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APPLICATIONS II - CLOSED
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Neal Caffrey, at face value, is an exercise in contradictions. He’s a conman with a heart of gold, educated but unmatriculated (and yes that is now a word), impulsive but calculating. So much of what he does may seem selfish and out for himself, but most of the time he does it for other people. He’s done a lot of growth over the course of his two years working with Peter, and at his core, Neal is witty, charming, and cautiously friendly. He knows how to use people and get them to do what he wants, but he’s also capable of being the best of friends, putting you before himself and having your back when your neck is on the line. He’s intelligent enough to try and play the rules, and most of the time does his best to do just that, but he’s got good intentions if nothing else.
At his core, Neal is about people. He understands the nuances of the way society works and the way humans read behavior. His attention to detail is not only what makes him an excellent forger but also an excellent conman, allowing him to blend into any situation by knowing the little details that will make it seem genuine. He’s willing to work hard, to put the effort in to make things perfect, rather than taking the blunt approach. There’s an elegance to his work that stems from his need to get all the details right, and it’s the reason why he can do what he does and minimize the people that get hurt in the process. In fact, a lot of what he does is for people, proving that it’s not just about how he influences them, but also how they influence him.
He starts out wanting to become a cop to live up to the memory of his dead hero of a father, and then runs in the opposite direction when he learns that wasn’t the truth, that he is the son of a dirty cop, and that his mother had lied to him. To an extent, he still has a respect for the law itself, and the spirit of the law, but not so much the letter of it. He sees the law as a line to work around, and the rules more as guidelines, and he tries to be a good person in his own way. While he is a conman who regularly breaks the law, he’s an art thief and in a sense, chose a victimless crime. He stole from people who could afford to lose, he doesn’t aim to physically harm anyone—he doesn’t even like to use a gun. He doesn’t want to hurt people, and in fact, he probably wouldn’t have made the moves as a conman that he did if it wasn’t for two people: Mozzie and Kate Moreau.
Mozzie is Neal’s best friend, and probably the second person that Neal is the most loyal to (the first being Peter). Mozzie and Neal are two people cut from the same cloth, which you wouldn’t really consider when looking at the two of them, but they both have the same kind of intentions. The only difference being that Mozzie is the one who’s usually looking for the big score. He’s the one who truly wants to subvert the law, while Neal enjoys the rush of the con. In the sense, they’re the perfect team, and they work well off each other—Neal is the smile and Mozzie is the brain. In the same vein, however, this also makes Mozzie the devil on his shoulder. He tries to get Neal to return to the life that he wants them to live, tries to sell him on the romance of it, which is one of Neal’s weaknesses. Mozzie is the one person who could sway Neal back to the darkside again, but at the same time respects Neal’s desire for his building a life and finding a family, something they both aspire to.
Aside from being charming as sin, Neal is a romantic, if that wasn’t inherently obvious by his appreciation of poetry and art. He has a thing for grand romantic gestures, and ninety-five percent of the time it’s the thing that gets him into trouble. Ninety-nine percent of the time, those gestures were the result of a woman named Kate Moreau. Kate was Neal’s first love, the woman he couldn’t save and one of the few people he’s willing to do anything for, even escape prison when he has months left on his sentence. Trying to save Kate led to a lot of reckless behavior on Neal’s part, and he made his name as a thief trying to win her back. When it came to protecting her, it could almost be said that Neal had tunnel vision, where she was the only thing that mattered, and since her death, Neal has been trying to figure out who he was outside of her. That was what really allowed him to grow and ground himself as a person. He could realign the center of his world to focus on more than one person, and see that being on the run wasn’t entirely worth it if you were going to be alone. That was really what allowed him to let Peter show him the benefits of settling down and building a life on more than just romance and that’s when Neal really begins to change.
Peter becomes the new cardinal North, so to speak, in Neal’s life. He’s the person that Neal looks to for approval, and one of the few law enforcement officials that Neal actually trusts. He is a father figure to Neal, almost in replacement of the one that Neal lost, and it’s because of that relationship that Neal can still find a way to appreciate the law, even if his real father didn’t respect it. He loves Peter’s love of the law, and his life is the one that Neal wants. He sees how happy Peter is with Elizabeth, and it’s the ideal that he wants his world to become. It has a stability to it that Neal never had with Kate or any of his other relationships. His expectations of people, and the pedestals that he place them on always seem to exceed who they actually are, but Peter is the one person who hasn’t let him down yet, and for that reason, Neal trusts him more than he would anyone else. Peter is truly honest, and while Neal knows that he’ll never be him—the rush of the con is still a large part of his life—it’s something that he can try to balance as best he can to make himself a better person. It won’t stop him from pushing those lines, however. He’s a bit like a child who’s starting to push his boundaries, trying to see how far Peter will let him go, and while Peter is always quick to reign him back in at first, there’s an extent to which he trusts Neal, which is also something Neal has never had, and has no reason to believe he deserves. Peter gives it to him, however, and he wants to continue to have it, so he does the best he can to stay in his good graces.
