her ‘sister’, and in doing so chooses to become a defense attorney in order to take cases regarding the smuggling ring - looking for leads into the case. In the process of following the smuggling ring, she is approached by Byrne Faraday, who hopes for her to join with him and Tyrell Badd in looking for a way to punish those who can’t be brought down by the conventional means - meaning the smuggling ring.

She didn’t agree at first, but eventually, she became one of the three that made up the Yatagarasu - a noble thief who stole information regarding corrupt dealings in corporations and made it public via the media. In turn, the three covered all aspect of the cases and covered up their secret identity while trying to uncover the smuggling ring’s leader.

However, the truth is that she is actually a member of that smuggling ring who followed Faraday in order to misdirect, and later - silence him when he got too close to the truth. Her exact place in the smuggling group is unknown, but it’s clear she was high enough to know things that plenty of lower ranked members did not.

Appearance: here

Personality: "Calisto Yew" is the first of two alias' revealed for the same person - an agent of a large international smuggling ring. She later returns as “Shih-na”, and after being caught… reveals her true nature.

the alias; First thing we are introduced to is her courtroom demeanor, which is aloof and serious. She doesn't get worked up, even when the proceedings take a turn for the interesting. She makes a point of seeming emotionally unattached to the case; treating it with an entirely business-like fashion. Even her speech patterns become a lot more formal and uptight sounding than her usual banter.

Outside of court, Calisto is a very colorful character. She simultaneously maintains a tragic history and a unique outlook.

Most noticeable is, of course, her near-constant laughter. Out of the courtroom, she's terrible at maintaining seriousness and she breaks under serious atmospheres - bursting into laughter. A lot of her laughter comes with a series of insults or jabs at the others around her. She notes that laughter is the best medicine, and seems to insinuate that being serious all the time is tiring and perhaps even painful. It's hard to tell how serious she is about her insults due to the way she casually throws them out there. She doesn't seem to portray great hostility. Rather, she simply seems to take amusement out of people's reactions to said insults more than actually insulting them.

With all things, it's a little difficult to tell how serious or playful she is. The most serious conversations she has are in regards to her past and the case with Cece and the more serious comments she makes regarding the investigations.

When threatened with whips, she responds casually as if that might be fun. And equally, she mentions slapping Manny Coachen in return for his comments about her inability to resolve the case... while laughing in a manner that is described as "creepy".

There are times when she definitely makes herself sound jaded, talking about how nice it is to be young and carefree, despite being only twenty two herself. It says that she's been through much and seen a lot. And in turn, few things surprise her.

the woman behind the alias; Her motives for joining and working with the smuggling ring are unclear and could be anything from money to something much more complex, however, we know that she goes to great lengths to complete tasks for the smuggling ring, going deep undercover twice in order to keep an eye on different people who were considered to pose threats to their operations.

She's very talented at creating her personas. They remain capable of being active in the thick of things without drawing much suspicion on themselves. Calisto goes unnoticed for a large portion of Faraday's murder due to her cunning and her ability to play into her character and her story. She makes accusations towards others without turning suspicion onto herself by being smart about the way she does it. She knows when to let it go and regroup - come up with a different plan.

However, when she drops the act, it’s clear that “Calisto Yew” is closest to her true personality. Her laugh is the same, and she talks in a very similar manner. She’s less guarded after she realizes the jig is up and responds with a more carefree attitude towards some subjects. While she fights tooth and nail to keep things up and works hard to keep her act in place, when she realizes she’s caught, she takes it in a surprising manner - hardly seeming bitter about it at all. She laughs and continues to talk with them for a while, explaining some things while leaving some things for them to find out on their own. She doesn’t get angry or seem bitter for losing. It shows that she has a certain amount of confidence in the fact that there was really nothing more she could have done to come out on top, because it certainly wasn’t due to any lack of hard work in trying to win. You could say that she’s competitive to an extent, and it just so happens that that’s where it ends.

Abilities: Calisto is human. However, she’s clever and she knows how to wield and fire a gun. Her most valuable ability however may very well be her ability to lie and blend in; creating personalities that allow her a lot of freedom to be active in situations without being seen as suspicious. She’s crafty and hard to trip up. But physically, she’s on the weaker side, so it’s mental games where she excels.

Other: N/A.

SAMPLES
First Person: [ There’s a lady casually flipping through the papers that she received upon her arrival. ] Are these really legally binding? Well. They definitely didn’t cut any corners.

It’s a nice place anyway.

[ She waves the papers around, indicating the house around her. ]

Still. What’s really up with this situation? It seems like there has to be more to it than this. It’s a little weak actually. Legally speaking. [ There’s a little amusement in her tone there, but also curiosity. ]

Third Person: First thing she reminded herself was that she had to remain calm. Show the right amount of concern and skepticism about the right things while she sorted everything out. When she was out of site, she could do what she had to in order to figure out the rest. Anyone who caught her waking up upon her initial revival would have seen a very natural reaction. She whipped her head around in all directions looking dazed and confused, before rubbing her eyes, blinking, and looking around again. Then they’d see her dig two items she didn’t recognize out of her pocket and look at them anxiously, before looking back at the house.

But instead of approaching the house, she gets up, backs up a little, and looks through the phone instead. There are… some names she recognizes, but a lot that she doesn’t, and her face shows it. “Who are all these people…?” She shakes her head and sighs, looking back at the house again. But instead of using the key, she knocks. Because really, who knows what she might find inside.

Later that evening she slips out and lets herself make use of the car in order to drive around. But in the end, her final destination is a coffee shop. Of course she could have made it at home but she’s a lawyer. Not only is she used to doing it this way, she prefers it. There’s plenty to be said for a good cup of coffee. With coffee in hand, she can finally find a table to sit down and browse through the documents she was given, as well as read through the latest newspaper. She occasionally stops and looks up, taking a break from the black and white letters and sipping away at her coffee. It’s those times that she looks around at the people around her with what seems like innocent curiosity and interest. She’s honestly hoping that someone will take the time to join her. She chose her seat with that in mind - central location, and room for company.

OTHER
Housing Request?: None~
Did you read the rules and FAQ?: Yes!
Would you like your application to be unscreened?: Sure :)
Edited 2013-10-06 04:58 (UTC)

Revision

[personal profile] loling - 2013-10-08 04:50 (UTC) - Expand
themiraclemiko: (Default)

Sanae Kochiya | Touhou Project | Reserved 1/2

[personal profile] themiraclemiko 2013-10-06 06:48 am (UTC)(link)
OOC INFORMATION
Player: Arc
Age: 26
Personal Journal: [personal profile] arcadianmyrmidon
Contact Info: AIM: thewarriorxero | Plurk: magmortar
Other Characters: N/A

IC INFORMATION
Characters Name: Sanae Kochiya
Age: 17
Canon: Touhou Project
Canon Point: Post-Ten Desires
Species: Human
Gender: Female
themiraclemiko: (Default)

Sanae Kochiya | Touhou Project | Reserved 2/2

[personal profile] themiraclemiko 2013-10-06 06:48 am (UTC)(link)
History: Here!
Appearance: Here!
Personality: Sanae is that well-meaning girl that's easy to become friends with. She's amiable and loves chatting with people about anything, and especially loves anything having to do with anime, aliens or mecha, so any conversation dealing with those is bound to become a great conversation starter with her. She's also very protective of her friends, defending them in times of need, and even more so of those she deems to be her family. Sanae is a fighter through and through, and does not take bullying or mean things very well coming from others. However, she's very polite to her seniors and people in a higher position or rank than her, preferring to call them -sama or -san or whatever is appropriate for them.

However, Sanae likes to view things as morally right or wrong, and bases her reactions off whether she thinks something is one way or the other. She believes in justice and also punishing people that do bad things (such as the youkai that start incidents in Gensokyo in the canon), and that she must carry this out herself, whether the other heroines wish to help or not. Originally she was pushed to punish people that threatened her shrine's god, Kanako, but she developed her own sense of justice instead later on. Because of this, she's become something of a youkai exterminator in Gensokyo, mirroring that of what Reimu Hakurei does; however, she does it because she believes it's right and just, which is very different from how the other miko thinks. Her 'sense of justice' has also given her a bit of a gullible streak; believing anything that her shrine does is the right thing and will defend it. This tends to stretch to what her friends tell her, since she tends to help her friends and family in any way she can. She believes there's good in most people, but even she is not gullible to belieive that everyone has good intentions.

Coinciding with the thing above, Sanae believes that everyone should work hard to help not only themselves, but others. She is a hard worker (and believes herself to be the harder working of the two Gensokyo mikos, though this is not hard to prove) and always works towards getting her jobs done, both as a miko and as the Moriya Shrine's keeper. She's more than willing to help others when they need it, especially if it's important (and sometimes, even when they don't necessarily need it), but this sometimes leads her to getting used by others to get jobs done for them when they're too lazy to do so. In this sense, she isn't very fond of slackers or people who laze around. (Yes, this means Reimu too. And no, hunting youkai doesn't really count.) She's more than happy to pick up the slack, however, and while it won't make her think very well of the people who did the slacking, it won't deter her from finishing the task(s).

One thing she will not stand for, however, are people that seek to destroy or mess with things (such as certain youkai, also stated above), especially her friends, herself or her home. These people will be promptly met with Sanae, her gohei, and a very unhappy disposition with the whole matter. No matter the reason, she will not hesitate to fight back if she is assailed and if the person is a high enough threat, she will not hold anything back, such as when she had to punish her shrine's former god, Suwako, for letting a huge monstrosity go around Gensokyo without letting anyone else know and being secretive about it. However, there are times where she might misunderstand someone if they barge into her home for an emergency-related reason. This doesn't mean she's quick to take the first shot; rather, it's her irritation at the notion that someone would do such a thing.

Oh, and Sanae's also a bit of a ditz. She'll sometimes trip and fall without meaning to while rushing somewhere, or run into something while flying. She'll always stop to apologize to anyone she rams into either way, and makes sure everything is hunky-dory before skittering off again. She doesn't mean to do it, honest!


Abilities: As with most Touhou characters, Sanae can use spellcards and curtain fire/danmaku. For the uninitiated, danmaku is 'bullet hell,' or massive amounts of bullets being shot around in certain patterns. Lasers can be involved, as well as various other objects. Her special ability that is unique to her is the ability to have miracles occur. The variety that she can cause is quite vast and isn't exactly limited, though it can be considered good since miracles help people and places. She has multiple spellcards that she uses offensively and defensively.

Sanae also has the ability to float, similar to most characters in the Touhou canon.
Other:

SAMPLES
First Person: Here! If only one actual thread in this is allowed, then the one with her and Reimu (fantasynature).

Third Person: Ah, what a beautiful day! The sun was shining, the birds were singing, the cars were going down the road... ... Wait a second, there weren't supposed to be any cars! This wasn't Sanae's shrine at all! The green-haired miko sighed, and closed the door behind her, walking out towards said road. She supposed it could have always been worse; at least she was acclimated to this sort of setting due to her life before moving the Moriya Shrine to Gensokyo. She couldn't imagine any of her friends in Gensokyo taking this nearly as well. She noticed she was holding a set of keys, and eventually saw the 'Your home away from home' thing, and figured if she was going to get to the bottom of this, she may as well stay calm. Besides, she couldn't float, or use her danmaku. ... Wait, WHAT!? Try as she might, she definitely did not feel herself floating into the air... and not even a single bullet was flying from her hands. ... She didn't have her gohei either. The smile Sanae had on her face was getting more and more fake by the minute.

Still, so far her day had been getting much better. Much much better than waking up face-first in a rug, on the floor, in the middle of a large living room with people sitting on the couch. And people she didn't know, at that! Even weirder, they hadn't even questioned her presence there, almost as if they thought she was supposed to be there! This place was getting weirder and weirder already, and she hadn't even been here for longer than five minutes.

She sighed. "I may as well make the most of this," she said while staring into the street. She needed to find her friends, and she needed to situate herself here. If someone wanted her here, she might as well let it be until something else comes up. But once she figured a way out she was taking it first thing... if she couldn't find the one responsible for this mess and punish him or her for their misdeeds.

She began walking down the sidewalk. She'd greet anyone she met, and she would definitely inquire into the whereabouts of the nearest food place. She was getting a bit hungry...

OTHER
Housing Request?: Anywhere but 1455, as there is a bit of Touhou overload in that house. XD
Did you read the rules and FAQ?: Yep!
Would you like your application to be unscreened?: Sure!

Armin Arlert | Shingeki no Kyojin | Reserved

[personal profile] rationalising 2013-10-06 04:10 pm (UTC)(link)
OOC INFORMATION
Player: Gilbert
Age: 24
Personal Journal: [personal profile] dolthalion
Contact Info: [plurk.com profile] purplefluffychainsaw
Other Characters: N/A (previously had Prussia in the game with [personal profile] awe_sama I swear to god my track record with cute blondes is 100% better and I won’t be a useless sod again)

IC INFORMATION
Characters Name: Armin Arlert
Age: 15
Canon: Shingeki no Kyojin / Attack on Titan
Canon Point: End of Episode 25/Chapter 34: after Annie is captured but before the breach in the wall is discovered.
Species: Human
Gender: Male/Male
Orientation: No canon evidence either way. With Armin’s situation it’s not that unsurprising that he’d have little time for romance anyway, and he’s both mature for his age and underdeveloped so unlikely to be driven by hormones.

History: http://shingekinokyojin.wikia.com/wiki/Armin_Arlert
Appearance:

Armin is small for his age, and has a baby face. He has blonde hair, cut into a bob, and blue eyes.

Personality: Seemingly fitting with his underdeveloped body, Armin is quiet at first glance, a much more quiet and gentle presence than his two friends. In better times he would have been much more suited for life as an academic. He loves books and knowledge, throwing himself at any glimpse of the world outside of the walls even though that knowledge is illegal. It’s his desire to go and see the world that drives Eren when they’re children. He’s calm and sensible, even in difficult situations, which is part of what makes him such a good tactician. The only time he really gets caught up is when his friends are in danger, which is understandable given how much he relies on them. He’s kind hearted, and surprisingly gentle for a solider. He’s a lot warmer with strangers than the other two, and gets on well with the majority of the other trainees. More than that, he genuinely cares for people and animals, and he wants to protect them. He’s also respectful towards their commanders and elders, which serves him well, helping him to be taken more seriously with the plots that he comes up with. Armin has an acute eye for attention to detail, noticing things that most people won’t even register, and an even better memory for the small details. He can piece things together like a jigsaw, realising what’s happening well before any of his peers, and working out the best response almost seamlessly.

For a long time, Armin was crippled by his lack of belief in himself. It’s easy to see where it came from. When he was a child he was bullied and had to rely on Mikasa and Eren to save him: he wasn’t strong enough (or willing to, bearing in mind that this was before the fall of the wall and before he’d been exposed to the violence of the titans) to fight back, and when he came up with smart remarks it just made the bullies more angry. During the three years of training, Armin was surrounded by people stronger and more able to fight than him, not to mention more physically developed. Although he tried his hardest, that was only enough for him to keep up with them, and never to out rank them. It was Eren who gave him back his self belief, by leaving his fate in Eren’s hands when the military were planning on killing him after his first transformation as a titan. This is when we first get to see Armin’s abilities to strategise, but his suggestions are timid, offers of help. Later on, when they’re planning to trap Annie, he’s much more firm in his determination, and there’s clear character development there. Armin now has the belief in himself to trust his own ideas, and is no longer afraid to put forward his suggestions towards a solution. However, even when he was suffering from lack of self belief he was still determined not to let his friends down and that kept him going and allowed him to keep up with his peers.

Armin’s world is not an ideal one, and he’s seen things that no 15 year old should see. While he might appear to be adjusted, there’s a hidden cruelty to him. He’s not afraid to come up with schemes against the people that he once fought along side, or ones that involve putting himself and others in danger. When he thinks that Eren’s been killed he completely shuts down, not moving or seeing anything for at least a couple of minutes, putting himself in danger and not snapping out of it until he’s physically pulled away. Later on when the female titan kills those in the scouting legion he’s been riding with and his horse he breaks down again, but this time he explodes in rage, shouting out. However, unlike many of his friends there’s little violence in his actions, only in his words, and he returns to normal fairly quickly.

