OOC INFORMATION Player: Rae Age: 23 Personal Journal:crazylazy Contact Info: MacabreFace @ AIM/ Crazy_Lazy Other Characters: Gary Smith and Yoshitake Tanaka
IC INFORMATION Characters Name: Lone Wanderer (But goes by Roy) Age: 19 Canon:Fallout 3 Canon Point: After freeing his father from the Tranquility Lane simulation Species: Human Gender: Male Orientation: Being in the wasteland where there are all manners of people made Roy a little more comfortable being bisexual, though he's still a little unsure about it. That being said he wouldn't care about being given a husband or a wife because he's not going to see it was a real marriage anyway.
History:Here you go Appearance: Roy has a very weathered appearance about him due to living out in a post apocalyptic nuclear wasteland. He wears a blue jumpsuit with a yellow "101" on the back and on the front of the collar, and sports a bit of a dated hairstyle right out of the 50's. He also wears a black leather jacket with a snake on the back Butch gave him for saving his mother from radroaches right before escaping the vault. PB is Jude Law
Personality:
Roy always liked conflict, whether physical or verbal. He often found himself purposefully picking fights and antagonizing his childhood bully to get a rise out of him. Getting punched in the face was somewhat of a victory. Someone backing down or not showing any resistance was a loss. He couldn't explain why he's this way. Perhaps it was his subconscious way of dealing with all the bullying and teasing throughout his life, though quite frankly he doesn't like to think too hard about it, but it's the way he is and he's learned to suffer in silence with his strange feelings despite the fact that he hates them. The point is, if things aren't happening Roy isn't happy. Which is why living in Vault 101 was so hard for him. It was a bore. He saw the same people every day, did the same thing, went to the same places -- really, how interesting can living in a fallout shelter be? So Roy spent a lot of his time acting out and being rebellious. Breaking into liquor stashes, misbehaving in class, even hanging around with his childhood bully, Butch, just because he and his gang were always causing trouble. Butch and his friends always teased Roy, and even beat him up for as long as Roy could remember, but they made things happen. So even if they were never actually friends, Roy would go off and do stupid things with them (or for them, because Roy was loser that you could get to do anything) in order to keep himself from dying of boredom. Not only that, but he always found himself wanting the approval of others. He grew up being "that loser", and so any chance to win approval, even if it's by doing some crazy/stupid dare, he'll take it.
Roy's a very confused individual. Aside from wondering why the hell he gets a kick out of getting into fights and arguments, he also struggles with his own sexual identity. He definitely notices his attraction to guys, and that freaks him out because he truly doesn't understand it. He was literally sheltered his whole life, and he was never one to ask his father about this sort of thing because it was just embarrassing. He tries to compensate for it by hitting on every pretty girl in sight, which he enjoys doing anyway, but it never changed anything and that honestly worries him. His time out in the wasteland where that kind of thing didn't matter helped him cope with it a little, to the point where he will actually flirt with guys, but he usually goes about it in a clumsy way as it's something he's still struggling with. But in the vault, given the company he tends to hang around, he keeps it a secret. Even from his childhood friend, Amata. Amata and Roy's relationship really speaks of the kind of person he is. See, Amata is the Overseer's daughter, and therefore gets a lot of flack from the other kids in the vault. They accuse her of thinking she's above everyone else, snitching on people, and Butch and his gang tease her relentlessly because of it. One time in particular they were all ganging up on her and when Roy walked over, his obsessive need for approval from Butch took over and instead of putting a stop to it he told Butch that Amata was sensitive about her weight. He didn't even enjoy it, and even spoke to Amata later and begged for her to forgive him. The thing is, Roy actually has a huge crush on her, but being best friends and crushing on the Overseer's daughter? As much as he loves conflict, being associated so closely to the Overseer was likely to open a can of worms Roy would rather remain closed! The guy already didn't like him, so Roy made it a point to make it look as if he and Amata were growing apart in front of everyone. Besides, he and Amata had been friends for so long it was easier to smooth things over with her, the way he sees it. Not to mention, Butch saying, "you're alright pipsqueak" for helping him piss off his friend made Roy unreasonably happy. Approval from one of the "coolest" kinds in the Vault meant he might actually belong. But quite frankly, Roy's just as big of a jerk as Butch and his gang. As demonstrated he's not above shooting down his friends to fit in. Although deep down he values Amata's friendship, since she's one of the few people who actually spend time with him and treat him like a decent enough person. He just does a really crap job of showing it. And he's aware of that fact, which is probably one of the worst things about him. He indeed feels as if he doesn't deserve real friendship like Amata's, but if the opportunity comes he'll take it anyway because he's selfish like that. Of course, given what we know of Roy already, he doesn't do friendship like a normal person. He fights any and all attempts at emotional connection but will still cling to others as superficially as possible because of his fear of getting burned. He's more likely to ruin a friendship than strengthen it, and that's just one of the articles on the list of things Roy hates about himself.
