OOC INFORMATION Player: Dante Age: 26 Personal Journal:falconpawnch Contact Info:teenysanguini or TheIrradiated@gmail.com Other Characters: n/a
IC INFORMATION Characters Name: Mary Age: About 9 years old Canon: Ib Canon Point: Mary will be taken from after "A Painting's Demise" ending. Species: Painting (appears human though) Gender: Female Orientation: Straight
The most important thing to remember about Mary is that despite the fact that she's not human, Mary still has the mindset of a child. She likes drawing, she likes cute things and playing with dolls, and she tends to speak bluntly, such as telling Garry that he's weird for being uncomfortable around the dolls in the gallery or not listening to him when he tries explaining why she should protect her rose. She also tends to be very talkative and even a little bossy, usually whenever she's with Ib. She's also somewhat selfish and demanding, which is shown in her ending of the game where she takes the candy that was given to Ib by Garry.
Because Mary is also a painting come to life in Guertena's art gallery, she's not as affected by the horrors going on around her. She thinks the creepy dolls in the art gallery are cute, and instead of being afraid of what's going on she starts asking Ib personal questions and tells Ib what she wants to do as soon as she escapes the Fabricated World. Unlike the other paintings though, she's the only one who has a desire to be human and actually leave the gallery. This relates back to the fact that Mary still has the mind of a child, and wants things that other children want - love and companionship. A lot of the items in her world, which looks like a child's sketchbook, have to do with fairy tales and books on how to make friends, which shows how lonely she was in the art gallery.
But like the paintings in Guertena's gallery, she also has a violent side. Since the only way to leave the gallery is by taking Garry or Ib's place, she has no problem with targeting Garry in order to escape. When Garry discovers her secret and she finds out, she starts stabbing a mannequin head while muttering "in my way" over and over. When she's aware that her cover's about to be blown, she starts becoming increasingly paranoid with Ib, trying to get Ib to promise that they'll always stay together. At one point when Ib starts to leave her behind, Mary's paranoia reaches its peak and she threatens Ib with a knife before Garry comes to the rescue. This shows that Mary is terrified about her identity being uncovered and will go to any kind of length to get what she wants. It's also proof that she doesn't understand how friendships work, one moment being sweet and caring and the next using violence. But this is because of the insecurity that if she's found out, she'll be abandoned and she might never be able to escape again. That's why she attacks Garry and Ib once they discover her painting, and even in one ending she holds Ib's rose hostage (which is their life force in the Fabricated World) in exchange for Garry's claiming she likes his color better, which is really just her plan of killing him off in order to escape.
Mary stopped crying when she realized she wasn't trapped in darkness anymore. The cool breeze on her skin, the warmth of the sun, all these things snapped her out of the terror she felt just a moment ago. She quickly dried her eyes as they became adjusted to their new surroundings. And she couldn't help but wonder if she'd finally made it to the outside world. Just a few seconds ago, the Gallery had trapped her inside without any hope of her ever leaving. But this place? It looked like everything she'd dreamed of. And there were so many people here too!
"I-Ib? Garry...?"
She sounds hesitant when she calls for them. They were still in the Gallery when she left them, and as far as she knows they couldn't have gotten out on their own. But as she takes in how blue and real the sky looks, she's finding it harder and harder to be concerned for them. She was outside now, and she's afraid to stand up to go investigate out of some fear that this really all could be a dream and she'd wake up in complete darkness again. But this place was all she could've wanted and even if it was a dream, it would be a pleasant one to play in for a little while, wouldn't it?
She dusts off her dress, and goes off to explore her new home.
OTHER Housing Request?: None Did you read the rules and FAQ?: Yes Would you like your application to be unscreened?: Sure!
Mary | Ib | Reserved
Player: Dante
Age: 26
Personal Journal:
Contact Info:
Other Characters: n/a
IC INFORMATION
Characters Name: Mary
Age: About 9 years old
Canon: Ib
Canon Point: Mary will be taken from after "A Painting's Demise" ending.
Species: Painting (appears human though)
Gender: Female
Orientation: Straight
History: Here
Appearance: Here
Personality:
The most important thing to remember about Mary is that despite the fact that she's not human, Mary still has the mindset of a child. She likes drawing, she likes cute things and playing with dolls, and she tends to speak bluntly, such as telling Garry that he's weird for being uncomfortable around the dolls in the gallery or not listening to him when he tries explaining why she should protect her rose. She also tends to be very talkative and even a little bossy, usually whenever she's with Ib. She's also somewhat selfish and demanding, which is shown in her ending of the game where she takes the candy that was given to Ib by Garry.
Because Mary is also a painting come to life in Guertena's art gallery, she's not as affected by the horrors going on around her. She thinks the creepy dolls in the art gallery are cute, and instead of being afraid of what's going on she starts asking Ib personal questions and tells Ib what she wants to do as soon as she escapes the Fabricated World. Unlike the other paintings though, she's the only one who has a desire to be human and actually leave the gallery. This relates back to the fact that Mary still has the mind of a child, and wants things that other children want - love and companionship. A lot of the items in her world, which looks like a child's sketchbook, have to do with fairy tales and books on how to make friends, which shows how lonely she was in the art gallery.
But like the paintings in Guertena's gallery, she also has a violent side. Since the only way to leave the gallery is by taking Garry or Ib's place, she has no problem with targeting Garry in order to escape. When Garry discovers her secret and she finds out, she starts stabbing a mannequin head while muttering "in my way" over and over. When she's aware that her cover's about to be blown, she starts becoming increasingly paranoid with Ib, trying to get Ib to promise that they'll always stay together. At one point when Ib starts to leave her behind, Mary's paranoia reaches its peak and she threatens Ib with a knife before Garry comes to the rescue. This shows that Mary is terrified about her identity being uncovered and will go to any kind of length to get what she wants. It's also proof that she doesn't understand how friendships work, one moment being sweet and caring and the next using violence. But this is because of the insecurity that if she's found out, she'll be abandoned and she might never be able to escape again. That's why she attacks Garry and Ib once they discover her painting, and even in one ending she holds Ib's rose hostage (which is their life force in the Fabricated World) in exchange for Garry's claiming she likes his color better, which is really just her plan of killing him off in order to escape.
Abilities: None
SAMPLES
First Person: Here
Third Person:
Mary stopped crying when she realized she wasn't trapped in darkness anymore. The cool breeze on her skin, the warmth of the sun, all these things snapped her out of the terror she felt just a moment ago. She quickly dried her eyes as they became adjusted to their new surroundings. And she couldn't help but wonder if she'd finally made it to the outside world. Just a few seconds ago, the Gallery had trapped her inside without any hope of her ever leaving. But this place? It looked like everything she'd dreamed of. And there were so many people here too!
"I-Ib? Garry...?"
She sounds hesitant when she calls for them. They were still in the Gallery when she left them, and as far as she knows they couldn't have gotten out on their own. But as she takes in how blue and real the sky looks, she's finding it harder and harder to be concerned for them. She was outside now, and she's afraid to stand up to go investigate out of some fear that this really all could be a dream and she'd wake up in complete darkness again. But this place was all she could've wanted and even if it was a dream, it would be a pleasant one to play in for a little while, wouldn't it?
She dusts off her dress, and goes off to explore her new home.
OTHER
Housing Request?: None
Did you read the rules and FAQ?: Yes
Would you like your application to be unscreened?: Sure!