Eren and Mikasa have been Armin’s world for a long time and he’s utterly devoted to both of them. Before the wall fell they were close friends, and Armin’s always had to rely on them for protection, but afterwards they all had to rely on each other for survival. With the death of Armin’s grandfather the three of them had no adult to look after them and must have had to look after each other in that year before they became trainees. Once they joined, Armin was always close to Eren’s side. He looks up to both of them and admires their strength, and in later chapters realises more that he compliments them with his own strength. His driving motivation after Eren’s ability is revealed is to protect them, and he didn’t even consider taking another position where he could use his theoretical knowledge, instead following them blindly into the scouting legions. They are the most important people in the world to him, and he doesn’t function well without them.

Abilities: Armin’s had three years military training, and although he was bottom in his class for most of it, he still passed. This includes hand to hand combat as well as sword fighting with the plug in blades that form part of their 3d manoeuvre gear. Guns are also shown to be used, and though Armin is only briefly shown with one it’s safe to assume that he knows how to use and take care of one. Of course, he’s also proficient in using the 3d manoeuvre gear, which is a system of harness and hardened wires that will carry a man’s weight, allowing him to ‘fly’. Controlling it involves a lot of lower body strength, and Armin passed his training so he is at least proficient with it. Given his size it’s probably one part of training that he’s better at.

More notably, he’s a genius when it comes to intuition and tactics, and his plans are taken seriously by men much older and more experienced than him. He notices things that no one else does, and even under stressful situations can tie the loose ends together to come up with an answer or an idea.

Other:



SAMPLES
First Person:

[There’s just too information to take in, which is why Armin would rather take a while to process it all and explore before he starts to try and deal with the new technology. But there’s something more important to deal with, and that means dealing with the phone. He’s had it explained to him, but that doesn’t make it any easier. And doesn’t save him from shouting into it. He hasn’t realised that he has it on webcam yet. Fortunately even shouting his voice isn’t too loud.]

I’m looking for my friends and I was told this is the quickest way to see if they’re here! [They probably meant to look at the names saved on it, but Armin didn’t know about that.] I’m looking for Eren and Mikasa, I need to know that they’re all right! Eren’s taller than I am – that is to say that he’s about average height – and he gets angry easily and he’s got short brown hair! And Mikasa has black hair and she’s really pretty and doesn’t usually show her emotions. Eren’s hurt so I need to know that he’s all right. [Even though he heals fast now, Armin can’t shake his worry.]

And if there’s anyone else from home here too, it’s me, Armin! I hope everyone’s all right. I know everything seems to be safe here, but… [He can’t shake the feeling that something’s off. Being kidnapped and taken to a strange place will do that, as will five years of war and fighting.] I’m all right. [He adds, belatedly.

He fiddles around for a little bit longer, not really sure what he should say to end things. Then a second thought occurs to him.
] Ah, and if anyone has anything that they can tell me about this place I’d like to hear that too. I’ve read what I was given and my new… family told me some things, but I’d like to hear more about his place works. Who’s in charge? How do people get here? Are we all taken from other places or are there some people who were here before and what do they think of us? That sort of thing. Thank you. [And then after some fumbling he does turn the thing off. Don’t expect prompt replies from him as he tries to work it out.]

Third Person: Two musebox posts, one’s au and a tad short at the moment, one’s canon but written in brackets (it’s action based). Hope that’s okay.

Brackets (gets porny towards the end)

AU
OTHER
Housing Request?: None
Did you read the rules and FAQ?: Yes
Would you like your application to be unscreened?: Sure, although there’s potentially spoilers.
chainedclock: (Default)

homura akemi | puella magi madoka magica | reserved

[personal profile] chainedclock 2013-10-06 11:47 pm (UTC)(link)
OOC INFORMATION
Player: Mer
Age: 23
Personal Journal: [personal profile] antagoniste
Contact Info: [plurk.com profile] triggerwarned
Other Characters: n/a

IC INFORMATION
Characters Name: Homura Akemi
Age: 14
Canon: Puella Magi Madoka Magica
Canon Point: Episode 12, just as she and Madoka are separated.
Species: Human, unless 'Magical Girl' can be considered a species...
Gender: Female
Orientation: n/a

History: "Let me protect you."
Appearance: Homerun in all her glory.
chainedclock: (Default)

Re: homura akemi | puella magi madoka magica | reserved

[personal profile] chainedclock 2013-10-06 11:49 pm (UTC)(link)
Personality:

You know that ages-old trope---"mysterious transfer student"?

What probably doesn't help is that Madoka Kaname first technically met Homura Akemi in a dream (and a scary one, at that), of all things. And Homura herself exemplifies said trope, at first blush. She gives off an intelligent, dignified air, with her soft-spoken, but eloquent way of speech, and is oddly skilled academically, from writing down complex mathematical equations in front of the class, to jumping the hurdle during gym (and apparently sets a new record, for good measure.). Naturally, her peers are awestruck and are immediately drawn to her; but while she is polite and engages her classmates to some degree, it's only on a superficial level, and she actually seems to be somewhat distant toward and even avoidant of them.

Which is where the 'mysterious' part really comes into play. In reality, Homura Akemi is awfully cold and even intense for such a young girl. Rather ironically, she seems to be at her iciest toward Madoka herself, often confronting her during her darker moments and leaving ominous and disheartening warnings regarding the true nature of the magical girls the former aspires to be. That being said, on top of being intimidating, Homura comes off as being harsh, even cruel; she doesn't mince her words, and speaks bluntly and to the point; at one point, she calls Madoka a 'fool,' and does little to comfort the latter upon Mami, and later, Sayaka, dying---instead, she uses their awful fates to drive the point home that it's a really, really bad idea to become a magical girl, Kyuubey being creepy as it is notwithstanding.

In fact, Homura appears to be entirely focused on, and, it can be said, obssesssed with preventing Madoka Kaname from contracting with Kyuubey and becoming a magical girl. And she's pretty damn ruthless about carrying out this objective, too---she goes so far as to confront and nearly kill Sayaka, feeling that the latter is endangering Madoka by sinking into despair and bringing herself that much closer to becoming a Witch, and even popping a cap in Kyuubey's ass right before Madoka's bambi eyes just as she's actually about to go through with her contract. Needless to say, none of this particularly helps shed Homura's image in a positive light among the other girls; Mami expresses veiled disdain towards her for her brutal ways, and Sayaka outright dislikes her, interpreting her coldness as selfishness and arrogance. About the only other magical girl Homura is on remotely civil terms with is Kyoko, but even then, Homura sees her as a temporary convenience, and Kyoko herself lashes out at her for acting apathetically toward Sayaka becoming a Witch. Kyuubey wastes no time in slowly stoking these flames, seeing Homura as a threat to his plans---in fact, he seems to know more than he lets on about her.

Of course, Homura herself also doesn't bother to try and make amends. In fact, she carries on, as undaunted and determined as ever. Pretty catty, right? Straight out of Mean Girls.

A picture may say a thousand words, but it never gives you any insight on the inner workings of a scene. In fact, out of all of the girls, Homura's wish is the most sincere, and shows that she's more altruistic than she appears to be. It's a pretty simple wish, too: to save her best friend.

You see, once upon a time, Homura Akemi wasn't always the mysterious transfer student, or the glacial iceberg Lone Ranger of the magical girls. In fact, in an odd twist, she was more like Madoka: shy, insecure, a bit clumsy and awkward. Having been afflicted with a heart disorder, not many people expected much out of her, which further lowered her self-esteem. Sure, she got better, but after having been isolated for so long, she found she couldn't interact with her peers properly, and constantly embarrassed herself in class, being unable to stand in front of the class and getting easily worn out during P.E. Her peers were quick to notice, and gossip was spread. There was the nice pink-haired girl who complimented her name and encouraged her to open up and live by it but she didn't have the nerve.

Feeling useless, she was lured into a Witch Labryinth, and nearly died, until she met the pink-haired girl again. Who turned out to be a magical girl, and went by the name Madoka Kaname.

In her, Homura found a reason to believe in herself. Watching Madoka and her friends fight, seeing Madoka absolutely glow with confidence and cheer, Homura realized that maybe, just maybe, she could be like that too, and enjoy the warmth of finally feeling like she had a place to belong.

Tragically, Madoka died, in destroying the ultimate Witch, Walpurgisnacht, and Homura was left with no other choice but to change, and to put herself at risk, as Madoka did. For Homura---yet again---could only sit there helplessly as she watched her best friend sacrifice herself.

So she became a magical girl, and her journey began. Homura pushed herself to become stronger; mastering her newfound magic, learning to create explosives, stealing guns---all building blocks toward the 'cool' Homura we've come to know. But again, Madoka died, becoming a Witch, as Kyuubey watched impassively, revealing the truth behind the Soul Gems. And again, with Madoka sacrificing herself to save Homura.

But Homura refused to stop trying, and resolved to save her friend, no matter what it takes. Hardened by her experiences with each new timeline she restarted, we learn that Homura isn't cold and ruthless for the sake of being a bitch; her ominous words are actually accumulated maturity and wisdom from making mistakes and witnessing the true suffering these girls endure, and while she's being harsh about it, she's actually being honest, because there's really no way of sugar-coating things---she knows what will happen, and there's no point in lying. To do so would make her no different from Kyuubey, and he's the one partially perpetuating this mess in the first place. Her brutality actually stems from her desire and will to protect and save Madoka; having realized that none of her fellow magical girls will realize the truth in time, and can't relate to her wish, Homura has decided to shoulder the burden alone, no matter what everyone thinks of her---her newfound strength and confidence at work.

That is not to say Homura is without emotions, contrary to popular belief. In fact, she merely chooses to supress them, as she knows getting too emotional will cause her to lose focus and cloud her judgment, and she can't risk falling into despair and becoming a Witch. She expresses sadness when Kyoko dies alongside Sayaka's Witch form, perhaps due to being reminded of Madoka's many sacrifices during previous timelines. She is hurt whenever Madoka beats up on herself too much, because her lack of self-esteem undermines how precious she is in Homura's eyes; and overall, she's lonely without Madoka, now that the latter's memories have been reset and she no longer remembers their friendship. Additionally, Homura's emotions further show in her recklessness---in her dogged determination to avert Madoka's cruel fate, by constantly resetting the timeline, she comes to realize, via Kyuubey, of course---she's also perpetuating that fate.

Because, as they say, if you love something, you have to let it go.

Re: Question

[personal profile] chainedclock - 2013-10-08 02:50 (UTC) - Expand

Re: Question

[personal profile] chainedclock - 2013-10-08 03:04 (UTC) - Expand

(no subject)

[personal profile] chainedclock - 2013-10-08 11:29 (UTC) - Expand

sorry for lateness!

[personal profile] chainedclock - 2013-10-08 20:42 (UTC) - Expand
kido: (Default)

momo hinamori | bleach | not reserved (p.1)

[personal profile] kido 2013-10-07 12:23 am (UTC)(link)
OOC INFORMATION
Player: Ame
Age: 22
Personal Journal: [personal profile] unversed
Contact Info: AIM @ tomebreaker | [plurk.com profile] starknaked
Other Characters: Takeshi Yamamoto ([personal profile] pluvial)
kido: (Default)

momo hinamori | bleach | not reserved (p.2)

[personal profile] kido 2013-10-07 12:25 am (UTC)(link)
IC INFORMATION
Characters Name: Momo Hinamori
Age: Over 100 at least, physically late teens/early 20s at most.
Canon: Detergent (canon overview)
Canon Point: Somewhere after Chapter 423, pre 489; after Aizen's defeat and organ regeneration treatment.
Species: Shinigami
Gender: Female/Female
Orientation: She hasn't had any canon relationships, but she did have the biggest crush on Aizen, so it's pretty safe to say that she's heterosexual.

History: Not a bedwetter (character overview)
Appearance:
1, 2, 3

Momo is a petite girl with soft brown eyes and hair pulled back into a bun. She usually wraps it up in a white cloth and keeps it together with a ribbon, but that's about it as far as accessories go. She usually has a calm expression and smile, but lately it's been replaced by stress and worry. Though she might look breakable, she's actually kick ass in fights; her uniform probably hides the muscle tone that's developed in her arms and legs.
colress: 【pixiv id: 28490240】 (☣ sᴏᴅɪᴜᴍ)

Colress | Pokémon BW2 | Not Reserved

[personal profile] colress 2013-10-07 04:43 am (UTC)(link)
OOC INFORMATION
Player: Moth
Age: 21
Personal Journal: [personal profile] lostlorn
Contact Info: [plurk.com profile] ephinea // blooming.dreams @ AIM
Other Characters: Pascal ([personal profile] shotstaff

IC INFORMATION
Characters Name: Colress
Age: Unknown, but clearly an adult-- we'll say 26!
Canon: Pokémon Black Version 2 and White Version 2
Canon Point: Before his post-story battle.
Species: Human!
Gender: Male
Orientation: It's pretty unclear, since Pokémon's a children's game and there's no romance involved whatsoever. In addition, Colress's main focus is purely his research and he doesn't make any sort of hint to any romantic interest towards either sex whatsoever-- his treatment of the protagonists, male or female, is also identical. His behavior, however, is... questionable, with body language that one would not expect a completely straight man to perform (even in sprite form). To be on the safe side, I will say he's bisexual.

History: Pokémon BW2 @ Bulbapedia // Colress @ Bulbapedia
Appearance: dude looks like a lady.
colress: 【pixiv id: 28914655】 (☣ ᴄᴜʀɪᴜᴍ)

Re: Colress | Pokémon BW2 | Not Reserved

[personal profile] colress 2013-10-07 04:43 am (UTC)(link)
Personality:
When first introduced to the world of Pokémon, Colress was classified as a Man of Mystery. Indeed, beyond being a scientist with some-- okay, a lot of morality issues, there's not much known about this man. He's secretive, but not purposefully so: he merely focuses on his research and finds almost everything else irrelevant.

When one looks at Colress, they would probably assume that he sees himself as a scientist foremost and a human being secondly, and this impression isn't very far-fetched: his research — the topic being 'bringing out the potential in Pokémon' — is his top priority, and it is made apparent from his first appearance in the sewers onward. Given how ambitious he is to his research, it is rather obvious that he cares about little else-- indeed, he cares little for relationships, deciding that friendship is such is only a figment of a person's imagination, and any 'relationships' he forms with anyone is purely for his own benefit.

As such, he is not afraid of aiming for the impossible. Colress is determined to get the answer he's looking for and can — and will — use any and all means necessary to getting that answer and then some. If something interests him (for instance, the protagonist and his/her Pokémon), he will pursue and keep watch over that something with the ferocity of a lion stalking its prey. He will ask questions, he will be invasive, he will guilt trip-- regardless of whether someone says 'yes' or 'no', he will urge and urge until he gets the answer he wants out of them ("Are you sure? But this is for science."). He is pushy, uncomfortably so, and while he does go about it in a relatively polite manner, it truly does show that he cares for little else.

Even though his enthusiasm for his research may or may not be commendable, one cannot deny that he is Very Smart for his age. Technologically savvy and very well-educated on the nature of Pokémon, Colress is most certainly up there with the smartest of all Pokémon characters. He is able to build a prototype, a prototype, of a machine that is capable of super-charging and giving energy to a group of about seven or more Crustle, exhausted from the weight of the giant stone on their backs, and get them to zip away and clear a once blocked path. To Colress, everything has a scientific backing to is, and those that don't have a proper scientific explanation to it either outright doesn't make sense or has no discovered explanation behind it yet.

Whether that is a good thing or not is dubious at most, and his enthusiasm is admirable, certainly. But, as stated earlier, Colress will go to any means necessary in order to find the answer he seeks.

Even if he has to take human morality and smash it to the ground.

To say Colress holds a severe lack of empathy is a vast understatement. As stated earlier, he sees himself as a scientist first and will go through all means to get his answer, even at the expense of an entire world's worth of lives. The biggest indicator of this is during the climax of the plot in the Plasma Frigate, where you verse against none other than Colress himself, who reveals he had been working for Ghetsis in order to further his research and, in turn, furthering New Team Plasma's goals. It is here he admits that he is not afraid to get his hands dirty, even with the stains of blood from countless of humans and Pokémon (the Plasma Frigate and its cannon was also his doing, and it was powered by drawing energy from Kyurem directly, only using solar energy as a backup so that it wouldn't kill the legendary pokémon), to find the answer he seeks.

It's also at this point where he reveals just how much of a manipulative bastard he truly is. Despite his commanding position in New Team Plasma, he doesn't bear any real affiliation with them-- actually, he could honestly care less about Ghetsis and New Team Plasma. He was offered, by Ghetsis, an opportunity to discover if scientific means are truly what draws out a Pokémon's potential in exchange for a New World Order by using Kyurem to freeze the entire Unova region and, quite possibly, the rest of the world. He didn't dare to build any personal relationships with the team, and even confessed to the protagonist that he hated Ghetsis from the moment they were introduced. Colress was only in it for the resources and the potential to bring his research to greater, astronomical heights... He was already so lost in his research, who was he to decline such an opportunity?