At the point in which Neal will be arriving in Holly Heights, Neal would have been inches from freedom, only to have it taken away from him. Agent Kramer, who was convinced that Neal would never be anything more than a criminal, planned to take him to DC, away from the family and life that Neal had built for himself, and keep him on his anklet permanently. Neal did everything he could to make sure that didn’t happen. While he didn’t know whether or not his sentence would be commuted, he knew that he would always have a place with Peter, which is what he wanted more than anything else. He had no intention of running, but when Peter gives him the go ahead, he trusts that, and prepares to leave everything he knows behind. It’s not the easiest decision he’s ever made, and while he could stay and tough things out, it would most likely involve going back to prison, and with Peter’s consent he ends up leaving his life behind anyway. It’s not an easy decision to make, but it’s what he needs to do to survive, and in the end, Neal can be counted on to do just that.
Neal closes his eyes on the plane, and when he opens them, he’s on someone’s front lawn.
It’s disorienting, if nothing else. Going from thirty thousand feet on his way to Cape Verdi, and suddenly finding himself in a neighborhood out of Leave it to Beaver is dizzying, and he doesn’t get up right away because of it. For a moment he thinks that he must be dreaming, but he can’t think for the life of him why he would be dreaming of this. This isn’t something he’s allowed to have anymore.
Not that he ever truly wanted it in the first place. He has always wanted some kind of adventure, legal or not. At first he got that thrill from the con, from working right under the FBI’s nose and having Kate to run with. Then he learned how to do it from within the FBI, while Peter gave him something to hold on to. He’s giving up everything for Neal right now, and where’s Neal?
Neal is sitting in the middle of suburbia.
He pushes up to his feet after a moment, turning slowly in place just to take everything in. There’s no Mozzie, no plane, no sign of anything that even remotely resembled New York. He doesn’t remember being hit on the head, and he doesn’t think he’s dreaming. Right now, he just needs to figure out what’s going on, and how he can move on. Standing still for too long means the FBI coming down on his head, and Peter didn’t just let him go for him to get caught so easily. In fact, it would be embarrassing if it did.
He adjusts his jacket, straightens his tie, and makes his way to the front door of the nearest house. There’s a package attacked to the door with his name on it, and he takes it, but he doesn’t open it right way. He’d rather talk to someone first, if anything. He just hopes that someone will answer the door.
Tetsuya doesn't really show an interest in romance (probably because he's so caught up in basketball and all that.). He hasn't really shown interests in any specific gender, so going to go with no preference here.
❝I am a supporting actor, a shadow. But a shadow will become darker if the light is stronger and it will make the white of the light stand out. As the shadow of the main actor, I will make you, the light, the number one in Japan.❞
— Tetsuya Kuroko, to Taiga Kagami.
In the world of competitive-play basketball, Tetsuya Kuroko is an anomaly, to say the least. For starters, unlike most other players involved in the sport, Tetsuya could care less about being known, and is more often than not, transparent to those around him. In fact, his former title should just about give that away — being coined as "The Sixth Phantom Player" of the Generation of Miracles; what was an all-star middle school basketball team. While the title definitely pertained to his special abilities in-game, it also suited him in the way that he would usually go unnoticed to those around him until he spoke up — a running gag in the series. There’s also the fact that every member of the team had gotten immensely popular and well-known except him. Despite his title being just as famous as everyone else’s, his face and name don’t quite match up to it. As a result, Tetsuya is frequently forgotten about; but fortunately, it isn’t something he seems to mind.
On the rare occasion that someone does notice Tetsuya, their first impression of him will probably be along the lines of him being “dull, invisible, and boring.” Though, actually, that line of thinking isn’t too far off how Tetsuya is on the surface, so it goes to say that even his acquaintances and team members would say this about him. Generally quiet, reserved, and serious — Tetsuya doesn’t talk much, if not at all. What he does say, though, is usually straightforward and to the point. He isn’t the type to waste words, so you can be sure that most of what he does say is meaningful. He also has an incredibly special sense of humour; when he does make a joke, it's often difficult for others to tell whether it actually is one, or if he's being completely serious. Because his expression and tone hardly ever change, it's hard to tell with him.
