OOC INFORMATION Player: Kuma Age: 27 Personal Journal:invisibear Contact Info: AIM: pixie.petals, PLURK: rainbears Other Characters: N/A
IC INFORMATION Characters Name: Yuma Tsukumo Age: 13 Canon: Yu-gi-oh! ZEXAL Canon Point: Post-Episode 93 Species: Human Gender: Male
History:Link! Appearance:Concept Art Personality: Yuuma is a cheerful, hyperactive 13 year old with a heart of gold. Though he’s often failing at dueling, school and most of the challenges he sets for himself, Yuuma takes everything in stride and doesn’t hide from his failure. He continues to never give up and only uses his failures to press on. This often leads him into being a little reckless, and given his short temper, he tends to be easily provoked (He also fights often with the calmer, more focused Astral). However, when he breaks a promise during his second duel with Shark, he remains depressed for a short while before he gets back up and goes to duel again, making sure to duel for his own self. He never duels for revenge or out of anger because he sees dueling as a means to restore or create bonds with others. This belief comes from Yuuma’s desire to see the best in everyone, no matter how bad they are. Even Kaito, who Yuuma views originally as a rival, becomes someone that he wants to protect and help, even if Kaito often denies it.
He will also do anything for his friends, even risking his qualification in the World Dueling Championship, to make sure they don’t end up hurt. During many events in the series, Yuuma is always placing his friends, family and even his “enemies” before himself. When he duels with someone, he’s often playing magic and trap cards to protect his ally, regardless if they want it or not. A prime example of this is when he was teamed up with Kaito after Haruto was kidnapped. Kaito was constantly denying Yuuma’s help, but he often just ignored it and did whatever he wanted anyway.
Not only that, this is an example of Yuuma’s extremely stubborn behavior. Giving up is not something Yuuma allows, so he often is pressing forward to take action to make sure it doesn’t happen. Not only that, but he tends not to listen to anyone, even Kotori, when he gets an idea in his head. In the series, he uses this stubborn nature to keep challenging himself (or “kattobing” as he calls it) and continues to inspire not only himself but others as well. The best example is his friendship with Tetsuo. When they were children, Yuuma would continue to stubbornly make Tetsuo duel with him even though he was continuously losing. This stubbornness that leads to his desire to always challenge himself to succeed, and also what eventually wins Tetsuo over.
Despite his positive and cheerful nature, Yuuma does have moments when he loses heart. Even though he tends to push through these moments, he sometimes has to be convinced by his friends. Sometimes, he even forgets some of his actions when he’s too focused, worried or depressed about something, disregarding the moments as “false” or something he would never do. However, with the support of his friends and the teachings his father provided to him, Yuuma easily slips back into his “do the impossible” mindset. Unfortunately, Yuuma isn’t the brightest crayon in the box. As he grows in the series, it seems like he thinks and considers situations a little bit more (primarily with the guidance of Astral), he’s not one to think often. Not only that, but he’s always the last person to understand things and is often, sheepishly, replying to those situations. When he finds out his father might still be alive, instead of choosing what to do for Haruto, Kaito and Astral, he tries to run, saying he was going to find his father. It’s proven later that he is honestly just scared of having to choose. It doesn’t take much to convince him back into his normal nature, though, given that he can pick himself up back quickly.
Yuuma, most importantly, is almost like a ray of light to the people around him. Every person he meets, he changes in some way, either by his honest nature, or by his can do spirit. He is always the one to give a pep talk or tell someone what he feels is right, even if they don’t want to hear it. It’s part of the reason Astral ends up bonding tightly with Yuuma. Where he gives up when he doesn’t foresee a chance of success, Yuuma presses forward and gives everyone hope and reassurance. It probably helps that he’s incredibly stubborn and doesn’t understand the meaning of the words “No thanks”. During the tag battle with Shark (and later on, Kaito), Yuuma is always protecting them, despite them often being surprised by or denying his help.
While he can be quite the handful for his friends, Yuuma really inspires a lot of individuals to strive to be their best, despite their own protests in the beginning. Not only that, but with his cheerful and honest nature, Yuuma is able to fit into any situation with a smile and continue to “kattobing”.