It didn't begin there, either: trainer after trainer, even the protagonist, were all used as subjects for his research, and the only one who truly caught his eye was none other than the protagonist. It's this trainer's resolve that, he decides, could be the deciding factor to the final conclusion for his research and tells the player to take on the head of Team Plasma-- to lay down, once and for all, whether or not it's friendship or artificial means that ultimately draws out a Pokémon's true potential.

After he has seen the metaphorical light thanks to the protagonist, though, Colress has something of a change of heart and is actually shown to have a bit of a conscience. His research isn't pushed aside, of course, but he does decide that perhaps his approach probably wasn't the best of his ideas and (seemingly) shows a slight hint of remorse for his actions. He wonders if trust and friendship, two factors once shelved before he met the protagonist, truly are necessary in drawing out a Pokémon's potential, rather than using artificial means. He will attempt to build meaningful relationships, though with how far he'd gone with his research and how much of his morality he had lost, it will prove to be difficult. How friendly is "friendly"? Is there a limit to how much or how little information there is to reveal to a friend? Having been so focused on his research for so long, he's... basically forgotten all the delicate details that comes to socializing.

This challenge, however, will nothing to put a stop to his ambitions: trust is still an unknown factor to him. For the sake of his research, it is likely that he will continue studying this topic until he finally finds a satisfactory solid answer...

Abilities: None at all. Without his super-powered Pokémon by his side, he's just a Very Smart human being who can invent stuff.
Other: Keep all animals away from him.
Edited 2013-10-07 04:50 (UTC)
magicalkicks: (Default)

Akira Ujikawa | 15: Meisetsu Kougyou Koukou Rugby Bu | reserved

[personal profile] magicalkicks 2013-10-07 04:20 pm (UTC)(link)
OOC INFORMATION
Player: Mo
Age: over 18
Personal Journal: [personal profile] yousonofabitch
Contact Info: [plurk.com profile] notanelf
Other Characters: n/a

IC INFORMATION
Characters Name: Akira Ujikawa
Age: 15
Canon: 15: Meisetsu Kougyou Koukou Rugby Bu
Canon Point: Midway through Chapter 13
Species: Human
Gender: Male
Orientation: n/a

History:

Arika's parents died when he was still too young to remember them. It's not mentioned how they died but because of their youth it's assumed it was an accident. He was raised by his grandmother in a rural and old fashioned village on the island of Ajishima where he was the one and only child. There probably wasn't another soul on the island under the age of 50 aside from himself and maybe the occasional visitor. He was the only one in the school, and several of the townspeople took turns teaching him different subjects.

He gained an interest and soon obsession with rugby after his grandmother got out some old tapes of his father's high school games. Before long he wanted to play rugby himself more then anything else. He was saving up for a ball of his own to practice with, when, like a miracle, an old beat up rugby ball washed up on the shore after a big storm. From there on out he practiced his kicking day in and day out. Practically all his free time was dedicated to practice (as there were no computers on the island and the TVs only got a couple channels, there wasn't much for entertainment).

Since practice was all he did he got REALLY good at the things he could do by himself. Namely his ridiculous kicking skill, above average speed, and crazy footwork.

His real dream though was playing rugby on a team and making friends. As soon as he was old enough to enter high school he moves away from the island and goes to live with his aunt so he can attend Meisetsu Industrial High School. There he joins the rugby club and starts playing in games and helping his team mates get stronger.

On the team he plays the position of fullback.

Appearance:

Here's the dork.

He's a little on the short side though he's not super tiny. He's just 'hasn't quite gotten a good growth spurt' short. His most distinctive feature is his bright red hair that is probably overdue for a trim and usually sticks out from under his helmet. When not in his school or rugby uniform his dress is casual and typical of a teenager; jeans and tshirts or polo shirts.

Personality:

Akira has two goals in life. One is to play rugby and the other is to have one hundred friends. Both of these goals he's pretty vocal about and most people find out about it. He is a happy and cheerful kid to unreal levels. There's barely anything that can get him down. He is somewhat of an awkward duck around kids his own age because he never really had any friends growing up so he doesn't really know HOW to act. Not that he really realizes HOW awkward he can be. His over the top cheer and near immediate requests of friendship can often be a cause of second hand embarrassment for those who don't know him very well.

Because friendship is a very Big Deal to him. He didn't have any growing up, so now that he's in a position to make them he wants all the friends and all the fun friendy times one can possibly have. The first time he greets people he usually asks to be their friend (AND MAYBE SOMEDAY IF THEY DON'T MIND THEIR BEST FRIEND). He tends to get a little depressed if his request is rejected or ignored, though this lasts a minute or two at the most. He also occasionally requests confirmation that yes they are still friends, or if he his first request for friendship was not met with a 'yes' he'll ask every once in a while if they're friends yet.

He does have ONE friend of his own before he enters highschool, though it's not what one might expect. His 'friend' is the beat up rugby ball he found on the beach years ago. He claims that his friendship with the ball why he's so good kicking it. Because it's his friend he can lift it up higher and he always knows where it'll fly and how much it'll spin and how it will bounce when it hits the ground. He almost always carries it around with him, usually in a bag when he's not using it. But when he's going out somewhere it goes with him, even during class. When he was little he took it with him the bath and even slept with it like a teddy bear.

While Akira is arguably the most skilled person in the series he's hardly arrogant. He knows he's good, yes. But he knows he's good because he practiced HARD for years to get the skills he has. And he is more then happy to do everything he can to help a team mate learn how to kick and move like he can. He does like to show off his abilities, but for him it's more of a sharing thing then wanting attention. He loves rugby, he shows his kicks off to other people who like rugby, maybe they'll think he's cool and they'll be friends! See everything comes back to friendship for him.

His interest in rugby comes from a few things. One stemming from his parents dying when he was still a baby. He never got to know his parents, so seeing those old video tapes of his father playing the game were really meaningful to him. Learning how to play it is like bonding with the father he'll never get to meet. He was also amazed seeing so many people on one team working towards a common goal. It was unlike anything he had ever seen before and he wanted more then anything to experience that for himself.

Because of his upbringing he's not really used to large crowds, especially if he's the focus of attention can make him very flustered. He gets red in the face and starts stuttering. The same is true for big cities. Sometimes his nerves in these situations get so bad he'll work himself up enough to get physically ill. Thankfully this doesn't extend to paying in games. He's too focused to really care who's watching.

While he can be a little bit of a ditz he takes his games very seriously. He gives his all, and he expects his teammates to give their all as well. It doesn't really seem to matter if it's a win or a loss, so long as everyone's playing to the best of their ability and doesn't give up even if things look hopeless. Because people just giving up is really one of the only things that can actually make Akira angry. Of course the next day he'll feel awful and guilty and apologize profusely over loosing his temper.

Abilities:

Akira has phenomenal rugby abilities. There's a reason he's called a magician by his team mates and a monster by opposing teams. His skill in kicking is generally agreed to to be far and above anything found in highschool clubs, and is already on par with professional players. He can kick up to fifty meters with near pinpoint accuracy , sixty meters seems to be his limit for getting a drop goal, though the implication is he can probably kick even FARTHER he just might not be scoring any points. He can also control the speed of the ball's rotation, the angle it flies, and even accurately predict how it will bounce when it hits the ground. He claims he can do all this because he's friends with the ball.

While Akira isn't his team's fastest player, he's really speedy himself. He can cover fifty meters in about six seconds. The way he runs is considered a little odd too. He starts off somewhat slow but he continually picks up speed the longer he runs. This makes it a little difficult for opposing players to tackle him when he really starts taking off because his speed is hard to judge. Coupled with this is his amazing footwork. He's agile enough to make it past the entire defensive lineup of one of the top tier schools to score a try all on his own.

Because he doesn't have much experience on a team he can't pass or tackle with much skill and he can't take a tackle very well if he can't avoid it. This is the main reason he plays fullback which is typically the rear most position in rugby. Way in the back he's relatively safe from interference so he can focus on his kicks without fear of opposing players interrupting him or getting in the way.

Other:
The only type of TV shows he watches are Jidaigeki, which are period dramas based on Japanese history.

SAMPLES
First Person:

[ If the mop of messy red hair and big silly smile are the slightest bit familiar, you might get the feeling that you're about to hear something ridiculous come out of his mouth. ]

Please be my friend!

[ His excitement doesn't seem to be dampened even the slightest by the fact that this is being broadcast to the entire network. ]

I've been kind of sad since I lost my first friends ever when I came here so soon after I made them... but I've been thinking! There are lots of people around here. Which means lots of potential friends! I'd really love to be friends with each and every person around here. My goal is one hundred friends but having more then that would be even better.

[ He pauses for a moment to take a breath because he had been speaking rapidfire. ]

We could have a lot of fun! We could play rugby or watch TV or... uh... play checkers! And things! All sorts of things! I've always wanted friends to do things with.

Third Person:

Today marked a big day for Akira. It was his first time going shopping in a big grocery store. There wasn't anything like this on the island he grew up on, and when he moved for highschool the aunt he was boarding with usually did all the shopping. He was excited, he was nervous, he was SO ready for this grocery store adventure.

Inside he was gawking. He'd never seen so much food all in one place before! There was stuff everywhere! It was one of the most amazing things he'd ever seen. Eventually though he had his basket filled and he made his way to the checkout line. It was there that he began to have a problem.

The line was long and disorganized and people kept bumping into him and one person even YELLED at him and told him he was in the way! Akira was beginning to feel a little overwhelmed, he was dizzy and lightheaded. He wasn't used to this kind of thing! There were too many people around. He really didn't like this one bit.

"Ugh..." he groaned, legs feeling shaky as he instinctively grabbed the shirt of the person standing in front of him to try and regain some balance, "Think I'm gonna pass out..."

OTHER
Housing Request?: nope!
Did you read the rules and FAQ?: yep
Would you like your application to be unscreened?: sure
eternalscarlet: (Default)

Remilia Scarlet | Touhou Project | Reserved

[personal profile] eternalscarlet 2013-10-08 04:07 am (UTC)(link)
OOC INFORMATION
Player: Jenny
Age: 19
Personal Journal: [personal profile] shikigamisign
Contact Info: PM [personal profile] shikigamisign or [personal profile] eternalscarlet
Other Characters: N/A


IC INFORMATION
Characters Name: Remilia Scarlet
Age: 500+
Canon: Touhou Project
Canon Point: Post Touhou 14
Species: Vampire
Gender: Female
Orientation: I doubt she cares? She's never expressed an interest in anyone.

History: Here!
Appearance: A picture!
Personality:

Remilia is a self-styled noblewoman of class and taste. As the leader of the Scarlet Devil Mansion in Gensokyo, she claims to be a descendent of Dracula – a claim which is stated to be a bold-faced lie, though none of the other characters know. However, her position is not completely baseless; she is genuinely charismatic and capable of taking charge, as well as rarely faltering in her poise. She carries herself with the grace that one would expect from a real noblewomen.. She is not shy about the position she has taken on and takes on a naturally commanding air. The other members of her household are, after all, not exactly weaklings. She commands the absolute loyalty of a maid who rules time itself, the friendship of an extremely skilled magician, and a gatekeeper who may or may not be a dragon. These are not things she could have earned by being all show and no substance, and she is both powerful and clever in her own right. Indeed, in Embodiment of the Scarlet Devil, she earns her position as a “stage six boss” with powerful spell cards to challenge the main character. More interestingly, in the manga Silent Sinner in Blue, Remilia is perceptive enough to know that she is being manipulated by Yukari Yakumo, a near omnipotent being, and then allows it mainly because she's interested in what's been going on herself.

That, in fact, speaks to another very important part of Remilia's character: the desire for a good time. It's important to note that her main purpose as the antagonist of EoSD was to block out the sun, harmful to her as a vampire, so she could go out and have fun during the day. That was it; no real grand, villainous scheme, but she was willing to go to a great extent to have fun. She enjoys parties and drinking, leading a very decadent lifestyle in her mansion. She's used to having her every need tended to on command by the aforementioned maid. She definitely has a thing for novelty and acquiring rare items, as well. In the most recent manga, Forbidden Scrollery, she is seen bragging about a rare animal she obtained with great difficulty from the real world. This happens to be a chupacrabra, but Sakuya knows that she'll want it even when the danger has been revealed. It is plain to see that she places her own personal desires, however petty, above a great deal of things, with sensible pet-owning practices being a prime example in this case.

As one might guess from these desires and her claims to nobility, it isn't unfair to say that Remilia is greedy and selfish. The simple fact that she was willing to block out the sun for her own amusement makes that pretty clear. She is, again, used to both getting and taking what she wants, and she doesn't take no for an answer easily. On top of that, she is quite proud; though her mansion is staffed by the competent cast described above, she also keeps a staff of fairies in maid uniforms on hand. These maids cause more problems than they solve and literally exist to for the sake of appearances. She is essentially keeping them around for the sake of vanity, because she likes to have a household that not only is grand (it's already huge, with gardens, a clocktower, and just about everything Remilia wants inside of it), but looks grand even in unnecessary ways. She is very fond of her stature's trappings and loves to show off.

Remilia's temper is an interesting beast. She doesn't seem to get truly angry very often. She'll certainly be annoyed if someone bores her or otherwise doesn't do what she wants, and like most people in Gensokyo, isn't above starting a fight for fairly silly reasons, even if an incident is going on, such as when she decides to play detective and challenge people in Scarlet Weather Rhapsody. She doesn't take threats very seriously, most of the time, and seems to treat them as a challenge for the most part. This can be seen in Silent Sinner in Blue again, when she arrogantly faces Yorihime and insists upon brawling with her physically most of the time as opposed to fussing with the danmaku system. She can be very casually aggressive, and when it becomes clear that she'll lose the battle against Yorihime, her cheer seems somewhat strained. She brushes it off, but it looks as though she's at least somewhat embarrassed by the defeat even if she tries not to show it.

Remilia is, then, a somewhat difficult person to deal with. She is proud, stubborn, and used to getting what she wants. Even when what she wants is strange or bad for someone else. However, she's hardly evil and likes a good time, so she won't go out of her way to be unpleasant company unless she's bored and usually maintains decorum as a lady.


Abilities:

One of her abilities is rather loosely defined as being able to manipulate fate. If she were to get this back, I'd say she might be able to nudge one or two people or, with permission, have some vague precognitive abilities, but she hardly uses this in canon.

She also has most standard vampire powers and weaknesses! She drinks blood and can change others by draining them; she is super-strong with enhanced senses; and she is weak to sunlight, running water including rain, and roasted soybeans (for some reason).

Other: That should be it!

SAMPLES
First Person: Here!

Third Person: Here!

OTHER
Housing Request?: Random is fine!
Did you read the rules and FAQ?: Yes!
Would you like your application to be unscreened?: Yes

Re: Revision Request

[personal profile] eternalscarlet - 2013-10-09 02:56 (UTC) - Expand
thatcatfrom101: (11)

The Lone Wanderer | Fallout 3 | Reserved

[personal profile] thatcatfrom101 2013-11-01 05:02 am (UTC)(link)
OOC INFORMATION
Player: Rae
Age: 23
Personal Journal: [personal profile] crazylazy
Contact Info: MacabreFace @ AIM/ [plurk.com profile] Crazy_Lazy
Other Characters: Gary Smith and Yoshitake Tanaka

IC INFORMATION
Characters Name: Lone Wanderer (But goes by Roy)
Age: 19
Canon: Fallout 3
Canon Point: After freeing his father from the Tranquility Lane simulation
Species: Human
Gender: Male
Orientation: Being in the wasteland where there are all manners of people made Roy a little more comfortable being bisexual, though he's still a little unsure about it. That being said he wouldn't care about being given a husband or a wife because he's not going to see it was a real marriage anyway.