In regards to speech, Tetsuya is incredibly formal. Referring to friends and strangers alike both in the same way, it’s tricky to tell how he really feels about you. Ryouta Kise, in particular, regularly comments on how distant he can be. Even though they had known and played with each other for two years during middle school, Tetsuya still comments that they're "not friends in particular." However, this is just the type of person he is. Despite what he may say concerning his relationships with others, Tetsuya is quite supportive of them and will even cheer them up; if he can. He's also surprisingly good when it comes to dealing with members of the opposite gender as well, and this really surprises those who are familiar with him. He's a gentleman through and through, and even scolds teammate Taiga Kagami for treating them too roughly.
To him, a victory in basketball isn't a victory, unless it is something accomplished by a team as a whole. Winning by simply relying on one person isn't a true victory, and to him, what is winning when only that single is satisfied? Because of this and how avid he is about basketball, all his true colours shine when he plays. For instance, the only times where you'll ever see Tetsuya get angry is in it, and you can tell when he starts to drop his formal way of speech. This is ignited when other teams constantly commit foul play, or when they attempt to bring down his team. As said before, Tetsuya becomes a totally different person when playing basketball — and during these instances where he's angry, he can be downright intimidating instead of invisible.
In spite of how gloomy he may appear to most, Tetsuya is actually quite the optimist — and can be extraordinarily passionate given he's in the right setting. Satsuki Momoi for instance, comments on this and how he becomes a whole new person when playing basketball. Giving up is never an option, and even when they're behind in point count — it's hard to demoralise him. He'll give it his all down to the very last second, even through injury. If there's a limitation in his play style, you can be sure that he'd do his best in trying to overcome it as well. However, this isn't to say it's impossible to get him down. Tetsuya is incredibly hard on himself when it comes to promises. His promises are rare and few, and as mentioned before, he doesn't like to say things he doesn't mean. As a result, breaking promises are a huge blow to his ego.
Members of the Generation of Miracles were known for their talents in basketball. For Kuroko, on top of his lack of presence in general is his ability of misdirection. By utilizing this in a basketball game, he’s able to direct someone’s attention away from the ball — allowing him to both change its direction and speed. However, his ability doesn’t last as long as a full game of basketball does; simply because it is beyond his physical limit and its effectiveness decreases as the game drags on. While this ability is primarily used in game, Tetsuya does make use of it once outside of it in canon. Instead of directing attention away from the ball, he directed it away from himself in order to escape an unfavourable situation. He also has his newly developed phantom shot — though none of these abilities are supposed to be "unnatural."
Tetsuya's also naturally unnoticeable, if that counts for anything.
CHARACTER STATS
( school ) seirin high
( number ) 11
( position ) not officially stated
( height ) 168cm/5'5"
( weight ) 57kg/125lbs
( blood type ) a
( birthday ) january 31st
( 1 )
There wasn’t a doubt to what Kuroko’s first priority was upon arrival. When his eyes had blinked open, he had only briefly wondered where everyone went and where he was, before making a beeline toward the mall. Information was easy to come by, and it was hard to faze him in general. He figured that he would get sent home sooner or later, or that people from home would start to show up. Either way, it wasn’t worth wasting time and energy making a fuss over, so he immediately began on fixing his daily routine.
There were nice parks, he noted — but no courts or hoops available on the way. There was also a gym at the school — but that definitely wouldn’t always be unoccupied. Well, he figured that having a hoop wasn’t of utmost importance, considering his role in-game and all. But still, it completed the whole feel of being in a basketball court. In any case, he would make do with what was available. After all, setting up a backyard court wasn’t much of a trouble.
So once he had hit the mall, his first purchases since arriving included a basketball, a ball pump, and a standard hoop. He hadn’t bothered checking out any of the other stores either, only entering the sports store before instantly heading back toward home.
Setting up took a few hours at most, if only because he had read through the entire set-up manual before getting to work. Despite not having anything to eat since before he had arrived, the fact that he was able to play again had overridden any hunger that he possessed at the time.
And to commemorate the event, Kuroko tries first thing to make a shoot for the hoop—
—only to have it bounce from the rim.
Some things never changed, no matter where you went. But hey, on the bright side, at least it wasn't an air ball.
OTHER
Housing Request?: with Asbel and Hinata, if accepted, please!
Did you read the rules and FAQ?: yeeep.
Would you like your application to be unscreened?: sure!