Abilities: Yuma doesn’t really have any special abilities in his series, aside from the power of “ZEXAL”. This allows him to combine with Astral, the spirit who is attached to him via his King’s Key, which he wears around his neck. This ability changes his appearance, but it doesn’t seem to change his personality much. While dueling with the power of “ZEXAL”, Yuma is able to imagine a card that he needs to win and use “Shining Draw” to pull it from his deck. However, without Astral, Yuma is not able to access this ability, and vice versa. (As of the current canon point, he has the power of ZEXAL II, which is the same, but Astral and his personalities seem to meld a little bit more with that version. Yuma will be pulled from the point before he obtains ZEXAL II) Other: Nothing that I can think of!
Oh gosh, I'm really sorry. I suppose I didn't read the application example at the top as well as I thought! Here's a third person sample for you, and sorry again!
Third Person: Opening his eyes, Yuma could feel the sun on his face as he sat up. A lawn chair? That’s weird, he remembered falling asleep in his hammock after saying goodnight to Astral. Wait! Astral would know something about where they are, or what to do. Looking down at his key, he pulled it up to eye level.
“Oi, Astral! There’s trouble!” He said, waiting for the spirit to appear in a flash of light, but nothing happened. Shaking the key, Yuma’s expression turned down into petulant frown. Still, nothing happened. What in the world…? Reaching down to check for his D-Gazer, he pulled it out to see if he could contact Kotori, his next option, only to find that everyone was out of his contact list. Quickly, Yuma stood up, looking around everything. Under the chair, around the yard…There was no sign of his house anywhere!
Oh no…Was he dreaming? Moving from foot to foot, he looked around before taking off in a random direction. He’d find someone he knew, he just had to look right?
“Nee-chan’s going to kill me if I don’t find out where the house went….”
ACCEPTED Congrats, your application has been accepted! Your character is now living at 1474 in Holly Heights, with a child slot. In order to get the ball rolling, here's what you need to do:
Comment back with the journal you'll be using for your character so that they can be accepted into the communities.
Create an IC Mailbox post on your characters journal that is not friends only. You are also free to treat this as an information holding post with your character's family and address listed if you wish.
Yuma Tsukumo | Yu-gi-oh! Zexal | Not Reserved
Player: Kuma
Age: 27
Personal Journal:
Contact Info: AIM: pixie.petals, PLURK: rainbears
Other Characters: N/A
IC INFORMATION
Characters Name: Yuma Tsukumo
Age: 13
Canon: Yu-gi-oh! ZEXAL
Canon Point: Post-Episode 93
Species: Human
Gender: Male
History: Link!
Appearance: Concept Art
Personality: Yuuma is a cheerful, hyperactive 13 year old with a heart of gold. Though he’s often failing at dueling, school and most of the challenges he sets for himself, Yuuma takes everything in stride and doesn’t hide from his failure. He continues to never give up and only uses his failures to press on. This often leads him into being a little reckless, and given his short temper, he tends to be easily provoked (He also fights often with the calmer, more focused Astral). However, when he breaks a promise during his second duel with Shark, he remains depressed for a short while before he gets back up and goes to duel again, making sure to duel for his own self. He never duels for revenge or out of anger because he sees dueling as a means to restore or create bonds with others. This belief comes from Yuuma’s desire to see the best in everyone, no matter how bad they are. Even Kaito, who Yuuma views originally as a rival, becomes someone that he wants to protect and help, even if Kaito often denies it.
He will also do anything for his friends, even risking his qualification in the World Dueling Championship, to make sure they don’t end up hurt. During many events in the series, Yuuma is always placing his friends, family and even his “enemies” before himself. When he duels with someone, he’s often playing magic and trap cards to protect his ally, regardless if they want it or not. A prime example of this is when he was teamed up with Kaito after Haruto was kidnapped. Kaito was constantly denying Yuuma’s help, but he often just ignored it and did whatever he wanted anyway.
Not only that, this is an example of Yuuma’s extremely stubborn behavior. Giving up is not something Yuuma allows, so he often is pressing forward to take action to make sure it doesn’t happen. Not only that, but he tends not to listen to anyone, even Kotori, when he gets an idea in his head. In the series, he uses this stubborn nature to keep challenging himself (or “kattobing” as he calls it) and continues to inspire not only himself but others as well. The best example is his friendship with Tetsuo. When they were children, Yuuma would continue to stubbornly make Tetsuo duel with him even though he was continuously losing. This stubbornness that leads to his desire to always challenge himself to succeed, and also what eventually wins Tetsuo over.