History: Here you go
Appearance: Roy has a very weathered appearance about him due to living out in a post apocalyptic nuclear wasteland. He wears a blue jumpsuit with a yellow "101" on the back and on the front of the collar, and sports a bit of a dated hairstyle right out of the 50's. He also wears a black leather jacket with a snake on the back Butch gave him for saving his mother from radroaches right before escaping the vault. PB is Jude Law

Personality:

Roy always liked conflict, whether physical or verbal. He often found himself purposefully picking fights and antagonizing his childhood bully to get a rise out of him. Getting punched in the face was somewhat of a victory. Someone backing down or not showing any resistance was a loss. He couldn't explain why he's this way. Perhaps it was his subconscious way of dealing with all the bullying and teasing throughout his life, though quite frankly he doesn't like to think too hard about it, but it's the way he is and he's learned to suffer in silence with his strange feelings despite the fact that he hates them. The point is, if things aren't happening Roy isn't happy. Which is why living in Vault 101 was so hard for him. It was a bore. He saw the same people every day, did the same thing, went to the same places -- really, how interesting can living in a fallout shelter be? So Roy spent a lot of his time acting out and being rebellious. Breaking into liquor stashes, misbehaving in class, even hanging around with his childhood bully, Butch, just because he and his gang were always causing trouble. Butch and his friends always teased Roy, and even beat him up for as long as Roy could remember, but they made things happen. So even if they were never actually friends, Roy would go off and do stupid things with them (or for them, because Roy was loser that you could get to do anything) in order to keep himself from dying of boredom. Not only that, but he always found himself wanting the approval of others. He grew up being "that loser", and so any chance to win approval, even if it's by doing some crazy/stupid dare, he'll take it.

Roy's a very confused individual. Aside from wondering why the hell he gets a kick out of getting into fights and arguments, he also struggles with his own sexual identity. He definitely notices his attraction to guys, and that freaks him out because he truly doesn't understand it. He was literally sheltered his whole life, and he was never one to ask his father about this sort of thing because it was just embarrassing. He tries to compensate for it by hitting on every pretty girl in sight, which he enjoys doing anyway, but it never changed anything and that honestly worries him. His time out in the wasteland where that kind of thing didn't matter helped him cope with it a little, to the point where he will actually flirt with guys, but he usually goes about it in a clumsy way as it's something he's still struggling with. But in the vault, given the company he tends to hang around, he keeps it a secret. Even from his childhood friend, Amata. Amata and Roy's relationship really speaks of the kind of person he is. See, Amata is the Overseer's daughter, and therefore gets a lot of flack from the other kids in the vault. They accuse her of thinking she's above everyone else, snitching on people, and Butch and his gang tease her relentlessly because of it. One time in particular they were all ganging up on her and when Roy walked over, his obsessive need for approval from Butch took over and instead of putting a stop to it he told Butch that Amata was sensitive about her weight. He didn't even enjoy it, and even spoke to Amata later and begged for her to forgive him. The thing is, Roy actually has a huge crush on her, but being best friends and crushing on the Overseer's daughter? As much as he loves conflict, being associated so closely to the Overseer was likely to open a can of worms Roy would rather remain closed! The guy already didn't like him, so Roy made it a point to make it look as if he and Amata were growing apart in front of everyone. Besides, he and Amata had been friends for so long it was easier to smooth things over with her, the way he sees it. Not to mention, Butch saying, "you're alright pipsqueak" for helping him piss off his friend made Roy unreasonably happy. Approval from one of the "coolest" kinds in the Vault meant he might actually belong. But quite frankly, Roy's just as big of a jerk as Butch and his gang. As demonstrated he's not above shooting down his friends to fit in. Although deep down he values Amata's friendship, since she's one of the few people who actually spend time with him and treat him like a decent enough person. He just does a really crap job of showing it. And he's aware of that fact, which is probably one of the worst things about him. He indeed feels as if he doesn't deserve real friendship like Amata's, but if the opportunity comes he'll take it anyway because he's selfish like that. Of course, given what we know of Roy already, he doesn't do friendship like a normal person. He fights any and all attempts at emotional connection but will still cling to others as superficially as possible because of his fear of getting burned. He's more likely to ruin a friendship than strengthen it, and that's just one of the articles on the list of things Roy hates about himself.

It's a very big list, which only gets bigger when Roy is nineteen. You see he always asked his father why they couldn't leave the vault. "What's out there?", "Do we really have to stay down here forever?", ect. That kind of thinking was deeply frowned upon in 101 and James always told Roy that it was best if he just accept his life in the vault. He always told him it wasn't perfect but the life he wanted for him wasn't on the surface. As much as Roy wanted to get out, he learned to accept his father's words, albeit begrudgingly. He trusted his father. But after James fled the vault, Roy couldn't help but feel betrayed. This is where his self loathing gets worse. As stated above he was a little hell raiser growing up, and since the note James left him before he escaped failed to mention why he left and where he was going, Roy had to wonder if it was because of him.

"You're old enough to be on your own now."

"I don't want you to follow me."


As far as Roy was aware, James had nothing on the surface. What other reason could he have to leave? Was Roy really so bad of a son that his father took off as soon as Roy was old enough to be on his own? All on his own. Left only with the boring vault, people who hated him, and a friend he didn't deserve. Of course, as it turned out, he couldn't stay in 101. After being accused of helping his father leave and being chased out of the vault, Roy was officially all alone. In a post apocalyptic wasteland. And he was pissed. He was pissed for having wished for a way out of 101 without knowing how truly awful the surface was, pissed for being a bad son and not seeing the warning signs of his father wanting out, pissed for being told "you're born in the vault, you die in the vault" all his life only to have his father up and leave. He tried to focus all that anger from himself to his father, and used it as fuel to find him so he could find out why he left. And when he found out the true reason was because James had actually been working on a project to bring fresh water to the wasteland before he fled with a baby Roy to Vault 101, and that he escaped to go and restart it, it didn't make him feel any better. It only made him angrier that he had been thinking all these awful things about himself and it wasn't even about him at all. Jame's "I don't want you to follow me" stung more, because he didn't have a choice. He blames his father for being thrust out into the unforgiving wastes even if he had wanted to leave all along, because now he can never go back and reclaim the life he had. It wasn't perfect, as his father once said, but it was home. And he was pissed that after all this time, he now finally understood what he meant.

So Roy is akin to the class clown who makes bad jokes and does stupid things to win the approval of people that don't actually matter. He lashes out from both anger and his strange love of conflict no matter how big and scary his opponent is. You can imagine his need for both conflict and approval leave him fighting this internal war with himself, as both those needs are, well, conflicting. But instead of thinking too hard on it and trying to fight these urges to mess with the wrong people, he merely acts on impulse and does what he wants.

After spending months out in a wasteland he's become cautious and paranoid of everyone he meets, yet developed a fear of being all alone. Hence why he'll push people away emotionally, he'll still find ways to try and cling to people without feeling like he can get burned as mentioned above. Where he was a mere delinquent in 101, the harsh living conditions hardened him to where he can make some hard decisions for the sake of survival. He's horrible at repression, and therefore the things he's seen (like people being enslaved and/or killed) really leave a mark on him and cause him great distress. He learned to manipulate those he didn't know better for the sake of survival; like convincing someone who doesn't have much to give him a bigger reward for his favor, or making someone promise to pay him a hefty price if he went and saved their loved one. He convinced himself it was okay, and that's one of the few delusions he doesn't hate himself for because he honestly believes it's okay. He has to survive too, right? In short, Roy is a damaged young man who finds all the wrong ways to cope with everything and basically sabotages himself every chance he gets. A masochist in a world full of sadists. He's a confused soul drifting from place to place both literally and figuratively in the hopes that he'll find someplace where he belongs along with some piece of mind.

Abilities:
- Roy is pretty good with guns. Though his specialty are long ranged weapons like rifles, since he prefers to stay far away from his enemies unless it's a good old fashioned brawl. He's also really good with repairing weapons and even makes some out of scraps and random objects.

- He has a way with words when he really wants a conversation to go well, but given how he usually finds that boring he tends to purposefully stick his foot in his mouth. But he's a good talker in general, which always came in handy when he wanted to barter his way to a better deal. He's not a huge master manipulator but he has a knack for forcing a conversation to go a certain way and often times convinces people to make exceptions for him or to do something they don't really want to do. Really, when he's screwing up a conversation on purpose he's still manipulating it, because honestly he does it to get a reaction and he mostly does.

- He's good at getting tasks done no matter how dangerous. He's basically a glorified errand boy. Throw all the obstacles you want at him, he'll find some way around them.

- His father is a scientist/doctor, and always insisted Roy learn medical science. He actually took interest eventually and studied a lot, therefore he knows a good deal about practicing medicine. And he'll probably keep studying even after he's in Holly Heights.

- He's got a ton of street smarts and generally has great survival instincts. Basically all his skills are more fitting for an apocalypse rather than suburban living...


Other: He has something called a Pip-boy 3000 that he will never ever take off his forearm no matter what he's wearing/doing. He also speaks a lot of 50's slang because his world is culturally stuck in that era.

SAMPLES
First Person:

[Roy was growing a little desperate, but doesn't really show it when he turns on the feed. Instead of looking worried and nervous, his features remain perfectly calm. Perhaps just a tad inconvenienced, but that was fine. He thought for a moment how to approach this without sounding like he was up to something. He wasn't, really. He just wanted protection. He lost his guns upon arrival and it just felt wrong not to have any. He felt naked.

Vulnerable.

Though if this simulation -- because there's no way this can't be a simulation -- is anything like Tranquility Lane, then he'll be met with various gasps and rejections. "Oh goodness, no guns here!" He can hear it now, god.
]

Yo. I was wonderin' -- see, I gotta have my hobbies. Keeps me busy. I'm a collector. [He tilts his head curiously.] Where can I find me some guns? I just really need somethin' to keep me from goin' insane, ya dig?

[There's a pause as he finds himself suddenly uncomfortable. He's never addressed this many people at once before. Time to wrap this up.]

Preferably a rifle. A sniper rifle, even. Did I mention I like target practice, too? Because yeah, I do.

Don't worry, I ain't a lookin' to go on a rampage or nothin'.

[He laughs heartily before shutting off the feed. Okay, that could have gone better. But he just couldn't shake the feeling that he was addressing a bunch of drones created, or possibly trapped, in some awful simulation like Tranquility Lane. That none of this was real and he was screwed.

And that's...not something he wants a repeat of.
]

Third Person: That escalated quickly.

OTHER
Housing Request?: nope
Did you read the rules and FAQ?: yup!
Would you like your application to be unscreened?: unscreened is fine

DAIDA HIBANA ☠ DEADMAN WONDERLAND

[personal profile] adoricrack 2013-11-01 05:05 am (UTC)(link)
OOC INFORMATION
Player: Tails.
Age: 26.
Personal Journal: [personal profile] adoricrack
Contact Info: aim; adoricrack & [plurk.com profile] unlaced
Other Characters: maka albarn ([personal profile] ineuphony).

IC INFORMATION
Characters Name: Daida Hibana
Age: Seven
Canon: Deadman Wonderland
Canon Point: Chapter 21 after her death.
Species: Human.
Gender: Female.
Orientation: n/a.

History:


† Discipline was different for Hibana than any normal parent to a child. She didn't experience spankings, took their belongings away, sent to bed without supper, or anything sort of punishment that parents do today. Because you see, those methods weren't effective enough...Well, to her mother's eyes - they weren't. To make sure her daughter became the proper lady, she had to take drastic measures - by torture. The simple things as: wetting the bed at night, for not eating her vegetables, and for not getting a high mark on her tests. These things led to her the most unimaginable punishments such as: removing any of the "bad meat" with spikes piercing through her daughter's skin.

Now to anyone else, they may say that this kind of act was abnormal, disgusting, and horrific. That may be so however, the intention behind these penalties did its job. Hibana learned from her mistakes with an addition becoming an expert in torturing techniques. Soon, her mother died. What caused her mother to dangle from the ceiling with a rope tied around her neck is to anyone's guess. Not even Hibana knew what driven her mother to do such a thing. However, she continued to visit her mother's body, whenever she'd done wrong. And even after death, Hibana could still hear mother's voice - teaching her and reminding her to be a proper adult or there will be consequences.

Walking across the playground on her way to class, a boy pranced around the little girls and one by one he flipped up their skirts. He did this to Hibana and it disgusted her. This behavior was inappropriate if not down right humiliated to her. He needed to be disciplined for his wrong doing. And soon after, she snatched the boy and teared his limbs by only using a plastic shovel and buried him in a flowerbed near by the school building. She was brought into questioning by authorities and simply stating to them,"Because he did something bad, right?" The police were in shocked. She was on the news, the newspapers, and given then nickname "Punishment". She was put in prison, Deadman Wonderland, Japan's massive theme-park-like prison.

Deadman Wonderland was far from a normal facility. There were brutal death matches, known as Carnival Corpse, where tourists paid the prison's "Deadmen"(whom are people that are capable of controlling their blood as a weapon) to compete with another for attractions. And for those who are defeated and survived, would have to participate in the "Punishment Game" which dealt with surgically removing parts of their body(also by using a slot-machine to determine which part of their body will be removed).

Even in this new environment, Hibana continued with her studies and kept her mother's promise to be a proper lady. And it wasn't long until she was selected by Tsunenaga Tamaki, an Assistant Warden of Deadman Wonderland, to join his enforcement group against the Deadmen called the "Undertakers". Because Hibana was an expert in torment, she easily passed and immediately gain the title "Third Squad Leader" alongside the head leader, Genkaku, a Super Monk. The weapon that was chosen for her was a massive, sectioned sword by will leave the Deadmen disabled of their Branches of Sin by the touch.

As time passed by in Deadman Wonderland, another group secretly was from known as "Scar Chain", an organization of Deadmen that opposed the prison and planned to leak the truth to the outside world. They were led by Deadman Owl (Kengamine Nagi) with second-in-command Koshio Karako - also Deadmen users. Unfortunately, for Scar Chain, they had a traitor by the name of Rokuro, whom worked secretly with the Undertakers to give them a chance to cease their escape. Hibana's task was to stop Nagi Kengamine and she almost succeeded. However, she lost control of her focus when he merely stated that she was not a lady, only a twisted girl with a rotten heart. And it was then after this battle, Hibana didn't appear until much later.

At the end of the combat between the Scar Chain and the Undertakers with the death of the leader Genkaku, Hibana managed to escape alive with a burnt injury on her shoulder. She ran into Toto Sakigami(nickname "Mockingbird"), a mysterious boy that looked similar to Shiro, whom watched everything from afar. Hibana sprung into action as she questioned who he was. However, instead of answering her, she was killed by him very violently and quickly. Which concluded the story of "Punishment" Hibana.



Appearance:


† A cute little seven year old girl with blond hair that's tied up in a pony tail(pointing upward) with a big red bow that contains little beads. She has big baby blue eyes with rosy cheeks and often wears a pink dress(which decorated with a red string fabric around the assemble). To match her outfit, she wears pink arm warmers and pink boots with a belt at the tip to fasten.

visual image here




Personality:


† Hibana is well-spoken, usually polite(possibly more than one would - especially for her age), and has a severe obsession of becoming a proper lady(and often speaks in third person). In fact, in conversations, she often speaks how a proper lady she is and likes to remind others to call her as such, or she'll grow upset otherwise. She can grow to be very curious about things as any child would, but more so due to being contained inside the prison. Hibana knows very little about the outside world other than what her mother taught her and her training of an Undertaker, therefore, she'll be known to ask questions.

She takes school very seriously and is often seen studying or whatever homework she's been assigned to from her teachers. Despite being the villain that she is, Hibana does very well in her classes and tells how she always makes a high mark on her tests, quizzes, and her worksheets. If she's not studying for school, she looks into both ancient and modern techniques of torture like her (dead) mother would want her to, to carry on her teachings and to keep alive.

Despite that she claims herself to be a lady, Hibana still very much acts like a child and throws tantrums when she doesn't get her way. She is also known to be a perfectionist and feels more at ease if she has a strict schedule and accomplishes everything that she must do on that day, if not completed, it causes her a lot of distress. While being a perfectionist, it can also mean she likes to keep her things and her room tidy, clean, and in line. If she spots something amiss (whether that something is belongs to her or no), to calm herself - she will clean and/or set it properly to her standards. There is no knowledge to whether or not if she can bake, wash clothing, or any other household duties - however as a proper lady, she is willing to learn how to take care whatever womanly responsibilities there are and will teach others to do the same.



Abilites:


† All Undertakes are possessed with a weapon and/or armor that allows them to nullify any Deadman's ability back to normal blood. In Hibana's case, she wields a gigantic sword(makes you wonder how she can carry such a thing) that she keeps inside her puppy-shaped backpack that she often carries around. And as any weapon of an Undertaker, it can purge the Branch of Sin to where it's unusable simply by the touch of it.