It's a very big list, which only gets bigger when Roy is nineteen. You see he always asked his father why they couldn't leave the vault. "What's out there?", "Do we really have to stay down here forever?", ect. That kind of thinking was deeply frowned upon in 101 and James always told Roy that it was best if he just accept his life in the vault. He always told him it wasn't perfect but the life he wanted for him wasn't on the surface. As much as Roy wanted to get out, he learned to accept his father's words, albeit begrudgingly. He trusted his father. But after James fled the vault, Roy couldn't help but feel betrayed. This is where his self loathing gets worse. As stated above he was a little hell raiser growing up, and since the note James left him before he escaped failed to mention why he left and where he was going, Roy had to wonder if it was because of him.
"You're old enough to be on your own now."
"I don't want you to follow me."
As far as Roy was aware, James had nothing on the surface. What other reason could he have to leave? Was Roy really so bad of a son that his father took off as soon as Roy was old enough to be on his own? All on his own. Left only with the boring vault, people who hated him, and a friend he didn't deserve. Of course, as it turned out, he couldn't stay in 101. After being accused of helping his father leave and being chased out of the vault, Roy was officially all alone. In a post apocalyptic wasteland. And he was pissed. He was pissed for having wished for a way out of 101 without knowing how truly awful the surface was, pissed for being a bad son and not seeing the warning signs of his father wanting out, pissed for being told "you're born in the vault, you die in the vault" all his life only to have his father up and leave. He tried to focus all that anger from himself to his father, and used it as fuel to find him so he could find out why he left. And when he found out the true reason was because James had actually been working on a project to bring fresh water to the wasteland before he fled with a baby Roy to Vault 101, and that he escaped to go and restart it, it didn't make him feel any better. It only made him angrier that he had been thinking all these awful things about himself and it wasn't even about him at all. Jame's "I don't want you to follow me" stung more, because he didn't have a choice. He blames his father for being thrust out into the unforgiving wastes even if he had wanted to leave all along, because now he can never go back and reclaim the life he had. It wasn't perfect, as his father once said, but it was home. And he was pissed that after all this time, he now finally understood what he meant.
So Roy is akin to the class clown who makes bad jokes and does stupid things to win the approval of people that don't actually matter. He lashes out from both anger and his strange love of conflict no matter how big and scary his opponent is. You can imagine his need for both conflict and approval leave him fighting this internal war with himself, as both those needs are, well, conflicting. But instead of thinking too hard on it and trying to fight these urges to mess with the wrong people, he merely acts on impulse and does what he wants.
After spending months out in a wasteland he's become cautious and paranoid of everyone he meets, yet developed a fear of being all alone. Hence why he'll push people away emotionally, he'll still find ways to try and cling to people without feeling like he can get burned as mentioned above. Where he was a mere delinquent in 101, the harsh living conditions hardened him to where he can make some hard decisions for the sake of survival. He's horrible at repression, and therefore the things he's seen (like people being enslaved and/or killed) really leave a mark on him and cause him great distress. He learned to manipulate those he didn't know better for the sake of survival; like convincing someone who doesn't have much to give him a bigger reward for his favor, or making someone promise to pay him a hefty price if he went and saved their loved one. He convinced himself it was okay, and that's one of the few delusions he doesn't hate himself for because he honestly believes it's okay. He has to survive too, right? In short, Roy is a damaged young man who finds all the wrong ways to cope with everything and basically sabotages himself every chance he gets. A masochist in a world full of sadists. He's a confused soul drifting from place to place both literally and figuratively in the hopes that he'll find someplace where he belongs along with some piece of mind.
Abilities: - Roy is pretty good with guns. Though his specialty are long ranged weapons like rifles, since he prefers to stay far away from his enemies unless it's a good old fashioned brawl. He's also really good with repairing weapons and even makes some out of scraps and random objects.
- He has a way with words when he really wants a conversation to go well, but given how he usually finds that boring he tends to purposefully stick his foot in his mouth. But he's a good talker in general, which always came in handy when he wanted to barter his way to a better deal. He's not a huge master manipulator but he has a knack for forcing a conversation to go a certain way and often times convinces people to make exceptions for him or to do something they don't really want to do. Really, when he's screwing up a conversation on purpose he's still manipulating it, because honestly he does it to get a reaction and he mostly does.