Mion is basically presented as a boisterous tomboy. She's stronger than she looks, is full of seemingly boundless energy, and lives to put her friends in embarrassing costumes for laughs. She's competitive to an absurd degree, in that she views card games as a life or death type of thing. Mion's incredibly sneaky and smart, knowing what exactly what to say and when to say it, and she can analyze things with an amount of insight not befitting a 17-year-old. Her sense of humor is ridiculously perverted and just plain old odd, to boot. Sticking her male best friend in a maid costume? Best time ever. She refers to herself not with a standard "I" pronoun, but "ojiisan"--meaning "old man." And her "winning strategies" are notably all corrupt, like playing with a deck she memorized or using verbal persuasion on the opponent. She takes Refuge In Audacity to a whole new level, like telling someone that they will have a stroke eventually, while wearing a cheery face. Every other thing she says is some level of "EXTREMELY INAPPROPRIATE."
If there's one thing Mion can get over the top about, though, it's pride. She has an overly large amount of pride for both her village and her family. She has no problem (ironically) calling herself the greatest at various things. She was one of the strongest supporters of the anti-dam construction movement, and even got briefly jailed for her violet actions as a protester. Being a Sonozaki by blood, she's said to be an oni, a demonic ogreish creature that supposedly crawled out of the Onigafuchi swamp before Hinamizawa was officially established. A normal person might protest this label. Who wants to get called an ogre, after all? Mion, however, does not mind, and even actively embraces her supposed demonic lineage.
The Sonozakis are basically the only ones left standing strong of the former three great families of Hinamizawa, and when you are set up to one day become the leader of a clan that single-handedly supplies their village with weaponry and defense...you will be conditioned to that kinda stuff. Mion's an expert with firearms and fighting, and you really don't want to get into a skirmish with her. She's too used to the macabre and creepy, so not much actually scares her. Even when not serious, she's stupidly physical and likes rough-housing with everyone, pulling and pushing her friends around. In a way, she doesn't grasp the concept of personal space too easily. She likes to spook people for fun, too.
Despite her generally carefree attitude, Mion gets serious when the mood requires it. She knows dealing with the village's relations are no laughing matter, and treats all related duties with a composed and professional face. Her internal attitude is not the jokester she normally is, and she's protective of those she loves to ludicrous degrees, outright telling the Yamainu group who were hunting down the Hinamizawans "Waste your bullets on me, but if you hurt one of my friends, you'll face a fate worse than hell!" She's willing to put her friends' needs above her own, as shown in the above quote as well as in Onikakushi-hen, where she believed Rena and Keiichi had a thing for each other, and started shipping them despite her own feeling for the latter. Mion is well-intentioned, even through her less than savory actions, such as keeping village secrets and information away from her friends, thinking they're better off not knowing the "horrible truths."
Mion is very, very strong, as well as very stubborn. She is the pillar of strength connecting the main characters, and by far she is the most mentally stable. Whereas most of her friends end up brutally murdering someone throughout the course of the series, she's predominately shown to always be in a position of sanity. It's been said she's killed out of jealousy in other kakera, and she briefly considered murdering her grandma for making the village shun the Houjou family to the point of actual abuse (Mion was close friends with the Houjou's two children), but overall you can pretty much count on her to keep a cool head and not go laughing mad on your ass, despite the rampant hate plague that affected virtually everyone else. The only down side to this is that Mion is too used to being a leader--she always takes the reigns and generally shows discomfort when not being the one in charge, cementing her as "rebellious" under other's orders.
Mion has a bond with her twin sister that is generally the stereotypical "deep twin bond" you see in media. Mion goes to her to talk, for advice, and will cry onto her shoulder. But Shion has the potential to completely go off the deep end, as she did in Watanagashi-hen and Meakashi-hen. Relying on an unstable, broken person has its consequences, which is just what happened to her in said arcs, while Shion was under the effects of the aforementioned hate plague.
Inside, her insecurities are greater than she's willing to admit. "Awkward teenage girl" would describe that side of her, as she's unable to properly interpret physical affection and sincere compliments. Despite her generally lecherous mind, when it comes down to actual sexual things, she can turn into a massive prude, blushing and blubbering like an idiot. Because of the high standards pushed on her from a young age, she has a very difficult time telling people how she feels, or saying "hard" things. She tends to let her feelings bottle up and bottle up until the pressure gets much too great. She wants to dress girly, and be treated like a girl instead of just "some roughhousing kid" or "one of the guys" but she's far too shy to actually admit that.
Mion is gifted with super-strength. This is basically a Charles Atlas Superpower in-universe. Her level of strength is not unheard of in a human being, but it's certainly odd that a teenage girl can overpower a group of military-trained armed adult men with nothing but her bare hands. This is most likely due to her oni ancestry, as as far as the legends go, oni were said to be the strongest of the strong. She can also hold her booze magnificently well. The oni are drinkers.
She's also fairly good at cooking, sewing/making clothes, and being a jackass.

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