In Hibana's logic, she thinks she would be using her abilities for good due to believing that punishing the ones that had been inappropriate. And in usual cases, it would be so. However, Hibana's punishments are dealt with severe torture (as in ripping off body parts) therefore; her abilities will be used for bad and not good. Nevertheless, neutralizing the Branch of Sin only works on "Deadmen", who uses their blood as a weapon.


Other:


† While Hibana is a villain, I do understand that I will not make any rash decisions of killing of any other characters in the game without any communication with the mod team and whomever is involved. I will contact the mod team before deciding a plot concerning gruesome violence of this nature. I will also put any disturbing images and/or writing under cuts and will put warning contains within the cut and on the heading of her posts. And when accepted, I will make an OOC post in the community to aware all the players of the game whom are unfamiliar of this canon about this character and will also make a permission post in her journal to anyone who wish not to interact to avoid any confrontation.


SAMPLES
First Person:

[NOTE: First sample taken from [community profile] gargleblasted]

☠ Punishment No. 001 ⇒ Boot [VIDEO]

( If anyone happens to be viewing their guide at this time, they will be able to see a small little girl with blonde hair and big, baby blue eyes, shifting to take off her gigantic doggie shaped backpack. And once off, she places it somewhere off screen to make sure it is perfectly secured.

The little girl hops back in her seat as she wiggles in it and straightens her pink dress. She reaches up to her red bow to make sure it is placed just right. A proper lady like herself must look presentable to the viewers, of course. And finally, she glances at the camera with her hands on her lap and a soft smile on her face.)


Hello. My name is Daida Hibana. I have successfully completed the forms that were issued to me. However, I do wish to know more what has become of my world. I would also like to ask if the name "Genkaku" is familiar to any. If so, I would be very grateful if you please direct me to his location.

( She bows to the video. )

Thank you very much for your time and attention.

Third Person:

Her first thought when her eyes peered up to the sky and then averted them back down to the block of houses was if she arrived at Heaven. Last thing she remembered was a boy with red eyes and a wicked grin, then nothing much else after. There was no mistaking that she had died, then. How else could she have been in the facility and then suddenly in a place so peaceful and holy? And if she were to die, Hibana knew she would be brought to Heaven because after all, she was a proper lady and she had done everything a lady should. Her mother sent her on the path of goodness which guaranteed the gates of Heaven to open for her. So despite everything, Hibana never feared death because no matter what, she proved while she was alive she was a good girl. And good girls will be rewarded for their behaviors in the end. This place definitely showed that fact.

She didn't notice the key in her hand right away. Her eyes and mind were far too preoccupied with how beautiful and symmetrical the houses were. So colorful and bright, it took her a bit to adjust her sight due to being in the dull dark for so long. The pink, yellow, orange, and the like she only saw in her box of crayons she used - but never seen it over houses, flowers, and mailboxes. Yet still, she found all of them quite pleasing to the eye; definitely approved of by her standards. Hibana glanced down curiously at her key while reading the number that's on it. Perhaps the key would send her to her own personal Heaven; her own little house of paradise. Maybe the houses represented such. Inside, there would be a whole different world for that said person to live on. A world that was made just for them and to live peacefully without any confrontation.

Hibana finally stood on her feet and patted the dirt off her dress. She began to straighten herself, to make sure her attire was set nice and perfect before taking a step down the street. There was no doubt she would be meeting God before finding her home. In fact, she expected him to appear any second to show her which direction her new home would be. And if he was going to appear, she must look presentable for him and be well-mannered. But she only stood for a few seconds before peeking to the house on the left of her to see what number it was; to give her a small idea which path to take. Perhaps God will meet her later once she was closer to her paradise and maybe give her some instructions before settling in. So with that, Hibana skipped down the sidewalk and hummed softly to herself. Surely, her mother would be waiting for her, too. And she could tell her all of the ladylike things she had done back while she was alive. Most definitely, she will be praised for it.




OTHER
Housing Request?: n/a.
Did you read the rules and FAQ?: Yes ma'ams/sirs
Would you like your application to be unscreened?: Y
Edited 2013-11-01 05:07 (UTC)
royalfuss: (Default)

Wolfram von Bielefelt | Kyo Kara Maoh! | not reserved

[personal profile] royalfuss 2013-11-01 06:25 am (UTC)(link)
OOC INFORMATION
Player: mocha
Age: 24
Personal Journal: [personal profile] mocha
Contact Info: pm at [personal profile] mocha / plurk
Other Characters: Satoshi Hiwatari ([personal profile] arcticartist)


IC INFORMATION
Character Name: Wolfram von Bielefelt
Age: 82, appears to be mid-teens due to long life spans and slower maturity in demons
Canon: Kyo Kara Maoh!
Canon Point: Post-season 2 of the anime series' storyline, after the Four Boxes
Species: Demon
Gender: Male
Orientation: Easy version is homosexual, and detailed version is Yuurisexual, no exceptions. Orientation in Wolfram's world is hardly a big subject (most are assumed to be bisexual) and gender roles/expectations are often flipped, but before his future fiance Yuuri arrived, he showed zero interest in anyone, though he was often ogled by men. House-wise, he would be more comfortable sharing with a man, but either way it wouldn't matter - he'll be horrified to be anyone else's spouse.
royalfuss: (Default)

Wolfram von Bielefelt | Kyo Kara Maoh! | not reserved

[personal profile] royalfuss 2013-11-01 06:26 am (UTC)(link)
History: Lord Wolfram von Bielefelt is the third and youngest son of Demon Queen Cecilie in the Great Demon Kingdom, which exists in a world parallel to regular, modern Earth. Most demons, who resemble humans but have elemental powers, live within the Kingdom's borders and follow the rule of their chosen King and the spiritual will of the Original King, who founded the nation. His half-brothers, Lord Gwendal and Lord Conrart (commonly called Conrad by Yuuri), managed the Kingdom when Cecilie stepped down, following a bitter war with human nations that ended with no gain. Having grown up spoiled in the castle with little regard for others' feelings, Wolfram was an absolute brat with a deep hatred for humans, even refusing to acknowledge Conrad as his brother due to Conrad's human father. Like many other demons in the nobility, he yearned for any excuse to start another war with human nations, rather than sit by idly.

The Original King's spirit ordered that the new Demon King be born on Earth, then brought to the Demon Kingdom at age 15 through water-based pathways the Original King opened himself. Yuuri Shibuya, a plain Japanese student, was literally flushed to the Demon Kingdom and expected to take on his predetermined role immediately, despite not being told anything beforehand. Angry at the choice of King, Wolfram insulted Yuuri's human mother in the middle of dinner in front of his brothers and mother. In retaliation, Yuuri slapped Wolfram's left cheek - which, unfortunately for Yuuri, is a means of proposal among the nobility in that world. Embarrassed, Wolfram challenged Yuuri to a duel and lost to Yuuri's astonishingly powerful demon magic, proving his ability to be King. The rest is wacky history in a wacky world.

Wolfram's attitude did a speedy flip the next time Yuuri came to the Kingdom, seeming to take the accidental engagement seriously and getting insulted when Yuuri suggested taking it back. He began following Yuuri everywhere he went, sneaking into the King's chambers to sleep next to him, and calling Yuuri unfaithful whenever he spoke to someone else. Wolfram was still a bratty young prince, but his hatred for humans quickly dissolved as Yuuri pushed forth his goal to make peace with humans. He started calling Conrad by his first name and spoke to Yuuri's parents with the utmost respect in their first meeting on Earth. A young human girl named Greta tried to assassinate Yuuri, hoping it would gain favor with her foster parents; after learning her story, Yuuri adopted her, and Wolfram also declared himself Greta's father through their engagement. Between establishing a new family and trying to prevent international war, it got too busy for Yuuri and Wolfram to seriously discuss their engagement - not that Wolfram would let Yuuri end it.

After establishing himself as King, Yuuri and his retainers set out to find four Boxes scattered across the land. These Boxes contained parts of the Originators, a terrifying force that almost destroyed the world 4,000 years ago. The Original King sealed the Originators' power away in the Boxes, but the seals were deteriorating. Each Box's destructive power could be unlocked by a body part inherited from the family lines of ancestors who fought with the Original King, called a key. Wolfram and his brothers all had a key to the Boxes, with his own key being his heart. They were all tricked into surrendering them by the Original King's spirit, causing Wolfram's heart to stop. His body was taken back to the castle and frozen while Yuuri fought against the Original King. Yuuri discovered the Original King had lost control of his will due to the power of the Originators, and had been possessed by their evil intent. Yuuri was able to vanquish the last remnants of the Originators, freeing the Original King and restarting Wolfram's heart. With a final burst of power, the Original King opened a pathway back to Earth, claiming it was the last time he could send Yuuri home. Knowing how much his fiance loved Earth, Wolfram told Yuuri to go, sobbing as he watched Yuuri leave for what he assumed would be for good.

With their beloved King gone and the Original King no longer picking heirs for them, the demon nobles had to choose their own new ruler, which fell onto Wolfram. In the beginning, he would have been a ruthless, bratty king with the goal to wipe out all human life. After working with Yuuri, however, his beliefs and intentions for the Demon Kingdom were the exact same as Yuuri's. He too desired world peace and diplomatic talks instead of warfare as solutions; even though he doubted it was fully possible to avoid war, he vowed he would follow Yuuri's footsteps and create the Kingdom his fiance envisioned.

Naturally, after this decision, Yuuri surprisingly discovered he was able to return on his own and landed in the Demon Kingdom once again. With the relations he had established before, the nation was more than happy to let him resume as King, with Wolfram more than happy to resume supporting Yuuri, as both a partner and jealous fiance.


Appearance: here!
technetronic: (Default)

Tony Stark | MCU | Reserved

[personal profile] technetronic 2013-11-01 10:26 am (UTC)(link)
OOC INFORMATION
Player: Michele
Age: 21
Personal Journal: [personal profile] infinitechallenge
Contact Info: [plurk.com profile] black_catxiii
Other Characters: n/a
technetronic: (Default)

[personal profile] technetronic 2013-11-01 10:27 am (UTC)(link)
IC INFORMATION
Characters Name: Anthony Edward "Tony" Stark
Age: 38
Canon: Marvel Cinematic Universe (here and here)
Canon Point: During Tony's very important week with Yinsen in Iron Man 1
Species: Human
Gender: Male
Orientation: Heterosexual

History: very long and mostly irrelevant considering early canon point
Appearance:
here

Personality:
Tony Stark is at his core a deeply damaged man who has successfully convinced most of the world that he is fine. When interacting with the public, his persona is best described by him in the Avengers movie; Genius, billionaire, playboy, philanthropist. He takes great care in maintaining that frivolous image. Tony has lived his entire life in the spotlight and he's decided to handle that kind of attention by revelling in it and doing outrageous things so that everyone only sees one side of him. One example is in the first movie when he mentions his father at a press conference there is absolutely no indication that their relationship was less than perfect. He's good at hiding his emotions and displaying a certain face to the world.

However life in the shadow of his father, the events in Afghanistan have all left their marks heavily on him. Tony is incredibly reluctant to get close to people despite the talkative character he portrays to the world. He keeps people at an arms length whenever he can and finds it difficult to talk about his problems. Unless they figure it out themselves or he slips up, he's perfectly happy to keep everyone in the dark. And having been ignored by the most important people in his life when he was a child means he acts out and demands attention in whatever way he can get it. But at his current canon point he has yet to know of his father figure's betrayal means he's actually a little more well-adjusted because ironically, Obadiah Stane is a calming influence on him. The trade off is that Tony's daddy issues are through the roof because as far as he knows, his dad was a cold jerk who never gave him the time of day and when he did it was to yell at him.

He's an unrepentant asshole, who loves pissing people off or at least pissing them off while he's getting his own way. Tony has had all the material wealth anyone could want and more for all of his life so his demanding ways often grate on the people around him. Very few people are able to stay in his presence for long periods of time, a trait he claims to be proud of. He is quite the perfect picture of the spoilt child all grown up. He doesn't take no for an answer and just does his own thing. If there is actual real resistance to his actions, then he just looks for a way to circumvent them.

However, to the rare people he actually cares about he seems to try even harder to exasperate them, but at the same time make them smile. With Rhodey, he drags him off to bigger and crazier parties, forcing the other to ditch his work despite all his protests because he knows his friend (not so) secretly loves it and knows that if he's the one that pushes it, Rhodey won't get in trouble with his bosses. With Pepper he practically gives her his company. Making her CEO comes with much reservations from others, but he shows faith in her and just gives her the opportunity he knows she deserves.

He is also an unashamed womaniser. Flirting is as easy as breathing for him and comes just as naturally. But with his first semi-stable relationship in his entire life, Tony has been making attempts at not sleeping with every single women who catches his fancy. However, he has yet to stop the flirting. He's quite open about his sex life and is more than capable of bring it up in the crudest of ways.

Tony is a good man, he's just not a nice one. Yes, he can look like the worst of the rich elite with the way he spends money like it's water, but on the other hand it also means that when a cause catches his eye, he'll throw everything at it with the same ease. He's currently starting to realise the things he could do to change the world for the better.

He isn't easily angered, insults and the like slide off him because he's heard it a million times before. But threaten his friends and the gloves come off. He also hates the idea of less than ethical dealings within his company. So what angers him isn't anything to do with him, but towards the people around him.

Being a genius means that he thinks quickly on his feet, capable of devising several different plans in a short space of time. Usually, those skills are used to deliver witty remarks. Tony is rarely, if ever, tongue-tied and on the few occasions that he is, he rambles to cover it up. Luckily or unluckily, depending on whether or not you're Tony Stark, he enjoys talking. But while he is a genius, he often talks about things without any concern if the other person is able to follow the conversation. He's very much the manic image of a genius. Tony is always full of restless energy and when he's working on a project he tends to forget everything else.

He's actually more shrewd than people give him credit for. He's had to run a company since he was 21 and despite his tendency to skip important meetings in favour of parties, he's managed to keep his position as CEO. It's only until he announced that Stark Industries was going to stop making weapons that there was a true attempt at removing him from his position. Despite all appearances that people like Pepper or Obadiah ran the company for him, there is no way he could have stayed as CEO for all those years without actually doing something, even if he was the majority shareholder and their top engineer.

Tony likes to do things that he labels fun even if sometimes those things are really bad ideas. It's unclear whether he's an alcoholic or a border-line case, but that is only one of the many examples of him doing risky things without concern for the consequences. When he was dying from the palladium core in the ARC reactor, those traits were enhanced with him going on a racetrack despite being an untrained driver and fooling around in the suit at his birthday party. It's not that he has a death wish, but that he wants to live life to the fullest even if that involves potential harm. He acts like he's invincible, but he knows he is far from it, just look at his chest.
Abilities:
Tony Stark has no supernatural abilities. His natural abilities is mainly just his big genius brain
Other: n/a
Edited (linking appearance instead of just having it there and now editing out subject header) 2013-11-01 10:30 (UTC)

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liquidate: they were right when they said we were breathing underwater (Default)

SUIGETSU HOUZUKI | NARUTO | RESERVED

[personal profile] liquidate 2013-11-01 12:57 pm (UTC)(link)
OOC INFORMATION
Player: Froot
Age: Twenty
Personal Journal: [personal profile] frots
Contact Info: [plurk.com profile] frooting | aim: frugivorous
Other Characters: Youichi Hiruma ([personal profile] slushfund) | Hei ([personal profile] dipolar)
liquidate: they were right when they said we were breathing underwater (Default)

[personal profile] liquidate 2013-11-01 12:58 pm (UTC)(link)
IC INFORMATION
Characters Name: Suigetsu Houzuki
Age: Seventeen
Canon: Naruto
Canon Point: Chapter 593
Species: Human
Gender: Male
Orientation:
Bisexual, but far from romantically/sexually inclined; he'd be far more comfortable living with a male, as he shows a certain distaste for at least one woman in the series, and a particular adaptability with men.

(no subject)

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moimin_papa: (Default)

Finland | Axis Powers Hetalia | Reserved

[personal profile] moimin_papa 2013-11-01 03:16 pm (UTC)(link)
OOC INFORMATION
Player: Gilbert
Age: 24
Personal Journal: [personal profile] dolthalion
Contact Info: [plurk.com profile] purplefluffychainsaw
Other Characters: Armin Arlert | [personal profile] rationalising


IC INFORMATION
Characters Name: Finland / Timo Väinämöinen
Age: About 1000 years old, appears to be around 20.
Canon: Axis Powers Hetalia
Canon Point: Date of acception/2013
Species: Nation
Gender: Male/Male
Orientation: Unknown. There is very little discussion about sexuality in Hetalia at all, and Finland doesn’t appear to show any interest in any of the other characters above what could be considered friendship. Although Sweden has been confirmed as having some kind of interest in Finland, nothing has been said about Finland’s response to that. While he doesn’t like being called his wife, he also appears to spend a lot of time with him post independence.