- He's good at getting tasks done no matter how dangerous. He's basically a glorified errand boy. Throw all the obstacles you want at him, he'll find some way around them.
- His father is a scientist/doctor, and always insisted Roy learn medical science. He actually took interest eventually and studied a lot, therefore he knows a good deal about practicing medicine. And he'll probably keep studying even after he's in Holly Heights.
- He's got a ton of street smarts and generally has great survival instincts. Basically all his skills are more fitting for an apocalypse rather than suburban living...
Other: He has something called a Pip-boy 3000 that he will never ever take off his forearm no matter what he's wearing/doing. He also speaks a lot of 50's slang because his world is culturally stuck in that era.
SAMPLES First Person:
[Roy was growing a little desperate, but doesn't really show it when he turns on the feed. Instead of looking worried and nervous, his features remain perfectly calm. Perhaps just a tad inconvenienced, but that was fine. He thought for a moment how to approach this without sounding like he was up to something. He wasn't, really. He just wanted protection. He lost his guns upon arrival and it just felt wrong not to have any. He felt naked.
Vulnerable.
Though if this simulation -- because there's no way this can't be a simulation -- is anything like Tranquility Lane, then he'll be met with various gasps and rejections. "Oh goodness, no guns here!" He can hear it now, god.]
Yo. I was wonderin' -- see, I gotta have my hobbies. Keeps me busy. I'm a collector. [He tilts his head curiously.] Where can I find me some guns? I just really need somethin' to keep me from goin' insane, ya dig?
[There's a pause as he finds himself suddenly uncomfortable. He's never addressed this many people at once before. Time to wrap this up.]
Preferably a rifle. A sniper rifle, even. Did I mention I like target practice, too? Because yeah, I do.
Don't worry, I ain't a lookin' to go on a rampage or nothin'.
[He laughs heartily before shutting off the feed. Okay, that could have gone better. But he just couldn't shake the feeling that he was addressing a bunch of drones created, or possibly trapped, in some awful simulation like Tranquility Lane. That none of this was real and he was screwed.
ACCEPTED Congrats, your application has been accepted! Your character is now living at 1490 in Holly Heights, with a spouse slot. In order to get the ball rolling, here's what you need to do:
Comment back with the journal you'll be using for your character so that they can be accepted into the communities.
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The Lone Wanderer | Fallout 3 | Reserved
Player: Rae
Age: 23
Personal Journal:
Contact Info: MacabreFace @ AIM/
Other Characters: Gary Smith and Yoshitake Tanaka
IC INFORMATION
Characters Name: Lone Wanderer (But goes by Roy)
Age: 19
Canon: Fallout 3
Canon Point: After freeing his father from the Tranquility Lane simulation
Species: Human
Gender: Male
Orientation: Being in the wasteland where there are all manners of people made Roy a little more comfortable being bisexual, though he's still a little unsure about it. That being said he wouldn't care about being given a husband or a wife because he's not going to see it was a real marriage anyway.
History: Here you go
Appearance: Roy has a very weathered appearance about him due to living out in a post apocalyptic nuclear wasteland. He wears a blue jumpsuit with a yellow "101" on the back and on the front of the collar, and sports a bit of a dated hairstyle right out of the 50's. He also wears a black leather jacket with a snake on the back Butch gave him for saving his mother from radroaches right before escaping the vault. PB is Jude Law
Personality:
Roy always liked conflict, whether physical or verbal. He often found himself purposefully picking fights and antagonizing his childhood bully to get a rise out of him. Getting punched in the face was somewhat of a victory. Someone backing down or not showing any resistance was a loss. He couldn't explain why he's this way. Perhaps it was his subconscious way of dealing with all the bullying and teasing throughout his life, though quite frankly he doesn't like to think too hard about it, but it's the way he is and he's learned to suffer in silence with his strange feelings despite the fact that he hates them. The point is, if things aren't happening Roy isn't happy. Which is why living in Vault 101 was so hard for him. It was a bore. He saw the same people every day, did the same thing, went to the same places -- really, how interesting can living in a fallout shelter be? So Roy spent a lot of his time acting out and being rebellious. Breaking into liquor stashes, misbehaving in class, even hanging around with his childhood bully, Butch, just because he and his gang were always causing trouble. Butch and his friends always teased Roy, and even beat him up for as long as Roy could remember, but they made things happen. So even if they were never actually friends, Roy would go off and do stupid things with them (or for them, because Roy was loser that you could get to do anything) in order to keep himself from dying of boredom. Not only that, but he always found himself wanting the approval of others. He grew up being "that loser", and so any chance to win approval, even if it's by doing some crazy/stupid dare, he'll take it.