Despite his positive and cheerful nature, Yuuma does have moments when he loses heart. Even though he tends to push through these moments, he sometimes has to be convinced by his friends. Sometimes, he even forgets some of his actions when he’s too focused, worried or depressed about something, disregarding the moments as “false” or something he would never do. However, with the support of his friends and the teachings his father provided to him, Yuuma easily slips back into his “do the impossible” mindset. Unfortunately, Yuuma isn’t the brightest crayon in the box. As he grows in the series, it seems like he thinks and considers situations a little bit more (primarily with the guidance of Astral), he’s not one to think often. Not only that, but he’s always the last person to understand things and is often, sheepishly, replying to those situations. When he finds out his father might still be alive, instead of choosing what to do for Haruto, Kaito and Astral, he tries to run, saying he was going to find his father. It’s proven later that he is honestly just scared of having to choose. It doesn’t take much to convince him back into his normal nature, though, given that he can pick himself up back quickly.
Yuuma, most importantly, is almost like a ray of light to the people around him. Every person he meets, he changes in some way, either by his honest nature, or by his can do spirit. He is always the one to give a pep talk or tell someone what he feels is right, even if they don’t want to hear it. It’s part of the reason Astral ends up bonding tightly with Yuuma. Where he gives up when he doesn’t foresee a chance of success, Yuuma presses forward and gives everyone hope and reassurance. It probably helps that he’s incredibly stubborn and doesn’t understand the meaning of the words “No thanks”. During the tag battle with Shark (and later on, Kaito), Yuuma is always protecting them, despite them often being surprised by or denying his help.
While he can be quite the handful for his friends, Yuuma really inspires a lot of individuals to strive to be their best, despite their own protests in the beginning. Not only that, but with his cheerful and honest nature, Yuuma is able to fit into any situation with a smile and continue to “kattobing”.
Abilities: Yuma doesn’t really have any special abilities in his series, aside from the power of “ZEXAL”. This allows him to combine with Astral, the spirit who is attached to him via his King’s Key, which he wears around his neck. This ability changes his appearance, but it doesn’t seem to change his personality much. While dueling with the power of “ZEXAL”, Yuma is able to imagine a card that he needs to win and use “Shining Draw” to pull it from his deck. However, without Astral, Yuma is not able to access this ability, and vice versa. (As of the current canon point, he has the power of ZEXAL II, which is the same, but Astral and his personalities seem to meld a little bit more with that version. Yuma will be pulled from the point before he obtains ZEXAL II)
Other: Nothing that I can think of!
SAMPLES
First Person:
Post: 4/3/13
Post: 5/20/13
Thread: 5/29/13
Third Person:
Log: 4/18/13
OTHER
Housing Request?: No request c:
Did you read the rules and FAQ?: Yes, of course!
Would you like your application to be unscreened?: Yes!
Revision Request
Your app is looking great so far! However, there are some changes to be made before full acceptance can be given:
Please reply with your changes within three days time. Thank you!
Revisions!
Third Person:
Opening his eyes, Yuma could feel the sun on his face as he sat up. A lawn chair? That’s weird, he remembered falling asleep in his hammock after saying goodnight to Astral. Wait! Astral would know something about where they are, or what to do. Looking down at his key, he pulled it up to eye level.
“Oi, Astral! There’s trouble!” He said, waiting for the spirit to appear in a flash of light, but nothing happened. Shaking the key, Yuma’s expression turned down into petulant frown. Still, nothing happened. What in the world…? Reaching down to check for his D-Gazer, he pulled it out to see if he could contact Kotori, his next option, only to find that everyone was out of his contact list. Quickly, Yuma stood up, looking around everything. Under the chair, around the yard…There was no sign of his house anywhere!
Oh no…Was he dreaming? Moving from foot to foot, he looked around before taking off in a random direction. He’d find someone he knew, he just had to look right?
“Nee-chan’s going to kill me if I don’t find out where the house went….”
Accepted
Congrats, your application has been accepted! Your character is now living at 1474 in Holly Heights, with a child slot. In order to get the ball rolling, here's what you need to do:
I hope you enjoy your stay here!
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