For the question of what gender would he feel more comfortable sharing a room with, he’s shared a bed with other men for at least a couple of hundred years, so he’d be more comfortable with that. If he’s placed with a woman (which is fine by me OOC) he’ll probably just get another bed unless he gets to know them well and they want to snuggle if he gets a snugly wife he’ll be happy

History: http://hetalia.kitawiki.net/index.php?title=Finland
http://en.wikipedia.org/wiki/History_of_Finland#Chronology_of_the_Finno-Ugric.2C_Finnic.2C_Indo-European_and_Germanic_languages_in_Finland
Appearance: Finland is a bit on the short side, at 170cm, with round features. He has a cheerful face, which is dominated by his big, purple eyes. His hair is a light blonde, and it’s fairly long, falling to about his ears.

http://www.hetarchive.net/scanlations/xmas2011/swww.jpg
http://hetalia.wikinet.org/wiki/File:Finland0.png

Personality: Outwardly, Finland is always smiling, happy, bubbly and very, very talkative. He likes to keep the atmosphere light by making jokes or keeping up the conversation, but around people that unnerve him like Sweden he talks even more. There isn’t much of a filter between his brain and his mouth, though, so sometimes he comes out with things that might make him seem a little silly, and if he does he’ll light up like a candle, blushing darkly. This makes him pretty easily flustered, especially when he’s anxious or nervous, and he’s fidgety too, although that can also be put down to the amount of coffee that he consumes. He’s generous and sweet, and keeps a large group of friends close to his heart, happiest when the people close to him are happy and well.

However, like all Nations, Finland has endured all kind of hardships in his long history. Of all of the Nordics, he’s said to have had the hardest life. For five hundred years, more or less, he was Sweden’s underling, and for another hundred after that he was Russia’s, so from a modern canon point he’s only been independent for just over a hundred years. It’s also rather telling that Finnish only became a national language equal to Swedish in 1863. So while he is very cheerful, he’s not child-like, and he can be serious if the situation calls for it. He’s mature beyond his apparent age (which isn’t surprising, given that there’s a thousand years between his apparent age and physical one, but he’s noted as mature where other, older, Nations aren’t and that is). All of these hardships have led him to be a hard worker, and he will work without complaint. He’s an excellent housekeeper, having been Sweden’s ‘wife’ for so long. Unfortunately he has a tendency to take tasks a little bit too seriously, such as the costume that he makes for Halloween 2011, where he goes very overboard in making a ghost pirate outfit, skull mask included. He also worries a lot for his friends, putting their well being before his own.

His experiences with war, famine and hardship have left him with a rock solid core. Although he is very affable and can endure a lot, he does have a breaking point, and push him past that and he will bite, and hard. No one expected him to last as long as he did in the Winter War – Russian troops were told to be careful not to accidentally invade Sweden as they swept across the country, but he stood firm. One of the easiest ways to get him to snap is to threaten his friends and somewhat family in the Nordics and Estonia. He’s very loyal, and he values loyalty in other people as well. This leads to him worrying a lot about the people that he cares about.

Of all of his features, though, his most noticeable is his quirkiness. He’s a huge sucker for cute things, like moomins and baby America, but his naming sense is appalling. He was designated designer when the Nordics were given roles (with Sweden as the maker, Denmark as the seller and Norway as the critic) but you’d better hope that one of the other comes up with the names. This is a Nation who tried to name his dog ‘Bloody Floweregg’ after all. He’s also in love with weird festivals, the stranger the better, although he also adores Christmas and works hard to make sure that it’s a good time for all of his family. And never, ever let him cook. While he has all the technical abilities to make something wonderful, he has a habit of straying from the recipe, and adding something downright bizarre. If he offers you Salmiakki, don’t take it. He’s also a little too into his sports, especially if it comes with a chance to kick Sweden’s arse at ice hockey. Don’t sit close to him at a game.

Abilities: Like all Nations, Finland is long-lived and hard to kill. He recovers quickly from physical harm and ages based on his country’s development rather than his physical age.

It’s never explained in detail, but he also has the ability to act as father Christmas. It could be that he has magical powers himself, or it could be that the powers are contained in the sleigh, but since other Hetalia characters do have magical powers it’s likely that Finland has the powers himself. However, he only ever uses them at Christmas so it might be that he’s unable to use them at any other time of the year.

Physically, he’s stronger than he looks, and stronger than a human would be. He’s also a very good shot, specialising with a sniper rifle. Although all Nations must be good with languages, Finland has had to deal with more than most. He has two National languages, Finnish and Swedish, and over the years Russian, French and Latin have also been important languages in his Nation, as well as English more recently.

Other: photo APHFinlandleekspin_zps51e9b36f.gif

SAMPLES
First Person: [Someone is really too cheerful for the night after a big party. But there’s a row of coffee cups on the sink behind him that might give some sort of hint as to how.]

Good morning! I hope everyone had a fun time last night. I love Halloween! Everyone’s costumes looked amazing and I loved seeing all of them and I wish I took more pictures!

But today is All Saint’s Day and at home it’s a day of remembrance. We’re separated from loved ones here and from their graves, but we can still remember them! I’m still going to light candles.

And that made me think, what other celebrations do people have at home? Are there things you do for All Saint’s Day or Halloween at home? Or Christmas! Advent is only a month away! Aren’t you excited? [Well, Finland clearly is.] I’ve got to start getting ready for it! But I was thinking that since people come from all over the world here – and from different worlds too – there’ll be all kinds of festivals that people know about that we don’t have at home and I want to hear about all of them! I’ll write them down so that other people can look as well if they want! That way if you have new friends from another world you’ll be able to look up the important days for them! ...I just hope everyone uses the same calendar. Or at least one similar enough… [This might be more difficult than he thought.]

Third Person: AU PSL, contains violence and sex.

This thread is probably a better example of Fin normally than the first one in the psl.

OTHER
Housing Request?: In with Sealand in 1402 if that’s possible!
Did you read the rules and FAQ?: Yes!
Would you like your application to be unscreened?: Yes.
Edited (fixed the links. also added 'other' section because somehow I missed that???) 2013-11-02 00:53 (UTC)

Re: Revision Request

[personal profile] moimin_papa - 2013-11-04 16:21 (UTC) - Expand
tsuburaya_kun: (Default)

Mitsuhiko | Detective Conan | Reserved [1/3]

[personal profile] tsuburaya_kun 2013-11-01 05:27 pm (UTC)(link)
OOC INFORMATION
Player: Usagi
Age: 20
Personal Journal: I don't have one! Mitsuhiko's Character journal ([personal profile] tsuburaya_kun ) works for this though.
Contact Info: AIM & Plurk: usagisquared | Skype: natasha.jutte
Other Characters: None

IC INFORMATION
Characters Name: Mitsuhiko Tsuburaya
Age: 7 (Presumed due to the vague '6-7' given in canon, and the amount of time that has passed)
Canon: Detective Conan
Canon Point: Post-'A Missing Item' case.
Species: Human
Gender: Male
Orientation: . . . this is a child Ok admittedly he's had crushes on both of his female classmates but THIS IS A CHILD if he's around for long enough to turn 18 I'll be rather amazed that's 12 years man--
tsuburaya_kun: (Default)

Mitsuhiko | Detective Conan | Reserved [2/3]

[personal profile] tsuburaya_kun 2013-11-01 05:27 pm (UTC)(link)

History: Serial nature that Detective Conan has, most of Mitsuhiko's 'revealed' background doesn't actually add up to much, but that's certainly not to say it isn't there. Rather, what's important to Mitsuhiko's story just happens to only take a minor position in Conan's--the protagonists'--tale. Likewise, much of what happens throughout the series doesn't directly concern Mitsuhiko himself, and thus isn't mentioned below. Given that the series is well over 800 chapters long, this is probably for the best! On another note, being that the series is so long despite claiming to still be occurring within a year, time is quite fluid... Case in point, Mitsuhiko has 'apparently' had at least three separate instances of starting the summer vacation (despite... Only apparently experiencing one.). Back on track now...

Before meeting Conan, he's a student at Teitan Elementary, and appears to keep relatively to himself, reading at the side. He has an elder sister named Asami (about 10 years senior), and his parents are both school teachers, which likely contributed to these habits. After making a skeptical comment concerning supernatural hauntings in regard to his classmates'--Ayumi, Genta, and Conan--conversation about a 'haunted mansion' however, he was dragged along to explore the place, an event that would lead him to become friends with the others. (The mansion, of course, wasn't haunted--the tale was in fact a cover for an old homicide case.) One could say this was the moment that the 'Detective Boys' (Shonen Tantei-Dan) were formed... However technically, this would come later.

Out of the many (MANY) cases that the 'Shonen Tantei' have been involved in, there are a small few of considerable note. The long unsolved mystery of the 'haunted mansion' is of course one, having led Mitsuhiko to properly become friends with his classmates to begin with. Not long after this case, a mix-up of bags while attending a 'Kamen Yaiba' event at Touto Tower would lead to a 'treasure hunt'--a coded map which turned out to legitimately be connected to the location of stolen gold coins. The owner of the note--a group of Italian thieves--thus used the children to find the gold, following from a distance and tying them up once they came to the end. Even so, with the help of Conan, Mitsuhiko and the others would manage to escape by dropping the bags of gold on top of the thieves, running to the nearest police station to report them. This case in particular can be seen as the 'origin' of the Shonen Tantei Dan, moving from a group of friends into a semi-official club within the school.

Following that 'case', he and the others would also begin to meet the other characters. Aside from meeting 'Ran-neesan' (whom Conan lived with), they would also meet Agasa, a professor and inventor. Agasa would not only invent and gift to them the 'Detective Boy's badges' (which included a tracer signal to Conan's glasses, and a radio connection between each of them), but also a wrist-watch with a built in flashlight. These devices would help on future cases multiple times, whether to track others down, or simply to relay messages to the others, easily becoming the tools that saved his life and the others. With each case that was solved, a heavier interest in 'Detective work' would build, and with it, a growing experience in what it took to solve cases in the way Conan did.

It would be again relatively early in their 'casework' that the fifth addition to their class came along, soon after their class teacher was replaced by a young 'Kobayashi-sensei'. Joining the class would be 'Haibara Ai', a half foreign girl who as it turned out was staying with Agasa. Though cool and mature in attitude, Mitsuhiko would quickly develop a crush on her--though it is only very recently that she has been particularly friendly with him, and only somewhat less recently that she even started to use his crush to her advantage in asking for requests and assistance during Conan's cases.

Focusing on the proper timeline, Mitsuhiko's intelligence and growing experience would come in very handy when a camping trip with Agasa went awry. After finding a Limestone Cave, Ayumi would convince him and the others to explore inside (Agasa and Ai would be back at the tent). Genta, who ran ahead, would then catch sight of three murderers disposing of a body, and in order to help the others escape, Conan would be shot. Despite his wound, he would guide the group from Genta's back, giving tips and ideas on how to stay ahead of their pursuers. When Conan lost consciousness before giving the answer to the riddle of the cave however, it would be Mitsuhiko who solved it--after conversing with the others through theory after theory, and drawing a diagram of the cave in his notebook, he would realize that the riddle referred to the Shoji game. Through this, they would escape to the entrance, which was surrounded by police and medical personnel, allowing Conan to be saved, and the criminals to be captured.

Mitsuhiko would go on many camping trips with his friends, following this--on one, he would admit to finding Conan's knowledge amazing, and soon after find himself and Haibara on the run from a hunter for fear of their lives. In the end, it would turn out that what they thought was a hunt due to seeing a body, was otherwise however; the man had killed a hunter who had been preparing to shoot a bear, and to scare the children away from the creature for the sake of their lives, fired another shot. The man of course would be arrested, but regardless, Mitsuhiko and Haibara escaped safely.

Murders would not be the only events that Mitsuhiko and the others helped with however--in particular, they would manage to thwart the kidnapping of an American named 'James Black', whose only clue back to them had been 'P & A' (decoded as 'Panda', referring to the colouration of police cars.). Many other victims still would be found before it was too late, saved from either circumstance or tragic misunderstanding. Regardless of the case, they would often encounter the police officers of the region, and as time passed, Mitsuhiko would thus come to know them rather well. It comes to the point where he and his friends even attempt to play match-maker between two of the officers, who appear to be 'fated' to be together!

It would be foolish to assume, however, that all his 'history' is mystery cases and murder now--during the early summer, after overhearing Ayumi and Haibara talk about how they want to see a firefly, he puts all his efforts into finding where fireflies live, and catching one in secret. The effort results in him becoming stuck--he cannot open his palms to call the others, or he releases the firefly, and he cannot put it in the habitat he created for the same reason. After an escaped convict crosses paths with him, the incident ends with him opening his hands accidentally... But in front of the girls nonetheless, who are able to watch the firefly fly away while the authorities apprehend Mitsuhiko's captor.

Further after this, and other fishing trips and stargazing nights, would be an encounter with none other than the Phantom Thief, 'KID'--the master of disguise would follow them through an abandoned trick-house, making moves to spare their lives before later taking off before their very eyes... ...Though of course later, after a challenge reply from the thief to his challenger remarks that the 'time for child's play is over', he would have his chance to meet the thief again. The Shonen Tantei would be called to help guard the 'Kirin's Horn', as supposedly, Kaitou KID would be unable to disguise himself as either of them. Needless to say, the thief would prove the claim wrong, and even use the children as his unwitting accomplices in the theft, but it was certainly an interesting experience for him.

That particular heist would not occur until later on however. Before this, there would be shellfish digging, movies, 'haunted houses'... Many other harmless events which resulted in some sort of murder or kidnapping, including even an interview prepared for the group by their school teacher. With their interviewer killed, the event was of course cancelled--however, as a result, Kobayashi-sensei would declare herself their 'manager' (not that it seems to do much outside leading her to meet with one of the police officers.). This could perhaps be why the teacher arranged a game between the class in the manner that she did. In order to come to better know two of the later additions to the class, a 'quiz' would be set up, one which Mitsuhiko himself played an impressive role in solving. Despite fumbling somewhat, he would come to decipher the majority of the riddle with the help of his friends, thus successfully completing Kobayashi's 'game'.

Yet another meeting resulting from a case would be 'Okiya Subaru', encountered when the apartment building that a classmate had invited them to for a mystery burned to the ground. As it happened, the classmate had been noting one of the tenants acting suspiciously--and that very tenant turned out to be the arsonist, soon arrested for his acts. Okiya in the meantime, would come to live next door to the Professor, thus coming to see and know Mitsuhiko and the kids a little better with time himself.

Relations with other characters aside, the occurrence of murders around the Shonen Tantei would eventually reach a 'suspicious' point, or at least the point where investigating officers commented on the common happenings. The more that cases occurred, the more he and the others tried to do themselves, albeit with advice from others, and in recent cases in particular, Mitsuhiko has found himself being of more and more use to Conan and Haibara's 'work' (when he's there). His researching 'emergency codes' would allow Conan to relay messages to Mitsuhiko and the others during a kidnapping situation in particular, but, just as his pro-activeness helps things, it also hinders...

In the most recent chapters, his actions nearly result (not that he realizes) in Haibara's death, when he sends video footage of her adult form to Kogoro in hopes of identifying the 'woman who saved everyone' from a fire he and the other kids were trapped in. This video would lead those searching for Haibara to the Mystery Train which he and the others boarded, and thus, to a great battle of wits between 'black' and 'white'...not that he was aware of this, of course. To Mitsuhiko, they simply never found out who the lady was, and after an unexpected murder case which was followed by a 'fire', he and the others would leave the train with a somewhat tired Haibara in tow.