Roy's a very confused individual. Aside from wondering why the hell he gets a kick out of getting into fights and arguments, he also struggles with his own sexual identity. He definitely notices his attraction to guys, and that freaks him out because he truly doesn't understand it. He was literally sheltered his whole life, and he was never one to ask his father about this sort of thing because it was just embarrassing. He tries to compensate for it by hitting on every pretty girl in sight, which he enjoys doing anyway, but it never changed anything and that honestly worries him. His time out in the wasteland where that kind of thing didn't matter helped him cope with it a little, to the point where he will actually flirt with guys, but he usually goes about it in a clumsy way as it's something he's still struggling with. But in the vault, given the company he tends to hang around, he keeps it a secret. Even from his childhood friend, Amata. Amata and Roy's relationship really speaks of the kind of person he is. See, Amata is the Overseer's daughter, and therefore gets a lot of flack from the other kids in the vault. They accuse her of thinking she's above everyone else, snitching on people, and Butch and his gang tease her relentlessly because of it. One time in particular they were all ganging up on her and when Roy walked over, his obsessive need for approval from Butch took over and instead of putting a stop to it he told Butch that Amata was sensitive about her weight. He didn't even enjoy it, and even spoke to Amata later and begged for her to forgive him. The thing is, Roy actually has a huge crush on her, but being best friends and crushing on the Overseer's daughter? As much as he loves conflict, being associated so closely to the Overseer was likely to open a can of worms Roy would rather remain closed! The guy already didn't like him, so Roy made it a point to make it look as if he and Amata were growing apart in front of everyone. Besides, he and Amata had been friends for so long it was easier to smooth things over with her, the way he sees it. Not to mention, Butch saying, "you're alright pipsqueak" for helping him piss off his friend made Roy unreasonably happy. Approval from one of the "coolest" kinds in the Vault meant he might actually belong. But quite frankly, Roy's just as big of a jerk as Butch and his gang. As demonstrated he's not above shooting down his friends to fit in. Although deep down he values Amata's friendship, since she's one of the few people who actually spend time with him and treat him like a decent enough person. He just does a really crap job of showing it. And he's aware of that fact, which is probably one of the worst things about him. He indeed feels as if he doesn't deserve real friendship like Amata's, but if the opportunity comes he'll take it anyway because he's selfish like that. Of course, given what we know of Roy already, he doesn't do friendship like a normal person. He fights any and all attempts at emotional connection but will still cling to others as superficially as possible because of his fear of getting burned. He's more likely to ruin a friendship than strengthen it, and that's just one of the articles on the list of things Roy hates about himself.
It's a very big list, which only gets bigger when Roy is nineteen. You see he always asked his father why they couldn't leave the vault. "What's out there?", "Do we really have to stay down here forever?", ect. That kind of thinking was deeply frowned upon in 101 and James always told Roy that it was best if he just accept his life in the vault. He always told him it wasn't perfect but the life he wanted for him wasn't on the surface. As much as Roy wanted to get out, he learned to accept his father's words, albeit begrudgingly. He trusted his father. But after James fled the vault, Roy couldn't help but feel betrayed. This is where his self loathing gets worse. As stated above he was a little hell raiser growing up, and since the note James left him before he escaped failed to mention why he left and where he was going, Roy had to wonder if it was because of him.
"I don't want you to follow me."
As far as Roy was aware, James had nothing on the surface. What other reason could he have to leave? Was Roy really so bad of a son that his father took off as soon as Roy was old enough to be on his own? All on his own. Left only with the boring vault, people who hated him, and a friend he didn't deserve. Of course, as it turned out, he couldn't stay in 101. After being accused of helping his father leave and being chased out of the vault, Roy was officially all alone. In a post apocalyptic wasteland. And he was pissed. He was pissed for having wished for a way out of 101 without knowing how truly awful the surface was, pissed for being a bad son and not seeing the warning signs of his father wanting out, pissed for being told "you're born in the vault, you die in the vault" all his life only to have his father up and leave. He tried to focus all that anger from himself to his father, and used it as fuel to find him so he could find out why he left. And when he found out the true reason was because James had actually been working on a project to bring fresh water to the wasteland before he fled with a baby Roy to Vault 101, and that he escaped to go and restart it, it didn't make him feel any better. It only made him angrier that he had been thinking all these awful things about himself and it wasn't even about him at all. Jame's "I don't want you to follow me" stung more, because he didn't have a choice. He blames his father for being thrust out into the unforgiving wastes even if he had wanted to leave all along, because now he can never go back and reclaim the life he had. It wasn't perfect, as his father once said, but it was home. And he was pissed that after all this time, he now finally understood what he meant.