The mystery train case is not the end however. While it is the most major event according to the series main plot, to Mitsuhiko, it is merely 'another case'. Following this case would be an incident which resulted in himself and his friends being trapped in a refrigerated truck. After suffering from hypothermia due to a lack of coat (given to Haibara, whose sweater had been ruined earlier), he and Haibara wind up sharing the coat (much to his flustered alarm), before events lead into their escape. Further murder cases occur from here, including a false suicide, and a murder during a hanami (flower viewing) trip as well--

But it is with a relatively happy 'end' that this History-Thus-Far finishes with. The latest cases Mitsuhiko has experienced are both involving the very calico cat which started the case of the refrigerated truck. After successfully identifying 'Taii-kun's' true owner from a crowd of three, Mitsuhiko and the children are invited to visit the cat one last time before it's given to another person. Instead they find Taii's owner unconscious--beaten over the head, and made to appear as an accidental event. What was nearly murder would become otherwise, however. Taii's ownership would bounce about slightly, and in the end, return back to the very place where they first met the cat!

At the cafe under Conan's apartment home. From that point, he has yet to appear in any cases; given the time of year, it can be assumed that he expects it to be early spring, or 'before class graduation'. With how vague the matter of time is within the series, it could even be that it's during the week long break between grades!

as it is, second grade suits him far more than first
crimsonapple: (Default)

Yuuki Tenpouin | Code:Breaker | Not Reserved

[personal profile] crimsonapple 2013-11-01 08:44 pm (UTC)(link)
OOC INFORMATION
Player: Siri
Age: 22
Personal Journal: [personal profile] siriex
Contact Info: Skype: Sailorsnagfire

IC INFORMATION
Characters Name: Yuuki Tenpouin
Age: Approximately 15
Canon: Code:Breaker
Canon Point: Post-chapter 221, pre-epilouge.
Species: Human
Gender: Male
Orientation: Asexual aromantic. Yuuki never shows any sexual or romantic interest in anyone, despite having ample opportunity to do so, and being surrounded by half-naked men and women on multiple occasions. He’d be fine with being married to anyone regardless of gender, but would never be romantically or physically attracted to them.


History: Here
Appearance: Here
Personality: Yuuki is quite childish in most senses of the word. The way that he thinks is unconventional and bizarre, and the associations that he makes generally make little to no sense to anyone but himself. He absolutely adores various childish things, in particular a cartoon cat named “Nyanmaru,” and has been known to make life or death decisions based on his affection for this character, protecting people that he hardly knows because they remind him of it, or attacking others based on the values that the cartoon has ‘taught’ him. While he is incredibly intelligent and talented at most things he attempts, he can also be quite naïve, absent-minded, and stubborn to the point of harming himself and others. He has a tendency to lose his wallet, give away valuable possessions for arbitrary reasons, and behave in radically irreverent ways towards authority figures. Yuuki is fiercely protective of those people that he considers friends, and will protect them with his life without hesitation. He tends to be a little overzealous when it comes to taking attacks for his companions, and has nearly died doing so on more than one occasion.

Yuuki has a bad tendency of alienating himself and distancing himself from other people, with the exception of those that he views as equal to him or stronger than him, for fear that he will hurt them. This fear stems from an incident in his past in which he indirectly caused the injury of one of his good friends. Shigure, the only other friend that he’d had at the time of the accident, blamed him for it and Yuuki took his accusations to heart. In addition to his tendency for isolation, Yuuki places very little value in his own health and safety in comparison to others. While he may seem quite capable, his thoughts tend towards self-depreciation, and he can become upset when he finds that he has made a mistake or when he is not capable of accomplishing a task that he believes that he should be able to perform. Yuuki has been capable of most things throughout his life due to his high intelligence, and failure hurts him more than the average person. He was born to be a perfect weapon, and spent most of his childhood being told that he was only as valuable as his powers were strong, and so if he perceives their loss to be permanent, he will become depressed and withdrawn. While he may claim that he hates the people who raised him, their lessons and values are deeply ingrained in his personality, and he has difficulty shaking them.

In general, despite his strange behavior and childish mannerisms, Yuuki is deadpan. He rarely smiles or frowns, and speaks in a sleepy monotone. He is often half-asleep, and has been known to fall asleep with his eyes open, standing up, and even walking. The only emotion that he shows on any regular basis is anger. He is known as the most barbaric member of his group, and if someone wakes him up, hurts anything that he associates with “Nyanmaru,” or injures people that he perceives as innocent, his first reaction is violence. During these fits of rage, he has been known to attack friend and foe alike; whichever happens to be closest at the time. This is likely due to his upbringing- one primarily filled with isolation and the presentation of violence as an appropriate solution to unpleasant situations and people.

Abilities: Yuuki’s power is sound- he can hear far outside the range of normal human beings, create shockwaves capable of pulverizing concrete with his voice, and run at the speed of sound. When he uses too much of his power he turns into a cat for 24 hours, and is incapable of using it during this time. As far as special abilities that are not supernatural are concerned, Yuuki is very intelligent (he graduated from Oxford at the age of 12) and has a variety of talents. He is also a successful toy designer and businessman, and is capable of falling asleep in any situation, though this tends to be more frustrating than useful.

SAMPLES
First Person: [Yuuki wrinkles his nose at his phone. He’s not used to having such a thing, and carrying it around is rather annoying. It is constantly buzzing and whirring away, but Yukihina had insisted that he not give this one away, and he is making a concentrated effort to ensure that it didn’t conveniently fall out of his pockets.]

At least I can watch Nyanmaru on it…

[He walks aimlessly. Yukihina said that he would be somewhere around here, but Yuuki is not surprised to find that he is nowhere in sight. It was his fault that he’d shown up nearly an hour late after all.]


Third Person: There had been very little to do as of late, and Yuuki was bored. After the blur of activity that had constituted the last year of his life. What with constant battles, meetings, and partings, it was difficult to return to the life that he’d known before. There hadn’t been much choice though. He- no, the Code:Breakers as a whole- were all lone wolves by nature. So he’d returned to his life of wandering the streets aimlessly, looking for some source of amusement.

He’d found that scrawling Nyanmaru across the slatted sides of a local store was enough to keep him at least somewhat occupied. He had not taken his art supplies with him- all that he had was a marker, and it was fading fast. Unfortunate, but unavoidable- it was not meant for drawing on such rough surfaces. He finished shading the cat’s eye as best as he could, and tossed the remains of the marker over his shoulder. No point in keeping it if it no longer worked. After taking a short moment to admire his work, he stuck his hands in his pockets and slouched away, singing softly to himself as he went.


OTHER
Housing Request?: House #1462, please! Permissions here.
Did you read the rules and FAQ?: Yes!
Would you like your application to be unscreened?: Sure!
ibroughttequila: (so pretty omfg)

Joseph Joestar | JoJo's Bizarre Adventure | Reserved

[personal profile] ibroughttequila 2013-11-01 11:13 pm (UTC)(link)
OOC INFORMATION
Player: Frika
Age: 25
Personal Journal: [personal profile] freakanature06
Contact Info: AIM - freakanature1988 ; [plurk.com profile] freakanature06
Other Characters: Nagito Komaeda [Super Dangan Ronpa 2], Apollo Justice [Ace Attorney], (APPING) Kaworu Nagisa [Evangelion]

IC INFORMATION
Characters Name: Joseph Joestar
Age: 18
Canon: JoJo’s Bizarre Adventure
Canon Point: Immediately following the events of Battle Tendency (part 2)
Species: Human
Gender: Male
Orientation: Straight, straight, extremely straight. Joseph is something of a ladykiller and a bit of a womanizer. He likes him the pretty ladies.

History: The Battle Tendency section of his history on the wiki
Appearance: Joseph in drag
And here’s a better picture of him:

Personality: At his core, Joseph is an extremely passionate person. This leads to him being very hot-headed. It isn’t very difficult to get him riled up and he has a tendency to act on his angry instincts. When someone pisses him off, he wastes no time in beating them up in any way possible. His instincts for fighting are triggered all the more when it is someone he loves that is being hurt or upset. For example, if someone insults his grandmother, he’s much more likely to take them out for it than if they were to insult him.

His grandmother is someone that he prizes very highly. But there are also a few others that he holds very dearly as well. It’s difficult to become so close to Joseph, but when someone earns his trust and respect, he is the most trustworthy, loyal person you could have on your side. He tends to not care what happens to himself, so long as he is able to protect the people who are important in his life. This is a point that he is very stubborn on, though Joseph is generally a stubborn person anyway. Once he’s decided something, Joseph never backs down from it unless something else manages to sway him even harder – for example, he wanted nothing more than to beat up his master after her harsh training, but when he realized that her methods had actually helped him to grow, he had no qualms with her any longer.

Fighting is something that Joseph is very good at. But more than that, he is amazing at analyzing and reacting to a situation, often in the most creative ways possible. No matter what is being thrown at him, Joseph can calmly take stock of what is going on and turn it to his advantage. One of his quirks is to accurately predict what his opponent is going to say next, though typically only in the most dire of moments when there isn’t much else that they could say in response to the situation.

His creativity in his fighting is fueled by his never-ending desire to be better than what he is and to have as much fun with his life as he can. Joseph likes to use his surroundings and anything within the vicinity to his advantage. This fuels into a creative use of his powers as well, something he originally honed all on his own. He’ll often do things like using steel crackers as weapons or using his abilities to cause the top of a coke bottle to shoot off at a high enough speed to break a man’s finger. Essentially, Joseph can figure out how to turn anything around him into a weapon.

When people he cares about aren’t involved, Joseph cares only about himself. He is very self-centered and sure of himself. He knows he’s attractive and he knows that he’s good at what he does and he has absolutely no problem shoving that in other people’s faces. On top of that, he greatly enjoys praise – anything to add to his self-appreciation. At the same time, should something have the possibility of affecting the entire world, that automatically puts the people he loves in danger and Joseph wastes no time in stepping up and trying to be the hero. He will even go so far as to willingly sacrifice himself and his physical well-being to put down whatever it is that’s threatening to disturb the order of the world. Case in point, he crashed a helicopter into an active volcano just to try and destroy an immortal being, losing his hand in the process.

While Joseph does tend to spend a majority of his time in the middle of fights – both those he picks himself and those that are picked with him – he isn’t always fighting. His passionate personality lends itself to hitting on girls frequently. He can come off as very chauvinistic because of his flirtatious nature and the way he will get angry at girls who do nothing but primp or dissolve into useless screaming and tears when in dangerous situations. He has been known to threaten to French kiss girls like this just to get them to shut up. However, he also despises womanizing tendencies in other men. He hates when a man will treat a woman overly kindly only in order to get into their pants. It infuriates him to no end, possibly because it’s something that works more easily than his own methods. But it can be said for Joseph that if a woman earns his respect, he treats her as an equal rather than something inferior to him. Though earning his respect can be hard.

Joseph is also very fun-loving in his disposition. He likes joking around with people and enjoys reading comic books. Superman is his favorite, though he just has an inclination towards stories about heroes in general.

In his essence, Joseph is a good person who wants nothing more than to protect what is his and to be left alone to his own life. But he is stubborn and if anything gets in his way, it WILL get crushed.
Abilities: It’s easiest to link to his list of abilities on the wiki, but to put it very briefly, he has the ability to expel ‘sun power’ or ‘ripples’ from his body, which is based primarily on an ability to control his breathing in a very particular way.
Other: Can’t think of anything~

SAMPLES
First Person: Joseph’s first post at Soul Campaign earlier this year

Third Person:
The low whistle emanating from Joseph’s mouth was followed very quickly by one of his most shit-eating grins. His eyes bounced along with the jogger running by down the street, very appreciative in their gaze.

“They’re even better here! I guess New York isn’t the best their is for pretty girls.”

He had set himself up on the lawn in front of what was apparently his new home and he sipped at a drink as he watched all of the attractive girls go by. He obviously stood out as odd for this fact, and the fact that the clothes he was wearing certainly didn’t fit the time period. Oh, and also the fact that he was much beefier than any man had the right to be.

“Slow down!” he called out to another girl, who probably couldn’t even hear him because of the earbuds in her ears, not that he knew what they were. “You don’t have to rush through life so much!”

Ahhh. What a great way to spend the day.

OTHER
Housing Request?: None!
Did you read the rules and FAQ?: Yes’m!
Would you like your application to be unscreened?: Sure!
asksfortruth: (Default)

phoenix wright ☞ ace attorney ☞ reserved

[personal profile] asksfortruth 2013-11-02 02:09 am (UTC)(link)
OOC INFORMATION
Player: Cori
Age: 26
Personal Journal: [personal profile] cows
Contact Info: uhhh /airs out plurk [plurk.com profile] nopenopenope. or e-mail works, too, failbender@gmail.com
Other Characters: N/A, fresh meat

IC INFORMATION
Characters Name: Phoenix Wright
Age: 34
Canon: Ace Attorney
Canon Point: Post Dual Destinies/AA5. I’m confident I can get around Holly Heights without spoiling anyone, however. Much.
Species: Human
Gender: Cismale
Orientation: Women are probably a little more convenient, though I’d say Phoenix identifies as “I just don’t care”-sexual. Honestly after being a single dad for eight years he’d probably appreciate the help no matter who it was from lkjfklwr

History: brace yourselves oh my god I just read that we can link stuff instead OH MAN here is the nice tidy wiki and well hey here’s what I have typed up, though it hasn’t been updated for Dual Destinies yet.

Appearance: here u go-- wait wait, sorry, here it is. And since I already had something written up:

Phoenix has cleaned up a bit lately, a consistent clean shave for what’s probably the first time in seven years and sporting a very nice, proper blue suit with a fancy waistcoat and everything. His trademark spiky hair is very much the same (and all jet black, not a single gray hair despite what some prosecutors might try to insinuate, harrumph) although he’s let some of it loose on his forehead, likely an effect of his more laid back personality in his later years. He’s just under six feet tall with dark blue eyes, and is often smiling outside of the courtroom. When he’s smiling in the courtroom, he’s usually bluffing the crap out of his case. Or about to win. Either or.
Edited 2013-11-02 02:12 (UTC)
asksfortruth: (not bad)

phoenix wright ☞ ace attorney ☞ reserved

[personal profile] asksfortruth 2013-11-02 02:13 am (UTC)(link)
Personality:

Early in his career, Phoenix was pretty much a case of “what you see is what you get.” It was obvious in the way he ran his defense that he was wildly imaginative to the point of truly bizarre and fiercely determined to get his client acquitted of all charges. He believed in his clients very easily and to the utmost, happy to make promises of victory to them, even if his investigations began with a murder weapon covered in the defendant’s fingerprints, a witness who saw it happen, and a no-good defendant alibi to start off with. And that was, in fact, usually the case.

The thing is, Phoenix has every reason to believe in these people even when no one else will, because he’s been there before. He’s been on the losing side, he’s been on the side of the accused without anyone there to speak up for him. Pointing fingers, angry words – he experienced all of it as a child in a classroom trial wherein he played the role of the defendant, accused of theft. And while it may seem a trivial event to most people, for Phoenix it was one of the most defining moments of his life and served as part of the impetus into his career as a defense attorney. Never again would someone have to be subjected to the feeling of being utterly and completely alone, not if he could help it.

And despite many changes and tragedies in his life, Phoenix has not strayed from this one mission. He later took up Mia Fey’s philosophy regarding what an attorney must be for their client: the beacon of hope, one that always smiles and never cries until it’s all over. And in the middle of his career, he also adopted Miles Edgeworth’s values, that the only verdict worth receiving is one that reflects the truth, no matter how hard it is to bear. He took these philosophies and made them a part of who he is as a person, carried through the years even as his career in law fell apart. His continued, secret investigations into the truth of the circumstances regarding his disbarment, the mystery of his adopted daughter’s family, and that of one incredibly loud fledgling defense attorney show that Phoenix, true to form, has always been down, but never out.

Despite his generally positive attitude, however, Phoenix can be incredibly sardonic and, while he’s all about believing in people, he can be taken aback and be a little doubtful of people based on how they’re acting or what they look like. He’s always outwardly friendly (to a degree), preferring to keep his “oh my god I don’t want to know how your brain works” type of thoughts to himself. Typically these are people who would get an eyebrow raised in their direction anyway, but considering Phoenix’s usual entourage of spirit mediums with magical heirlooms, one would think he’d be a little more tolerant of the more eccentric of his witnesses and defendants. But ultimately, Phoenix is quick to count the good apples amongst his circle of friends – as evident by the continued appearances of a certain loud, Southern, and impatient camerawoman by the name of Lotta Hart. In fact, his continued friendship with childhood friend and manchild troublemaker Larry Butz says a lot regarding how much he can truly tolerate in a friendship, despite some of his more biting opinions.

Regarding his intelligence, Phoenix has been described as a genius by his friends, but he’s less book smart and more able to apply critical thinking skills to any situation. Seeing a situation from many angles is exactly what wins him his court cases, and he has a knack for recognizing patterns and deciphering what they might mean, for better or for worse. His active imagination tends to have him barreling forward in court and in sore need of a reminder of “yeah that’s great but where’s your evidence?” before he stops and backpedals considerably. But in the end, if his bluffs and notions turn out to be true, Phoenix is remarkably capable of explaining his theories and how the evidence and situation comes into play, patient and understanding of the, uh, respected judge of the courtroom. He’s quick to take notice of minute details that might fly over other peoples’ heads and it’s typically this attention to detail that saves the day in the end.

After losing his badge, Phoenix took on a decidedly different personality for the sake of his safety and that of his friends, as well. He preferred to be seen as a low-life, someone down on their luck and making no motions to change, and the kind of guy who takes nothing seriously – ultimately, the type of person Kristoph Gavin, the one responsible (and later proven) for ruining Phoenix’s career, would not consider a threat. Because of their phony “friends close, enemies closer” type of friendship, Phoenix had to appear completely innocuous while secretly conducting his own investigations into the events that cost him his badge, including what horrible deeds Kristoph was capable of just to cover the whole thing up.

Once Phoenix’s innocence regarding the accusations of forged evidence proven once and for all – and, more importantly, the threat of Kristoph Gavin eradicated – Phoenix was able to hold his head up high and return to his rightful place at the defense’s bench, even if it hadn’t been his intention to do so initially. Back in court, Phoenix is as determined and enthusiastic as ever, carrying on his almost superhuman ability to offer possibilities (aka, bluff) that could be disputed and proven and disproven until somehow, some crazy way, the truth would be brought to light. He has proven to be more mature and serious (… to an extent) in the courtroom, confident and inspiring to his numerous new colleagues in the field. The references he makes to poker matches in his dialogue prove that the last seven years are still fresh on his mind, but he’s still as sharp and ready to go as ever.

Outside of the courtroom, today’s Phoenix finds him much more outwardly lighthearted than he ever was in his younger days, happy to joke and tease. He’s no less passionate about the law, but his personality is considerably more laid back, likely thanks to seven years worth of careful nonchalance. In the end, Phoenix is the same person he always was, always had been no matter whether his occupation had him playing poker professionally in a dark basement or if he proudly wore proof of his rightfully reclaimed profession on a sharp blue lapel.

If the chips are stacked against you and no one’s willing to stand at your side, don’t you worry. Phoenix Wright will always be there, ready to smile until it’s all over.
jetstreamer: (I've even forgotten my name)

Jetstream Sam | Metal Gear Rising: Revengeance | Reserved

[personal profile] jetstreamer 2013-11-02 11:33 pm (UTC)(link)
OOC INFORMATION
Player: Rozen
Age: 23
Personal Journal: [personal profile] rozen
Contact Info: jashinsexual@plurk | AIM- nfssherlock444
Other Characters: n/a

IC INFORMATION
Characters Name: Jetstream Sam (Real name is Samuel Rodrigues)
Age: No specified canon age, but he looks to be somewhere between late 20s and early 30s, so probably around 28.
Canon: Metal Gear Rising: Revengeance
Canon Point: Before the boss battle with Sam is about to begin, right when he says, “Let’s dance!”
Species: Human
Gender: Male
Orientation: Sam hasn’t shown inclination towards either sex in canon and is more or less concerned with wanting to fight against the very best, thus his orientation is undetermined. Settling down is not a part of his motivation and goals, so he really wouldn’t care who he got stuck with, as long as they don’t try to interrupt his fights.

History: Here!
Appearance: Here!
Personality: From his first appearance where he gives the most smug smirk to Raiden and co. after taking out a few soldiers during Desperado’s ambush, it’s clear that Sam is a man who is carefree and doesn’t have much to hide. Confident and casual, sometimes too much so (as evidenced by how he holds his sword across his shoulder for half of his appearances), he seems to be easily unaffected by most things. A few blood splatters on his cyborg suit? Not a problem for him! He can just brush it off. Someone’s making a big speech about how war is good for a greater cause? Don’t mind him, he’ll just be off to the side yawning, and would only get up if he senses a potential fight. Otherwise, if it isn’t a big deal to him, he sure as heck won’t bat an eyelash at it. And he might even laugh at someone to boot, even in the most inappropriate of situations, like say, joking about a dying co-worker if they cut themselves shaving.

But, don’t let that fool you! Sam is actually quite a skilled fighter and a cunning analyst. On the battlefield, he is able to figure out how his opponents move, the speed, and even their personality in just a few glances (i.e. In his first battle against Raiden, Sam saw that he was restraining himself from his full potential. To quote: “You deny your weapon its purpose! It yearns to bathe in the blood of your enemies...but you hold it back!”). Off the battlefield is no exception either; his analyzing goes as far as knowing that a co-worker would die, which in turn would let him get a chance to fight the protagonist of MGR (and possibly die as a result).

Speaking of which, Sam pretty much loves to fight. He only ever feels alive when he’s up against’ someone, because to him, it’s as if he’s staring at death in the face. The greater the challenge his opponent will be, the more the likely that Sam will gladly take up his sword to fight against them. Heck, even a couple of lyrics from his theme song state that:

There will be bloodshed
It’s the only thing I’ve ever known


And how too true it is! Sam would go so far as to randomly challenge someone if he thinks they’re good enough. Plus, he also likes to taunt his opponents so that they become reckless with their attacks in the hopes of making the fight more exciting. And, delving even deeper, he can even take it to manipulative levels, such as pointing out to the protagonist of MGR that the cyborgs being killed by him were still people, and that some of them didn’t even have a choice in signing up to become part of a PMC in order to make someone falter, though as Bladewolf points out later on, Sam isn’t usually manipulative, and in one of the codecs, it’s implied that Sam might have done it to see if Raiden would finally accept himself and be brought to his fullest fighting potential. Though, unlike the other members of Desperado, he doesn’t pull any gimmicks. To him, a fight is best settled between only the two people involved, and anything and anyone not involved can stay out of the way.

Tying into that, his motivation has been warped through the years. Though the basis for it had started out as a quest for justice and revenge, he started to feel the disillusion (which is also alluded to in his theme song), and thus changed into a test of skill, yet he still excused it as just him dispensing justice on those who deserved it. Yet, with being told that another criminal organization would spring up from an old one, combined with his defeat against the final boss of his DLC campaign, it proved to him that corruption cannot be destroyed easily, which made him give up on his justice ideal and thus made him lose his original intention of why Sam fights and why he now believes that ideals are something that shouldn’t interfere on the battlefield.

Despite it all, he does actually dispense some wisdom and he’s not completely without morals. As stated earlier, Sam’s ideals may have changed, but he’s not completely sold on just one ideal, nor will he ever stop someone from pursuing the same cause he used to;if he can’t carry out justice, than someone else might have a better chance. In a pre-recorded message, he has stated that Raiden made him doubt everything he’s worked for the past two years, and that he wonders if his boss’s goals may actually be wrong after all.

Speaking of Raiden, his and Sam’s relation with each other obviously isn’t anything good, considering they’re on opposite sides of what’s worth fighting for. Yet, Sam is intrigued by him, since he sees Raiden as a potential worthy opponent to fight against. Not only that, but as the game goes on, it’s clear how much Sam wants to fight Raiden, not only to see him at his full potential, but also because he sees much of his old self in Raiden, and Sam actually encourages him somewhat to come after him- in his own way, of course (i.e. during the 2nd to the last boss fight, Sam sometimes says “That’s the spirit, Jack!”). He even goes as far as not killing the people at Solis base, and that says something for a man who is only in it to fight.

On top of that, Sam doesn’t like to see anyone be forced into a situation and/or a decision that’s not of their own doing, as evidenced during his first encounter with Bladewolf (whom he has a close bond with, and has actually inspired the robot dog to make his own choice and search for freedom); not that he regrets much over it- if he has to fight someone against their own will, then it can’t be helped. But, to him, he’d much rather go up against someone who chooses to, and seeing someone having to taking orders is pitiful and outright stupid, especially if they’re capable of thinking for themselves.

All in all, Sam’s just an easy-going man who knows and has gone through far more, and goes through many ridiculous lengths just to get a good fight.
jetstreamer: (The only thing I know for real)

Re: Jetstream Sam | Metal Gear Rising: Revengeance | Reserved

[personal profile] jetstreamer 2013-11-02 11:34 pm (UTC)(link)
Abilities: It’s pretty much a given that Sam has mastered “Rodrigues New Shadow School technique (which derives from Brazilian kenjutsu), since he learned it from his father, and he has also learned hand-to-hand combat. All of his abilities are natural, though his cyborg exoskeleton suit increases the stats, which can put him at head-to-head with cyborgs and even some things larger, such as a Metal Gear RAY.

However, he has a red sword called Murasama, which is a high-frequency blade and can only be used by him, as it’s ID-locked. It’s also capable of being shot out like a bullet from the gun-sheath, and sometimes it releases slash-like projectiles.

Other:
  • Sam’s right arm is cybernetic, since he lost his real arm against the fight with Armstrong.
  • He has two other names aside from his prominently-used nickname: Samuel Rodrigues (his real name, which is used only once in a codec) and Minuano (his Winds of Destruction codename)


SAMPLES
First Person: [Sam’s no stranger to technology, so the video feed is on in an instant.]

Well, this is an interesting predicament! I’d ask how, but l’m sure all of you have heard the usual many times, so let’s save it. However… [He chuckles as he rubs his chin for a moment.] I am wondering if anyone is up for a test of skill against me. This place seems too peaceful, and wouldn’t it be better to make it lively? Only catch is there be no gimmicks, extra stunts, and anything else. We settle it just as we are, and nothing else.

Of course, if you don’t want to, then fine. I won’t force you. But- [A shake of of his head as he waves a hand dismissively.] it’ll be your loss. Or maybe, some of you have been pampered for too long that you’ve forgotten how to? Heh, wouldn’t be surprised if that’s the case!

Meet me at the park by noon if you’re in. To anyone passing by, you’re free to watch, munch on popcorn, whatever...no audience participation, so you’re out of luck.

[And he shuts it off.]

Third Person: He almost had it- no, he did have it. The moment where conflicting ideals would collide in order to prove which was superior, and the chance to be so close to death...the thing he searched for had finally payed off and he was right about to grab it.

Yet, just like a flash, it was gone. Where he should’ve stood in the dry desert of the Badlands and seen only the endless sky, instead he was sitting on a lawn chair, and was now staring at the fresh green lawn in front of him. The arid wind and the intensifying heat of the desert? Replaced by only the cool, light breeze-- and did he just hear toucan squack in the far distance? His cyborg suit and Murasama were nowhere to be found, and he instead wore only casual clothes and had keys in his hand. His right arm wasn’t changed too much though, as it was now a regular prosthetic. And for the moment, there was only confusion as he took a glance around. Seemed there was a house too. His, maybe? Well, he had the keys in his hand, so it was more than likely. Still, can’t rule out the possibility that it wasn’t.

One would ask if they had died, but Sam sure as hell knew he didn’t. No blade had ever touched him, and in fact, he’ll probably never know how it’ll feel. Heck, he could have gotten angry, but why should he? He was sorely disappointed for sure, but he wasn’t going to waste the day away stewing over losing the fight he desired. That didn’t seem like fun at all.

Eventually, he strode up to the door and upon seeing an envelope, ripped it right off.

“...my home, eh?” Sam muttered after he looked over the contents. His lips curved into a small grin as he started to laugh. “Ahh, now I see! Might as well greet the neighbors right now.”

And thus, the envelope fell to the ground as he headed towards the neighborhood. One way or another, he’ll get the chance to face death head-on again, even if he had to start over.

OTHER
Housing Request?: Nope! Place him wherever you like.
Did you read the rules and FAQ?: Yup!
Would you like your application to be unscreened?: Yes
inhighdemand: (Default)

Hiyoko Saionji | Super Dangan Ronpa 2 | Reserved

[personal profile] inhighdemand 2013-11-04 03:32 am (UTC)(link)
OOC INFORMATION
Player: Minu
Age: 21
Personal Journal: [personal profile] bibiteru
Contact Info: plurk: minuluffs
Other Characters: N/A

IC INFORMATION
Characters Name: Hiyoko Saionji
Age: 18
Canon: Super Dangan Ronpa 2 Note: There are hella potential spoilers for both games in this wiki, so tread with caution
Canon Point: After Chapter 3
Species: Human
Gender: Female
Orientation: I would pin Hiyoko as bisexual; she doesn't ever show interest in anyone, but she was more than content to drag a girl with her to shower together and seems to enjoy 'fanservicey' scenes quite a bit. Hell, she'd probably be amused at finding she had a wife.

History: This is a thorough history of Hiyoko's life as we know it! Again, there are potential spoilers for SDR2!
Appearance: What a sunny demeanor!
Personality: As the Super High School Level Traditional Dancer and heir to the Saionji clan, Hiyoko grew up with all of her needs tended to. She undoubtedly ate well, dressed in beautiful clothes, and was engrossed in Japanese culture at it's finest. Her performances took her overseas countless times, and she became extremely popular; both with older men and younger girls. Certainly a girl such as her would walk with grace and treat everyone with the demure nature befitting of a young Japanese girl, correct?

Absolutely wrong. Hiyoko is a spoiled brat who scoffs at foreign cultures and commoners, at the same time preying on any sort of weakness she sees in a person to bully them mercilessly. She manipulates people with her self proclaimed cute looks and supposed crocodile tears, stringing people along to sympathize with her and promise her something she wants before she stops and laughs at how gullible they are to believe her. Hiyoko isn't afraid to speak her mind, and the last thing she cares about is if she hurts someone else's feelings. She considers it a favor!

To no surprise, Hiyoko does not make friends easily. While she calls everyone onii-chan or onee-chan, she sees friendship as a bunch of weaklings plotting together. And especially so, she thinks that because she is of noble blood, no one else is worthy to be anything but her slave. This may seem excessively cruel, there is a very important part of her upbringing to know.

She hates being a part of the Saionji clan because of their cruel nature. The clan was jealous of Hiyoko because despite her father only marrying into the clan, Hiyoko was born with such talent in dancing that her granny designated her heir to the clan. Sabotage was a normal thing while growing up, and if everything she claims is a joke during her Free Time Events is true, the girl was targeted constantly. Needles in her shoes, dead mice, dropping lights during her performances, and even poisoning her food were all things she dealt with, and to top it all off she wasn't allowed to see her own parents. It's easy to see that her bullying and manipulation is a result of the treatment she dealt with--she had to find some way to cope.

One of the most interesting aspects of Hiyoko's characters is her friendship with Mahiru Koizumi. Yes, friendship. She originally forced Mahiru to take a shower with her and help her retie her obi (something she is unable to do herself) but it quickly became obvious that she had taken a liking to Mahiru. She was the first person to show Hiyoko kindness and sympathy, and Hiyoko instantly latched onto her. Friendship is magic and saves everyone, right?! Not quite, but the two become close friends even though Hiyoko claimed friends were for losers. In her mind, Mahiru was special, though it's more likely that she really was the first person to be legitimately nice to her.

Abilities: Hiyoko is absolutely amazing at traditional Japanese dancing! She cannot, however, dress herself. She's pretty average at everything else in life.
Other: N/A

SAMPLES
First Person: Clicky clicky!

Third Person: Hiyoko was, simply put, not fit to be a wife. This was obvious both in her stature and personality, but for whatever reason she had decided to do the shopping for her newfound family. It was most likely pity and a desperate attempt to gain control.

So, she found herself pushing a cart down the aisles of the grocery store, head barely reaching over the top of the cart. No matter, as it was easy enough to hook her geta onto the bottom bar and push with her other foot. In fact, it was that exact maneuver that put her into her current situation.

On the floor, with the remains of a fruit display rolling at her feet. "Not again…" she grumbled, picking herself up to look at the damage she had done. It wasn't fair! She just wanted to have fun, but the damn fruit had gotten in her way before she could stop the cart! It wasn't her fault that the layout of this store was so poor! There was no way she had enough money on her card to pay for the fruit.

But the heir of the Saionji clan was never without a plan. A scapegoat to find! In mere seconds tears welled in her eyes and, bunching the sleeves of her furisode to look more pathetic, she dashed up to the nearest person with a loud sob,

"Uwaaaaaaaah!!! O-Onee-chaaaaaaaan, save me! I fell a-and I don't have anymore money…"

OTHER
Housing Request?: With Kyon, please!
Did you read the rules and FAQ?: Yup!
Would you like your application to be unscreened?: Sure, go ahead~

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