So Roy is akin to the class clown who makes bad jokes and does stupid things to win the approval of people that don't actually matter. He lashes out from both anger and his strange love of conflict no matter how big and scary his opponent is. You can imagine his need for both conflict and approval leave him fighting this internal war with himself, as both those needs are, well, conflicting. But instead of thinking too hard on it and trying to fight these urges to mess with the wrong people, he merely acts on impulse and does what he wants.
After spending months out in a wasteland he's become cautious and paranoid of everyone he meets, yet developed a fear of being all alone. Hence why he'll push people away emotionally, he'll still find ways to try and cling to people without feeling like he can get burned as mentioned above. Where he was a mere delinquent in 101, the harsh living conditions hardened him to where he can make some hard decisions for the sake of survival. He's horrible at repression, and therefore the things he's seen (like people being enslaved and/or killed) really leave a mark on him and cause him great distress. He learned to manipulate those he didn't know better for the sake of survival; like convincing someone who doesn't have much to give him a bigger reward for his favor, or making someone promise to pay him a hefty price if he went and saved their loved one. He convinced himself it was okay, and that's one of the few delusions he doesn't hate himself for because he honestly believes it's okay. He has to survive too, right? In short, Roy is a damaged young man who finds all the wrong ways to cope with everything and basically sabotages himself every chance he gets. A masochist in a world full of sadists. He's a confused soul drifting from place to place both literally and figuratively in the hopes that he'll find someplace where he belongs along with some piece of mind.
Abilities:
- Roy is pretty good with guns. Though his specialty are long ranged weapons like rifles, since he prefers to stay far away from his enemies unless it's a good old fashioned brawl. He's also really good with repairing weapons and even makes some out of scraps and random objects.
- He has a way with words when he really wants a conversation to go well, but given how he usually finds that boring he tends to purposefully stick his foot in his mouth. But he's a good talker in general, which always came in handy when he wanted to barter his way to a better deal. He's not a huge master manipulator but he has a knack for forcing a conversation to go a certain way and often times convinces people to make exceptions for him or to do something they don't really want to do. Really, when he's screwing up a conversation on purpose he's still manipulating it, because honestly he does it to get a reaction and he mostly does.
- He's good at getting tasks done no matter how dangerous. He's basically a glorified errand boy. Throw all the obstacles you want at him, he'll find some way around them.
- His father is a scientist/doctor, and always insisted Roy learn medical science. He actually took interest eventually and studied a lot, therefore he knows a good deal about practicing medicine. And he'll probably keep studying even after he's in Holly Heights.
- He's got a ton of street smarts and generally has great survival instincts. Basically all his skills are more fitting for an apocalypse rather than suburban living...
Other: He has something called a Pip-boy 3000 that he will never ever take off his forearm no matter what he's wearing/doing. He also speaks a lot of 50's slang because his world is culturally stuck in that era.
SAMPLES
First Person:
[Roy was growing a little desperate, but doesn't really show it when he turns on the feed. Instead of looking worried and nervous, his features remain perfectly calm. Perhaps just a tad inconvenienced, but that was fine. He thought for a moment how to approach this without sounding like he was up to something. He wasn't, really. He just wanted protection. He lost his guns upon arrival and it just felt wrong not to have any. He felt naked.
Vulnerable.
Though if this simulation -- because there's no way this can't be a simulation -- is anything like Tranquility Lane, then he'll be met with various gasps and rejections. "Oh goodness, no guns here!" He can hear it now, god.]
Yo. I was wonderin' -- see, I gotta have my hobbies. Keeps me busy. I'm a collector. [He tilts his head curiously.] Where can I find me some guns? I just really need somethin' to keep me from goin' insane, ya dig?
[There's a pause as he finds himself suddenly uncomfortable. He's never addressed this many people at once before. Time to wrap this up.]
Preferably a rifle. A sniper rifle, even. Did I mention I like target practice, too? Because yeah, I do.
Don't worry, I ain't a lookin' to go on a rampage or nothin'.
[He laughs heartily before shutting off the feed. Okay, that could have gone better. But he just couldn't shake the feeling that he was addressing a bunch of drones created, or possibly trapped, in some awful simulation like Tranquility Lane. That none of this was real and he was screwed.
And that's...not something he wants a repeat of.]
Third Person: That escalated quickly.
OTHER
Housing Request?: nope
Did you read the rules and FAQ?: yup!
Would you like your application to be unscreened?: unscreened is fine
Accepted
Congrats, your application has been accepted! Your character is now living at 1490 in Holly Heights, with a spouse slot. In order to get the ball rolling, here's what you need to do:
I hope you enjoy your stay here!